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| author | xxAtrain223 <xxAtrain223@users.noreply.github.com> | 2026-01-25 21:23:47 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-26 03:23:47 +0000 |
| commit | f5264be1924a51b02f66ef3d7fd3b471b3aeb1bb (patch) | |
| tree | 03d22016c182b5d212b46c07fc62b3fe3a65db1f /soh/src/code | |
| parent | 983d04d36240bb16db40c06ed3560bc4d622557c (diff) | |
Recalculate Available Checks from Current Region (#6165)
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_play.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index aa51915c1..55c1864fb 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -690,6 +690,9 @@ void Play_Init(GameState* thisx) { GET_PLAYER(play)->actor.world.pos.y + Player_GetHeight(GET_PLAYER(play)) + 5.0f, GET_PLAYER(play)->actor.world.pos.z, 0, 0, 0, 1, true); } + + // nextEntranceIndex was not initialized, so the previous value was carried over during soft resets. + gPlayState->nextEntranceIndex = gSaveContext.entranceIndex; } void Play_Update(PlayState* play) { |
