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authorBaoulettes <perlouzerie@hotmail.fr>2022-05-03 00:27:06 +0200
committerGitHub <noreply@github.com>2022-05-02 18:27:06 -0400
commitf1e85d1e720ba0fc61259dc4ea65915a9ffca9e1 (patch)
tree2186beb24b89e095bf9f41a8ef7f5e718f2deed7 /soh/src
parentc5f120b6f833528c5a1b0bc61bcb823a5164b597 (diff)
Bosses title cards fixes (#247)
* Boss title fixes. * Proper X/Y/H/W * Proper x,y,w,h * Proper X,Y,W,H * Actually had wrong height (was 32, should be 40) * one of the last x,y,h,w fix * WIP really need a better way to check it. * Fix Ganondorf title card. * better conditional logic * No more workaround! * Add two var in the TitleCardContext structures * Added hasTranslation to Phantom Ganon's Horse funny how that the horse that hold the title card. * Add hasTranslation to Dodongo. * Revert workaround and add hasTranslation=false * Added hasTranslation to big piggy Ganon * Add hasTranslation to Gohma * Add hasTranslation to Morpha * Add hasTranslation to Twins first part. * Add hastranslation to that eletro "dude" * Add hastranslation to bongo bongo * Added hasTranslation to airwing v2 * add hasTranslation to TitleCard_InitBossName init * isBossCard to true now that I can confirm it work imagine in TitleCard_InitBossName setting isBossCard to false... * no need to use bool there is seem to not like it * change bool to s16
Diffstat (limited to 'soh/src')
-rw-r--r--soh/src/code/z_actor.c38
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c2
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c2
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c4
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c5
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c2
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c4
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c4
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c4
-rw-r--r--soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c4
-rw-r--r--soh/src/overlays/actors/ovl_En_fHG/z_en_fhg.c2
11 files changed, 48 insertions, 23 deletions
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c
index 9d9a34c96..eee3d1724 100644
--- a/soh/src/code/z_actor.c
+++ b/soh/src/code/z_actor.c
@@ -758,12 +758,14 @@ void func_8002CDE4(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
}
void TitleCard_InitBossName(GlobalContext* globalCtx, TitleCardContext* titleCtx, void* texture, s16 x, s16 y, u8 width,
- u8 height) {
+ u8 height, s16 hasTranslation) {
if (ResourceMgr_OTRSigCheck(texture))
texture = ResourceMgr_LoadTexByName(texture);
titleCtx->texture = texture;
+ titleCtx->isBossCard = true;
+ titleCtx->hasTranslation = hasTranslation;
titleCtx->x = x;
titleCtx->y = y;
titleCtx->width = width;
@@ -981,6 +983,8 @@ void TitleCard_InitPlaceName(GlobalContext* globalCtx, TitleCardContext* titleCt
titleCtx->texture = ResourceMgr_LoadTexByName(texture);
//titleCtx->texture = texture;
+ titleCtx->isBossCard = false;
+ titleCtx->hasTranslation = false;
titleCtx->x = x;
titleCtx->y = y;
titleCtx->width = width;
@@ -1009,6 +1013,9 @@ void TitleCard_Draw(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
s32 doubleWidth;
s32 titleY;
s32 titleSecondY;
+ s32 textureLanguageOffset;
+ s32 shiftTopY;
+ s32 shiftBottomY;
if (titleCtx->alpha != 0) {
width = titleCtx->width;
@@ -1022,31 +1029,48 @@ void TitleCard_Draw(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
height = (width * height > 0x1000) ? 0x1000 / width : height;
titleSecondY = titleY + (height * 4);
+ textureLanguageOffset = 0x0;
+ shiftTopY = 0x0;
+ shiftBottomY = 0x1000;
+
+ //if this card is bosses cards, has translation and that is not using English language.
