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authorKevin Alexis Contreras <36680385+KiritoDv@users.noreply.github.com>2022-05-30 21:48:19 -0500
committerKevin Alexis Contreras <36680385+KiritoDv@users.noreply.github.com>2022-05-30 21:48:19 -0500
commitca6f8f896383ba42f8fa512d32b6f2e6af1cd077 (patch)
tree6d7c490751d53c56e180e7d0a468e7baaab882ff /soh/src/code
parente4ce541fcfe693c8c32cdaae49d1ce2ccb8aa2ff (diff)
Fixed z_player_lib corruption on 64 bit
Diffstat (limited to 'soh/src/code')
-rw-r--r--soh/src/code/z_player_lib.c49
1 files changed, 25 insertions, 24 deletions
diff --git a/soh/src/code/z_player_lib.c b/soh/src/code/z_player_lib.c
index 355d323e0..f396fca6a 100644
--- a/soh/src/code/z_player_lib.c
+++ b/soh/src/code/z_player_lib.c
@@ -361,13 +361,13 @@ void Player_SetModelsForHoldingShield(Player* this) {
((this->itemActionParam < 0) || (this->itemActionParam == this->heldItemActionParam))) {
if (!Player_HoldsTwoHandedWeapon(this) && !Player_IsChildWithHylianShield(this)) {
this->rightHandType = 10;
- this->rightHandDLists = &sPlayerDListGroups[10][(void)0, gSaveContext.linkAge];
+ this->rightHandDLists = &sPlayerDListGroups[10][gSaveContext.linkAge];
if (this->sheathType == 18) {
this->sheathType = 16;
} else if (this->sheathType == 19) {
this->sheathType = 17;
}
- this->sheathDLists = &sPlayerDListGroups[this->sheathType][(void)0, gSaveContext.linkAge];
+ this->sheathDLists = &sPlayerDListGroups[this->sheathType][gSaveContext.linkAge];
this->modelAnimType = 2;
this->itemActionParam = -1;
}
@@ -379,10 +379,10 @@ void Player_SetModels(Player* this, s32 modelGroup) {
this->rightHandType = gPlayerModelTypes[modelGroup][2];
this->sheathType = gPlayerModelTypes[modelGroup][3];
- this->leftHandDLists = &sPlayerDListGroups[gPlayerModelTypes[modelGroup][1]][(void)0, gSaveContext.linkAge];
- this->rightHandDLists = &sPlayerDListGroups[gPlayerModelTypes[modelGroup][2]][(void)0, gSaveContext.linkAge];
- this->sheathDLists = &sPlayerDListGroups[gPlayerModelTypes[modelGroup][3]][(void)0, gSaveContext.linkAge];
- this->waistDLists = &sPlayerDListGroups[gPlayerModelTypes[modelGroup][4]][(void)0, gSaveContext.linkAge];
+ this->leftHandDLists = &sPlayerDListGroups[gPlayerModelTypes[modelGroup][1]][gSaveContext.linkAge];
+ this->rightHandDLists = &sPlayerDListGroups[gPlayerModelTypes[modelGroup][2]][gSaveContext.linkAge];
+ this->sheathDLists = &sPlayerDListGroups[gPlayerModelTypes[modelGroup][3]][gSaveContext.linkAge];
+ this->waistDLists = &sPlayerDListGroups[gPlayerModelTypes[modelGroup][4]][gSaveContext.linkAge];
Player_SetModelsForHoldingShield(this);
}
@@ -844,15 +844,15 @@ void func_8008F87C(GlobalContext* globalCtx, Player* this, SkelAnime* skelAnime,
(Player_ActionToMagicSpell(this, this->itemActionParam) < 0)) {
s32 pad;
- sp7C = D_80126058[(void)0, gSaveContext.linkAge];
- sp78 = D_80126060[(void)0, gSaveContext.linkAge];
- sp74 = D_80126068[(void)0, gSaveContext.linkAge] - this->unk_6C4;
+ sp7C = D_80126058[gSaveContext.linkAge];
+ sp78 = D_80126060[gSaveContext.linkAge];
+ sp74 = D_80126068[gSaveContext.linkAge] - this->unk_6C4;
Matrix_Push();
Matrix_TranslateRotateZYX(pos, rot);
Matrix_MultVec3f(&D_8012602C, &spA4);
- Matrix_TranslateRotateZYX(&D_80126038[(void)0, gSaveContext.linkAge], &skelAnime->jointTable[shinLimbIndex]);
- Matrix_Translate(D_80126050[(void)0, gSaveContext.linkAge], 0.0f, 0.0f, MTXMODE_APPLY);
+ Matrix_TranslateRotateZYX(&D_80126038[gSaveContext.linkAge], &skelAnime->jointTable[shinLimbIndex]);
+ Matrix_Translate(D_80126050[gSaveContext.linkAge], 0.0f, 0.0f, MTXMODE_APPLY);
Matrix_MultVec3f(&D_8012602C, &sp98);
Matrix_MultVec3f(&D_80126070, &footprintPos);
Matrix_Pop();
@@ -1040,16 +1040,16 @@ s32 func_800902F0(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
if (this->unk_6AD != 2) {
*dList = NULL;
} else if (limbIndex == PLAYER_LIMB_L_FOREARM) {
- *dList = sArmOutDLs[(void)0, gSaveContext.linkAge];
+ *dList = sArmOutDLs[gSaveContext.linkAge];
} else if (limbIndex == PLAYER_LIMB_L_HAND) {
