diff options
| author | Malkierian <malkierian@live.com> | 2025-06-12 17:21:23 -0700 |
|---|---|---|
| committer | Malkierian <malkierian@live.com> | 2025-06-12 17:46:47 -0700 |
| commit | 2b1322d7232cd033152edef2b6f5656c913ef186 (patch) | |
| tree | d126377a03b34e5f7b6fbb4eed9358534e2d4949 /soh/src | |
| parent | abb0a93945b1888f3c2d322d5c9890fb6d19d33d (diff) | |
| parent | c7e3e08f8df387c5545f06d247856de8446c4520 (diff) | |
Merge branch 'develop-blair' of github.com:Malkierian/Shipwright into develop
Diffstat (limited to 'soh/src')
6 files changed, 36 insertions, 12 deletions
diff --git a/soh/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.c b/soh/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.c index 81542eaad..a11180a7b 100644 --- a/soh/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.c +++ b/soh/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.c @@ -131,8 +131,14 @@ void func_808BAF40(BgTokiSwd* this, PlayState* play) { Item_Give(play, ITEM_SWORD_MASTER); } play->csCtx.segment = D_808BB2F0; + + // Discover adult spawn + Entrance_SetEntranceDiscovered(ENTR_HYRULE_FIELD_10, false); } else { play->csCtx.segment = D_808BB7A0; + + // Discover child spawn + Entrance_SetEntranceDiscovered(ENTR_LINKS_HOUSE_CHILD_SPAWN, false); } Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_STOP); Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_MASTER_SWORD); diff --git a/soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c b/soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c index 50ac7e11b..78f75dabd 100644 --- a/soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c +++ b/soh/src/overlays/actors/ovl_En_Mb/z_en_mb.c @@ -303,7 +303,7 @@ void EnMb_Init(Actor* thisx, PlayState* play) { relYawFromPlayer = this->actor.world.rot.y - Math_Vec3f_Yaw(&this->actor.world.pos, &player->actor.world.pos); - if (ABS(relYawFromPlayer) > 0x4000) { + if (ABS(relYawFromPlayer) > 0x4000 && !CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), 0)) { this->actor.world.rot.y = thisx->world.rot.y + 0x8000; this->actor.shape.rot.y = thisx->world.rot.y; this->actor.world.pos.z = thisx->world.pos.z + 600.0f; diff --git a/soh/src/overlays/actors/ovl_En_Rr/z_en_rr.c b/soh/src/overlays/actors/ovl_En_Rr/z_en_rr.c index 3797adafe..831e11b8c 100644 --- a/soh/src/overlays/actors/ovl_En_Rr/z_en_rr.c +++ b/soh/src/overlays/actors/ovl_En_Rr/z_en_rr.c @@ -507,7 +507,7 @@ void EnRr_CollisionCheck(EnRr* this, PlayState* play) { this->collider2.base.ocFlags1 &= ~OC1_HIT; // "catch" osSyncPrintf(VT_FGCOL(GREEN) "キャッチ(%d)!!" VT_RST "\n", this->frameCount); - if (play->grabPlayer(play, player)) { + if (GameInteractor_Should(VB_LIKE_LIKE_GRAB_PLAYER, true, this) && play->grabPlayer(play, player)) { player->actor.parent = &this->actor; this->stopScroll = false; EnRr_SetupGrabPlayer(this, player); diff --git a/soh/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c b/soh/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c index 4925e73cb..ceca597df 100644 --- a/soh/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c +++ b/soh/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c @@ -706,7 +706,7 @@ void EnTorch2_Update(Actor* thisx, PlayState* play2) { sStaggerCount = 0; } } - if (player->linearVelocity == -18.0f) { + if (GameInteractor_Should(VB_TORCH2_HANDLE_CLANKING, player->linearVelocity == -18.0f, this)) { if (this->actor.xzDistToPlayer > 80.0f) { player->linearVelocity = 1.2f; } else if (this->actor.xzDistToPlayer < 70.0f) { diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 6cc57ca22..4ae6fb744 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -4764,7 +4764,9 @@ s32 func_808382DC(Player* this, PlayState* play) { gSaveContext.respawn[RESPAWN_MODE_DOWN].yaw = respawnInfo->yaw; } - Play_TriggerVoidOut(play); + if (GameInteractor_Should(VB_TRIGGER_VOIDOUT, true, this)) { + Play_TriggerVoidOut(play); + } } Player_PlayVoiceSfx(this, NA_SE_VO_LI_TAKEN_AWAY); @@ -5129,7 +5131,9 @@ s32 Player_HandleExitsAndVoids(PlayState* play, Player* this, CollisionPoly* pol } if (exitIndex == 0) { - Play_TriggerVoidOut(play); + if (GameInteractor_Should(VB_TRIGGER_VOIDOUT, true, this)) { + Play_TriggerVoidOut(play); + } Scene_SetTransitionForNextEntrance(play); } else { play->nextEntranceIndex = play->setupExitList[exitIndex - 1]; @@ -5163,7 +5167,9 @@ s32 Player_HandleExitsAndVoids(PlayState* play, Player* this, CollisionPoly* pol SurfaceType_GetSlope(&play->colCtx, poly, bgId) == 2, play->setupExitList[exitIndex - 1])) { gSaveContext.respawn[RESPAWN_MODE_DOWN].entranceIndex = play->nextEntranceIndex; - Play_TriggerVoidOut(play); + if (GameInteractor_Should(VB_TRIGGER_VOIDOUT, true, this)) { + Play_TriggerVoidOut(play); + } gSaveContext.respawnFlag = -2; } gSaveContext.retainWeatherMode = 1; @@ -5226,7 +5232,7 @@ s32 Player_HandleExitsAndVoids(PlayState* play, Player* this, CollisionPoly* pol if (this->actor.bgCheckFlags & 1) { if (this->floorProperty == 5) { Play_TriggerRespawn(play); - } else { + } else if (GameInteractor_Should(VB_TRIGGER_VOIDOUT, true, this)) { Play_TriggerVoidOut(play); } play->transitionType = TRANS_TYPE_FADE_BLACK_FAST; @@ -9584,6 +9590,10 @@ static FallImpactInfo D_80854600[] = { s32 func_80843E64(PlayState* play, Player* this) { s32 sp34; + if (!GameInteractor_Should(VB_RECIEVE_FALL_DAMAGE, true, this)) { + return 0; + } + if ((sFloorType == 6) || (sFloorType == 9)) { sp34 = 0; } else { @@ -14977,7 +14987,7 @@ void Player_Action_8084F88C(Player* this, PlayState* play) { if (IS_RANDO && Randomizer_GetSettingValue(RSK_SHUFFLE_ENTRANCES)) { Grotto_ForceRegularVoidOut(); } - } else { + } else if (GameInteractor_Should(VB_TRIGGER_VOIDOUT, true, this)) { Play_TriggerVoidOut(play); } diff --git a/soh/src/overlays/gamestates/ovl_file_choose/z_file_choose.c b/soh/src/overlays/gamestates/ovl_file_choose/z_file_choose.c index 2b6e9fd5d..b715b488e 100644 --- a/soh/src/overlays/gamestates/ovl_file_choose/z_file_choose.c +++ b/soh/src/overlays/gamestates/ovl_file_choose/z_file_choose.c @@ -26,6 +26,7 @@ #include "soh/SaveManager.h" #include "soh/OTRGlobals.h" #include "soh/ResourceManagerHelpers.h" +#include "soh/ShipUtils.h" typedef struct { s16 left; @@ -1053,20 +1054,27 @@ void FileChoose_UpdateRandomizer() { if (!SpoilerFileExists(CVarGetString(CVAR_GENERAL("SpoilerLog"), "")) && !CVarGetInteger(CVAR_RANDOMIZER_SETTING("DontGenerateSpoiler"), 0)) { CVarSetString(CVAR_GENERAL("SpoilerLog"), ""); + Randomizer_SetSpoilerLoaded(false); } if (CVarGetInteger(CVAR_GENERAL("RandomizerNewFileDropped"), 0) != 0 || !(Randomizer_IsSeedGenerated() || Randomizer_IsSpoilerLoaded()) && SpoilerFileExists(CVarGetString(CVAR_GENERAL("SpoilerLog"), "")) && !fileSelectSpoilerFileLoaded) { if (CVarGetInteger(CVAR_GENERAL("RandomizerNewFileDropped"), 0) != 0) { - CVarSetString(CVAR_GENERAL("SpoilerLog"), CVarGetString(CVAR_GENERAL("RandomizerDroppedFile"), "")); - Audio_PlayFanfare(NA_BGM_HORSE_GOAL); + if (SpoilerFileExists(CVarGetString(CVAR_GENERAL("RandomizerDroppedFile"), ""))) { + CVarSetString(CVAR_GENERAL("SpoilerLog"), CVarGetString(CVAR_GENERAL("RandomizerDroppedFile"), "")); + Sfx_PlaySfxCentered(NA_SE_SY_CORRECT_CHIME); + } else { + Sfx_PlaySfxCentered(NA_SE_SY_ERROR); + } } const char* fileLoc = CVarGetString(CVAR_GENERAL("SpoilerLog"), ""); CVarSetInteger(CVAR_GENERAL("RandomizerNewFileDropped"), 0); CVarSetString(CVAR_GENERAL("RandomizerDroppedFile"), ""); - Randomizer_ParseSpoiler(fileLoc); - fileSelectSpoilerFileLoaded = true; + if (!Ship_IsCStringEmpty(fileLoc)) { + Randomizer_ParseSpoiler(fileLoc); + fileSelectSpoilerFileLoaded = true; + } if (SpoilerFileExists(CVarGetString(CVAR_GENERAL("SpoilerLog"), "")) && CVarGetInteger(CVAR_RANDOMIZER_SETTING("DontGenerateSpoiler"), 0)) { |
