diff options
| author | Philip Dubé <159546+serprex@users.noreply.github.com> | 2026-07-24 18:35:24 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-24 18:35:24 +0000 |
| commit | c4e92a70f49ab904c9c7ec92ae0f4d4d5b340e81 (patch) | |
| tree | 0f242aa1bb5e61ba11ee683396123c32f0510ec1 /soh/src | |
| parent | 5af79defb6c780f46d24b3bdf42e71911535fcbd (diff) | |
Constant-size texture scroll display lists via G_SETTILESIZE_LERP (#6902)
Rewrite Gfx_TexScrollEx / Gfx_TwoTexScrollEx / Gfx_TwoTexScrollEnvColorEx to
emit one command per tile instead of one baked tile size per interpolated frame,
so texture DL memory no longer scales with InterpolationFPS
Diffstat (limited to 'soh/src')
| -rw-r--r-- | soh/src/code/z_rcp.c | 121 | ||||
| -rw-r--r-- | soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c | 10 | ||||
| -rw-r--r-- | soh/src/overlays/actors/ovl_En_Fz/z_en_fz.c | 4 | ||||
| -rw-r--r-- | soh/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c | 4 |
4 files changed, 41 insertions, 98 deletions
diff --git a/soh/src/code/z_rcp.c b/soh/src/code/z_rcp.c index d358d4f44..799f61cff 100644 --- a/soh/src/code/z_rcp.c +++ b/soh/src/code/z_rcp.c @@ -1395,33 +1395,18 @@ Gfx* Gfx_TexScroll(GraphicsContext* gfxCtx, u32 x, u32 y, s32 width, s32 height) } Gfx* Gfx_TexScrollEx(GraphicsContext* gfxCtx, u32 x, u32 y, s32 width, s32 height, s32 xStep, s32 yStep) { - int interpFrames = Ship_GetInterpolationFrameCount(); - - Gfx* gfx = Graph_Alloc(gfxCtx, (2 + (interpFrames * 4)) * sizeof(Gfx)); + Gfx* gfx = Graph_Alloc(gfxCtx, 7 * sizeof(Gfx)); x %= 2048; y %= 2048; - float xFlt = (float)x; - float yFlt = (float)y; - - float xInc = (float)xStep / (float)interpFrames; - float yInc = (float)yStep / (float)interpFrames; - - int idx = 0; - - gDPTileSync(&gfx[idx++]); - - for (int i = 0; i < interpFrames; i++) { - gDPSetInterpolation(&gfx[idx++], i); - gDPSetTileSizeInterp(&gfx[idx], 0, xFlt, yFlt, (xFlt + ((width - 1) << 2)), (yFlt + ((height - 1) << 2))); - idx += 3; - - xFlt += xInc; - yFlt += yInc; - } + s32 xEnd = (s32)x + xStep; + s32 yEnd = (s32)y + yStep; - gSPEndDisplayList(&gfx[idx++]); + gDPTileSync(&gfx[0]); + gDPSetTileSizeLerp(&gfx[1], 0, x, y, x + ((width - 1) << 2), y + ((height - 1) << 2), xEnd, yEnd, + xEnd + ((width - 1) << 2), yEnd + ((height - 1) << 2)); + gSPEndDisplayList(&gfx[6]); return gfx; } @@ -1446,46 +1431,24 @@ Gfx* Gfx_TwoTexScroll(GraphicsContext* gfxCtx, s32 tile1, u32 x1, u32 y1, s32 wi Gfx* Gfx_TwoTexScrollEx(GraphicsContext* gfxCtx, s32 tile1, u32 x1, u32 y1, s32 width1, s32 height1, s32 tile2, u32 x2, u32 y2, s32 width2, s32 height2, s32 xStep1, s32 yStep1, s32 xStep2, s32 yStep2) { - int interpFrames = Ship_GetInterpolationFrameCount(); - - Gfx* gfx = Graph_Alloc(gfxCtx, (5 + (interpFrames * 7)) * sizeof(Gfx)); + Gfx* gfx = Graph_Alloc(gfxCtx, 12 * sizeof(Gfx)); x1 %= 2048; y1 %= 2048; x2 %= 2048; y2 %= 2048; - float x1Flt = (float)x1; - float y1Flt = (float)y1; - float x2Flt = (float)x2; - float y2Flt = (float)y2; - - int index = 0; - - gDPTileSync(&gfx[index++]); - - float xInc1 = (float)xStep1 / (float)interpFrames; - float yInc1 = (float)yStep1 / (float)interpFrames; - - float xInc2 = (float)xStep2 / (float)interpFrames; - float yInc2 = (float)yStep2 / (float)interpFrames; + s32 