- *dList = sHandOutDLs[(void)0, gSaveContext.linkAge];
+ *dList = sHandOutDLs[gSaveContext.linkAge];
} else if (limbIndex == PLAYER_LIMB_R_SHOULDER) {
- *dList = sRightShoulderNearDLs[(void)0, gSaveContext.linkAge];
+ *dList = sRightShoulderNearDLs[gSaveContext.linkAge];
} else if (limbIndex == PLAYER_LIMB_R_FOREARM) {
- *dList = D_80125F30[(void)0, gSaveContext.linkAge];
+ *dList = D_80125F30[gSaveContext.linkAge];
} else if (limbIndex == PLAYER_LIMB_R_HAND) {
*dList = Player_HoldsHookshot(this) ? gLinkAdultRightHandHoldingHookshotFarDL
- : sHoldingFirstPersonWeaponDLs[(void)0, gSaveContext.linkAge];
+ : sHoldingFirstPersonWeaponDLs[gSaveContext.linkAge];
} else {
*dList = NULL;
}
@@ -1333,7 +1333,7 @@ void func_80090D20(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3s*
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_player_lib.c", 2712),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gDPSetEnvColor(POLY_XLU_DISP++, bottleColor->r, bottleColor->g, bottleColor->b, 0);
- gSPDisplayList(POLY_XLU_DISP++, sBottleDLists[((void)0, gSaveContext.linkAge)]);
+ gSPDisplayList(POLY_XLU_DISP++, sBottleDLists[(gSaveContext.linkAge)]);
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_player_lib.c", 2717);
}
@@ -1464,7 +1464,7 @@ void func_80090D20(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3s*
} else if (limbIndex == PLAYER_LIMB_HEAD) {
Matrix_MultVec3f(&D_801260D4, &this->actor.focus.pos);
} else {
- Vec3f* vec = &D_801261E0[((void)0, gSaveContext.linkAge)];
+ Vec3f* vec = &D_801261E0[(gSaveContext.linkAge)];
Actor_SetFeetPos(&this->actor, limbIndex, PLAYER_LIMB_L_FOOT, vec, PLAYER_LIMB_R_FOOT, vec);
}
@@ -1472,7 +1472,7 @@ void func_80090D20(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3s*
}
u32 func_80091738(GlobalContext* globalCtx, u8* segment, SkelAnime* skelAnime) {
- s16 linkObjectId = gLinkObjectIds[(void)0, gSaveContext.linkAge];
+ s16 linkObjectId = gLinkObjectIds[gSaveContext.linkAge];
size_t size;
void* ptr;
@@ -1489,7 +1489,7 @@ u32 func_80091738(GlobalContext* globalCtx, u8* segment, SkelAnime* skelAnime) {
gSegments[4] = VIRTUAL_TO_PHYSICAL(segment + 0x3800);
gSegments[6] = VIRTUAL_TO_PHYSICAL(segment + 0x8800);
- SkelAnime_InitLink(globalCtx, skelAnime, gPlayerSkelHeaders[(void)0, gSaveContext.linkAge], &gPlayerAnim_003238, 9,
+ SkelAnime_InitLink(globalCtx, skelAnime, gPlayerSkelHeaders[gSaveContext.linkAge], &gPlayerAnim_003238, 9,
ptr, ptr, PLAYER_LIMB_MAX);
return size + 0x8800 + 0x90;
@@ -1503,6 +1503,7 @@ s32 func_80091880(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
s32 type;
s32 dListOffset = 0;
Gfx** dLists;
+ size_t ptrSize = sizeof(uint32_t);
if ((modelGroup == 2) && !LINK_IS_ADULT && (ptr[1] == 2)) {
modelGroup = 1;
@@ -1522,12 +1523,12 @@ s32 func_80091880(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
type = gPlayerModelTypes[modelGroup][2];
D_80160018 = type;
if (type == 10) {
- dListOffset = ptr[1] * sizeof(uintptr_t);
+ dListOffset = ptr[1] * ptrSize;
}
} else if (limbIndex == PLAYER_LIMB_SHEATH) {
type = gPlayerModelTypes[modelGroup][3];
if ((type == 18) || (type == 19)) {
- dListOffset = ptr[1] * sizeof(uintptr_t);
+ dListOffset = ptr[1] * ptrSize;
} else if (type == 16 && CVar_GetS32("gPauseLiveLink", 0)) {
//if (ptr[0] == 1)
//dListOffset = 4;
@@ -1538,7 +1539,7 @@ s32 func_80091880(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
return 0;
}
- dLists = &sPlayerDListGroups[type][(void)0, gSaveContext.linkAge];
+ dLists = &sPlayerDListGroups[type][gSaveContext.linkAge];
*dList = dLists[dListOffset];
return 0;
@@ -1594,7 +1595,7 @@ void func_80091A24(GlobalContext* globalCtx, void* seg04, void* seg06, SkelAnime
viewport.vp.vscale[0] = viewport.vp.vtrans[0] = width * 2;
viewport.vp.vscale[1] = viewport.vp.vtrans[1] = height * 2;
gSPViewport(POLY_OPA_DISP++, &viewport);
-
+
guPerspective(perspMtx, &perspNorm, fovy, (f32)width / (f32)height, 10.0f, 4000.0f, 1.0f);
gSPPerspNormalize(POLY_OPA_DISP++, perspNorm);