diff options
| author | inspectredc <78732756+inspectredc@users.noreply.github.com> | 2023-10-16 00:10:24 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-10-15 18:10:24 -0500 |
| commit | fe90ad0268efbe78fbd73b5567a35563339aa94f (patch) | |
| tree | fe73fb2ffc27b1c2d17f75bdcb7bee6c70e4a3bb /soh/src/code | |
| parent | 3ed976e6af694f4b67ecda6bc1cd2acdb137385e (diff) | |
MM Bunny Hood effect separated from ability to equip as adult (#3253)
* adult separator
* use cross instead of checkmark
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
* suggested load fix
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_play.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index dfafbb7ff..fb4628834 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -653,7 +653,7 @@ void Play_Init(GameState* thisx) { Fault_AddClient(&D_801614B8, ZeldaArena_Display, NULL, NULL); // In order to keep bunny hood equipped on first load, we need to pre-set the age reqs for the item and slot - if (CVarGetInteger("gMMBunnyHood", BUNNY_HOOD_VANILLA) != BUNNY_HOOD_VANILLA || CVarGetInteger("gTimelessEquipment", 0)) { + if ((CVarGetInteger("gMMBunnyHood", BUNNY_HOOD_VANILLA) != BUNNY_HOOD_VANILLA && CVarGetInteger("gAdultBunnyHood", 0)) || CVarGetInteger("gTimelessEquipment", 0)) { gItemAgeReqs[ITEM_MASK_BUNNY] = 9; if(INV_CONTENT(ITEM_TRADE_CHILD) == ITEM_MASK_BUNNY) gSlotAgeReqs[SLOT_TRADE_CHILD] = 9; |