+ if (titleCtx->isBossCard == 1 && titleCtx->hasTranslation == 1 && gSaveContext.language != LANGUAGE_ENG) {
+ if (gSaveContext.language == LANGUAGE_GER) {
+ textureLanguageOffset = (width * height * gSaveContext.language);
+ shiftTopY = 0x400;
+ shiftBottomY = 0x1400;
+ } else if (gSaveContext.language == LANGUAGE_FRA) {
+ textureLanguageOffset = (width * height * gSaveContext.language);
+ shiftTopY = 0x800;
+ shiftBottomY = 0x1800;
+ }
+ }
+
// WORLD_OVERLAY_DISP Goes over POLY_XLU_DISP but under POLY_KAL_DISP
WORLD_OVERLAY_DISP = func_80093808(WORLD_OVERLAY_DISP);
gDPSetPrimColor(WORLD_OVERLAY_DISP++, 0, 0, (u8)titleCtx->intensity, (u8)titleCtx->intensity, (u8)titleCtx->intensity,
(u8)titleCtx->alpha);
- gDPLoadTextureBlock(WORLD_OVERLAY_DISP++, (uintptr_t)titleCtx->texture, G_IM_FMT_IA,
+ gDPLoadTextureBlock(WORLD_OVERLAY_DISP++, (uintptr_t)titleCtx->texture + textureLanguageOffset + shiftBottomY, G_IM_FMT_IA,
G_IM_SIZ_8b,
width, height, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
-
- gSPTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleY, ((doubleWidth * 2) + titleX) - 4, titleY + (height * 4) - 1,
+ //Removing the -1 there remove the gap between top and bottom textures.
+ gSPTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleY, ((doubleWidth * 2) + titleX) - 4, titleY + (height * 4),
G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
height = titleCtx->height - height;
// If texture is bigger than 0x1000, display the rest
if (height > 0) {
- gDPLoadTextureBlock(WORLD_OVERLAY_DISP++, (uintptr_t)titleCtx->texture + 0x1000,
+ gDPLoadTextureBlock(WORLD_OVERLAY_DISP++, (uintptr_t)titleCtx->texture + textureLanguageOffset + shiftBottomY,
G_IM_FMT_IA,
G_IM_SIZ_8b, width, height, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
-
+ //Removing the -1 there remove the gap between top and bottom textures.
gSPTextureRectangle(WORLD_OVERLAY_DISP++, titleX, titleSecondY, ((doubleWidth * 2) + titleX) - 4,
- titleSecondY + (height * 4) - 1, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+ titleSecondY + (height * 4), G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
}
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_actor.c", 2880);
diff --git a/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c b/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c
index 3b130b229..fa4d06b05 100644
--- a/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c
+++ b/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c
@@ -418,7 +418,7 @@ void BossDodongo_IntroCutscene(BossDodongo* this, GlobalContext* globalCtx) {
if (this->unk_198 == 0x5A) {
if (!(gSaveContext.eventChkInf[7] & 2)) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gKingDodongoTitleCardTex), 0xA0, 0xB4, 0x80, 0x28);
+ SEGMENTED_TO_VIRTUAL(gKingDodongoTitleCardTex), 160, 180, 128, 40, true);
}
Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_FIRE_BOSS);
}
diff --git a/soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c b/soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c
index 6553b3c11..649774346 100644
--- a/soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c
+++ b/soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c
@@ -493,7 +493,7 @@ void BossFd_Fly(BossFd* this, GlobalContext* globalCtx) {
}
if ((this->timers[3] == 130) && !(gSaveContext.eventChkInf[7] & 8)) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gVolvagiaBossTitleCardTex), 0xA0, 0xB4, 0x80, 0x28);
+ SEGMENTED_TO_VIRTUAL(gVolvagiaBossTitleCardTex), 160, 180, 128, 40, true);
}
if (this->timers[3] <= 100) {
this->camData.eyeVel.x = this->camData.eyeVel.y = this->camData.eyeVel.z = 2.0f;
diff --git a/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c b/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
index c5c19f864..e4a5afc65 100644
--- a/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
+++ b/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
@@ -1088,7 +1088,7 @@ void BossGanon_IntroCutscene(BossGanon* this, GlobalContext* globalCtx) {
if (!(gSaveContext.eventChkInf[7] & 0x100)) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gDorfTitleCardTex), 160, 180, 128, 40);
+ SEGMENTED_TO_VIRTUAL(gDorfTitleCardTex), 160, 180, 128, 40, false);
}
gSaveContext.eventChkInf[7] |= 0x100;
@@ -5044,4 +5044,4 @@ static EnGanonMant* sCape;
memset(sEffectBuf, 0, sizeof(sEffectBuf));
-} \ No newline at end of file
+}
diff --git a/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c b/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c
index 74da86927..21fd1a149 100644
--- a/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c