x1End = (s32)x1 + xStep1; + s32 y1End = (s32)y1 + yStep1; + s32 x2End = (s32)x2 + xStep2; + s32 y2End = (s32)y2 + yStep2; - for (int i = 0; i < interpFrames; i++) { - gDPSetInterpolation(&gfx[index++], i); - - gDPSetTileSizeInterp(&gfx[index], tile1, x1Flt, y1Flt, (x1Flt + ((width1 - 1) << 2)), - (y1Flt + ((height1 - 1) << 2))); - index += 3; - gDPSetTileSizeInterp(&gfx[index], tile2, x2Flt, y2Flt, (x2Flt + ((width2 - 1) << 2)), - (y2Flt + ((height2 - 1) << 2))); - index += 3; - - x1Flt += xInc1; - x2Flt += xInc2; - y1Flt += yInc1; - y2Flt += yInc2; - } - gSPEndDisplayList(&gfx[index]); + gDPTileSync(&gfx[0]); + gDPSetTileSizeLerp(&gfx[1], tile1, x1, y1, x1 + ((width1 - 1) << 2), y1 + ((height1 - 1) << 2), x1End, y1End, + x1End + ((width1 - 1) << 2), y1End + ((height1 - 1) << 2)); + gDPSetTileSizeLerp(&gfx[6], tile2, x2, y2, x2 + ((width2 - 1) << 2), y2 + ((height2 - 1) << 2), x2End, y2End, + x2End + ((width2 - 1) << 2), y2End + ((height2 - 1) << 2)); + gSPEndDisplayList(&gfx[11]); return gfx; } @@ -1512,47 +1475,25 @@ Gfx* Gfx_TwoTexScrollEnvColor(GraphicsContext* gfxCtx, s32 tile1, u32 x1, u32 y1 Gfx* Gfx_TwoTexScrollEnvColorEx(GraphicsContext* gfxCtx, s32 tile1, u32 x1, u32 y1, s32 width1, s32 height1, s32 tile2, u32 x2, u32 y2, s32 width2, s32 height2, s32 r, s32 g, s32 b, s32 a, s32 xStep1, s32 yStep1, s32 xStep2, s32 yStep2) { - int interpFrames = Ship_GetInterpolationFrameCount(); - - Gfx* gfx = Graph_Alloc(gfxCtx, (6 + (interpFrames * 7)) * sizeof(Gfx)); + Gfx* gfx = Graph_Alloc(gfxCtx, 13 * sizeof(Gfx)); x1 %= 2048; y1 %= 2048; x2 %= 2048; y2 %= 2048; - float x1Flt = (float)x1; - float y1Flt = (float)y1; - float x2Flt = (float)x2; - float y2Flt = (float)y2; - - int index = 0; - - gDPTileSync(&gfx[index++]); - - float xInc1 = (float)xStep1 / (float)interpFrames; - float yInc1 = (float)yStep1 / (float)interpFrames; - - float xInc2 = (float)xStep2 / (float)interpFrames; - float yInc2 = (float)yStep2 / (float)interpFrames; - - for (int i = 0; i < interpFrames; i++) { - gDPSetInterpolation(&gfx[index++], i); - - gDPSetTileSizeInterp(&gfx[index], tile1, x1Flt, y1Flt, (x1Flt + ((width1 - 1) << 2)), - (y1Flt + ((height1 - 1) << 2))); - index += 3; - gDPSetTileSizeInterp(&gfx[index], tile2, x2Flt, y2Flt, (x2Flt + ((width2 - 1) << 2)), - (y2Flt + ((height2 - 1) << 2))); - index += 3; - - x1Flt += xInc1; - x2Flt += xInc2; - y1Flt += yInc1; - y2Flt += yInc2; - } - gDPSetEnvColor(&gfx[index++], r, g, b, a); - gSPEndDisplayList(&gfx[index]); + s32 x1End = (s32)x1 + xStep1; + s32 y1End = (s32)y1 + yStep1; + s32 x2End = (s32)x2 + xStep2; + s32 y2End = (s32)y2 + yStep2; + + gDPTileSync(&gfx[0]); + gDPSetTileSizeLerp(&gfx[1], tile1, x1, y1, x1 + ((width1 - 1) << 2), y1 + ((height1 - 1) << 2), x1End, y1End, + x1End + ((width1 - 1) << 2), y1End + ((height1 - 1) << 2)); + gDPSetTileSizeLerp(&gfx[6], tile2, x2, y2, x2 + ((width2 - 1) << 2), y2 + ((height2 - 1) << 2), x2End, y2End, + x2End + ((width2 - 1) << 2), y2End + ((height2 - 1) << 2)); + gDPSetEnvColor(&gfx[11], r, g, b, a); + gSPEndDisplayList(&gfx[12]); return gfx; } diff --git a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c index d88b3da71..b0b79eaca 100644 --- a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c +++ b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c @@ -5044,8 +5044,9 @@ void BossTw_DrawEffects(PlayState* play) { if (sp18F == 0) { gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceSurroundingPlayerMaterialDL)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 195, 225, 235, 255); - gSPSegment(POLY_XLU_DISP++, 8, - Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0, 0, 0x20, 0x40, 1, 0, 0, 0x20, 0x20)); + gSPSegment( + POLY_XLU_DISP++, 8, + Gfx_TwoTexScrollEx(play->state.gfxCtx, 0, 0, 0, 0x20, 0x40, 1, 0, 0, 0x20, 0x20, 0, 0, 0, 0)); sp18F++; BossTw_InitRand(1, 0x71AC, 0x263A); } @@ -5097,8 +5098,9 @@ void BossTw_DrawEffects(PlayState* play) { } gSPSegment(POLY_XLU_DISP++, 8, - Gfx_TwoTexScroll(play->state.gfxCtx, 0, (currentEffect->frame * 3) & 0x7F, - (-currentEffect->frame * 15) & 0xFF, 0x20, 0x40, 1, 0, 0, 0x20, 0x20)); + Gfx_TwoTexScrollEx(play->state.gfxCtx, 0, (currentEffect->frame * 3) & 0x7F, + (-currentEffect->frame * 15) & 0xFF, 0x20, 0x40, 1, 0, 0, 0x20, 0x20, 3, -15, + 0, 0)); Matrix_Translate(currentEffect->pos.x, currentEffect->pos.y, currentEffect->pos.z, MTXMODE_NEW); Matrix_ReplaceRotation(&play->billboardMtxF); Matrix_Scale(currentEffect->workf[EFF_SCALE], currentEffect->workf[EFF_SCALE], 1.0f, MTXMODE_APPLY); diff --git a/soh/src/overlays/actors/ovl_En_Fz/z_en_fz.c b/soh/src/overlays/actors/ovl_En_Fz/z_en_fz.c index bbb7f7d96..9c037ad6c 100644 --- a/soh/src/overlays/actors/ovl_En_Fz/z_en_fz.c +++ b/soh/src/overlays/actors/ovl_En_Fz/z_en_fz.c @@ -886,8 +886,8 @@ void EnFz_DrawIceSmoke(EnFz* this, PlayState* play) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 195, 225, 235, iceSmoke->primAlpha); gSPSegment(POLY_XLU_DISP++, 0x08, - Gfx_TwoTexScroll(play->state.gfxCtx, 0, 3 * (iceSmoke->timer + (3 * i)), - 15 * (iceSmoke->timer + (3 * i)), 32, 64, 1, 0, 0, 32, 32)); + Gfx_TwoTexScrollEx(play->state.gfxCtx, 0, 3 * (iceSmoke->timer + (3 * i)), + 15 * (iceSmoke->timer + (3 * i)), 32, 64, 1, 0, 0, 32, 32, 3, 15, 0, 0)); Matrix_Translate(iceSmoke->pos.x, iceSmoke->pos.y, iceSmoke->pos.z, MTXMODE_NEW); Matrix_ReplaceRotation(&play->billboardMtxF); Matrix_Scale(iceSmoke->xyScale, iceSmoke->xyScale, 1.0f, MTXMODE_APPLY); diff --git a/soh/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c b/soh/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c index 3ba96fa69..f301a5d22 100644 --- a/soh/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c +++ b/soh/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c @@ -122,8 +122,8 @@ void EffectSsEnIce_Draw(PlayState* play, u32 index, EffectSs* this) { Gfx_SetupDL_25Xlu(play->state.gfxCtx); func_8002EB44(&this->pos, &play->view.eye, &hiliteLightDir, play->state.gfxCtx); gSPSegment(POLY_XLU_DISP++, 0x08, - Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0, gameplayFrames & 0xFF, 0x20, 0x10, 1, 0, - (gameplayFrames * 2) & 0xFF, 0x40, 0x20)); + Gfx_TwoTexScrollEx(play->state.gfxCtx, 0, 0, gameplayFrames & 0xFF, 0x20, 0x10, 1, 0, + (gameplayFrames * 2) & 0xFF, 0x40, 0x20, 0, 1, 0, 2)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0x80, this->rPrimColorR, this->rPrimColorG, this->rPrimColorB, this->rPrimColorA); gDPSetEnvColor(POLY_XLU_DISP++, this->rEnvColorR, this->rEnvColorG, this->rEnvColorB, (u32)alpha); |
