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authorbriaguya <70942617+briaguya-ai@users.noreply.github.com>2024-04-10 00:31:45 -0400
committerGitHub <noreply@github.com>2024-04-09 23:31:45 -0500
commitf3273e76273ae38306412ddf324be21511a80de9 (patch)
treeff9a272f87dafb30b8a90786c24298263436db5d /soh/src/code
parentbbbd2520b1611f18da2df7ba13751d9da2694636 (diff)
vb treasure chest game (#103)
Diffstat (limited to 'soh/src/code')
-rw-r--r--soh/src/code/z_actor.c55
1 files changed, 0 insertions, 55 deletions
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c
index e4edcc1d3..2379c8ba9 100644
--- a/soh/src/code/z_actor.c
+++ b/soh/src/code/z_actor.c
@@ -6275,58 +6275,3 @@ s32 func_80038290(PlayState* play, Actor* actor, Vec3s* arg2, Vec3s* arg3, Vec3f
return true;
}
-
-GetItemEntry GetChestGameRandoGetItem(s8 room, s16 ogDrawId, PlayState* play) {
- if (Randomizer_GetSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
- // RANDOTODO update this logic when we implement keysanity
- // because 3drando replaces the keys not the rupees
- if (ogDrawId == GID_RUPEE_GREEN ||
- ogDrawId == GID_RUPEE_BLUE ||
- ogDrawId == GID_RUPEE_RED)
- {
- switch(room) {
- case 1:
- if(!Flags_GetCollectible(play, 0x1B)) {
- return Randomizer_GetItemFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_1, GI_RUPEE_GREEN);
- }
- break;
- case 2:
- if(!Flags_GetCollectible(play, 0x1C)) {
- return Randomizer_GetItemFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_2, GI_RUPEE_GREEN);
- }
- break;
- case 3:
- if(!Flags_GetCollectible(play, 0x1D)) {
- return Randomizer_GetItemFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_3, GI_RUPEE_BLUE);
- }
- break;
- case 4:
- if(!Flags_GetCollectible(play, 0x1E)) {
- return Randomizer_GetItemFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_4, GI_RUPEE_BLUE);
- }
- break;
- case 5:
- if(!Flags_GetCollectible(play, 0x1F)) {
- return Randomizer_GetItemFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_5, GI_RUPEE_RED);
- }
- break;
- }
- }
- }
-
- if(ogDrawId == GID_HEART_PIECE) {
- return Randomizer_GetItemFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_REWARD, GI_HEART_PIECE);
- }
-
- return (GetItemEntry)GET_ITEM_NONE;
-}
-
-s16 GetChestGameRandoGiDrawId(s8 room, s16 ogDrawId, PlayState* play) {
- GetItemEntry randoGetItem = GetChestGameRandoGetItem(room, ogDrawId, play);
-
- if (randoGetItem.itemId != ITEM_NONE) {
- return randoGetItem.gid;
- }
-
- return ogDrawId;
-}