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| author | Garrett Cox <garrettjcox@gmail.com> | 2022-10-31 16:28:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-31 22:28:03 +0100 |
| commit | e6150ea8daa55c2c5435d0563f8dc43b7ad722c3 (patch) | |
| tree | 804c794c3638df53e122f2da910a0911265f2bae /soh/src/code | |
| parent | 087f42a82678c9d0fea86bd17856ef2753ac5c5f (diff) | |
Add cheat: hookshot everything (#1874)
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_bgcheck.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/z_bgcheck.c b/soh/src/code/z_bgcheck.c index a141d9f13..e8721fdfb 100644 --- a/soh/src/code/z_bgcheck.c +++ b/soh/src/code/z_bgcheck.c @@ -4118,7 +4118,7 @@ u32 SurfaceType_GetEcho(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId) * SurfaceType Is Hookshot Surface */ u32 SurfaceType_IsHookshotSurface(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId) { - return SurfaceType_GetData(colCtx, poly, bgId, 1) >> 17 & 1; + return CVar_GetS32("gHookshotEverything", 0) || SurfaceType_GetData(colCtx, poly, bgId, 1) >> 17 & 1; } /** |