+++ b/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c
@@ -671,7 +671,8 @@ void func_808FD5F4(BossGanon2* this, GlobalContext* globalCtx) {
if (this->unk_398 == 80) {
BossGanon2_SetObjectSegment(this, globalCtx, OBJECT_GANON2, false);
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(object_ganon2_Tex_021A90), 160, 180, 128, 40);
+ SEGMENTED_TO_VIRTUAL(object_ganon2_Tex_021A90), 160, 180, 128, 40, true);
+ //It has translation but they are all the same. they all say "GANON" only
}
this->unk_3A4.x = ((this->actor.world.pos.x + 500.0f) - 350.0f) + 100.0f;
this->unk_3A4.y = this->actor.world.pos.y;
@@ -3087,4 +3088,4 @@ void BossGanon2_Reset(void) {
memset(D_809105D8, 0, sizeof(D_809105D8));
memset(D_80910608, 0, sizeof(D_80910608));
memset(sParticles, 0, sizeof(sParticles));
-} \ No newline at end of file
+}
diff --git a/soh/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c b/soh/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c
index ad8e4537d..d84cf4a74 100644
--- a/soh/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c
+++ b/soh/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c
@@ -926,7 +926,7 @@ void BossGoma_Encounter(BossGoma* this, GlobalContext* globalCtx) {
if (!(gSaveContext.eventChkInf[7] & 1)) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gGohmaTitleCardTex), 0xA0, 0xB4, 0x80, 0x28);
+ SEGMENTED_TO_VIRTUAL(gGohmaTitleCardTex), 160, 180, 128, 40, true);
}
Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_BOSS);
diff --git a/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c b/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c
index 7bcfd7c50..c6d8a8032 100644
--- a/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c
+++ b/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c
@@ -1423,7 +1423,7 @@ void BossMo_IntroCs(BossMo* this, GlobalContext* globalCtx) {
}
if (this->timers[2] == 130) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gMorphaTitleCardTex), 0xA0, 0xB4, 0x80, 0x28);
+ SEGMENTED_TO_VIRTUAL(gMorphaTitleCardTex), 160, 180, 128, 40, true);
gSaveContext.eventChkInf[7] |= 0x10;
}
break;
@@ -3591,4 +3591,4 @@ void BossMo_Reset(void) {
sSeed1 = 0;
sSeed2 = 0;
sSeed3 = 0;
-} \ No newline at end of file
+}
diff --git a/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c b/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c
index 6fae3778b..eeae20698 100644
--- a/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c
+++ b/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c
@@ -598,7 +598,7 @@ void BossSst_HeadIntro(BossSst* this, GlobalContext* globalCtx) {
} else if (revealStateTimer == 85) {
if (!(gSaveContext.eventChkInf[7] & 0x80)) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gBongoTitleCardTex), 160, 180, 128, 40);
+ SEGMENTED_TO_VIRTUAL(gBongoTitleCardTex), 160, 180, 128, 40, true);
}
Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_BOSS);
Animation_MorphToPlayOnce(&this->skelAnime, &gBongoHeadEyeCloseAnim, -5.0f);
@@ -3245,4 +3245,4 @@ void BossSst_Reset(void) {
sCutsceneCamera= 0;
sBodyStatic = false;
-} \ No newline at end of file
+}
diff --git a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c
index 38e4996db..6b31635b9 100644
--- a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c
+++ b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c
@@ -2220,7 +2220,7 @@ void BossTw_TwinrovaIntroCS(BossTw* this, GlobalContext* globalCtx) {
globalCtx->envCtx.unk_BE = 1;
globalCtx->envCtx.unk_BD = 1;
globalCtx->envCtx.unk_D8 = 0.0f;
- TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx, SEGMENTED_TO_VIRTUAL(gTwinrovaTitleCardTex), 160, 180, 128, 40); // OTRTODO
+ TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx, SEGMENTED_TO_VIRTUAL(gTwinrovaTitleCardTex), 160, 180, 128, 40, true);
gSaveContext.eventChkInf[7] |= 0x20;
Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_BOSS);
}
@@ -5469,4 +5469,4 @@ void BossTw_TwinrovaLaugh(BossTw* this, GlobalContext* globalCtx) {
void BossTw_Reset(void) {
sTwInitalized = false;
memset(sTwEffects, 0, sizeof(sTwEffects));
-} \ No newline at end of file
+}
diff --git a/soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c b/soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c
index 071baa106..c5b60a327 100644
--- a/soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c
+++ b/soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c
@@ -979,7 +979,7 @@ void BossVa_BodyIntro(BossVa* this, GlobalContext* globalCtx) {
if (!(gSaveContext.eventChkInf[7] & 0x40)) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gBarinadeTitleCardTex), 0xA0, 0xB4, 0x80, 0x28);
+ SEGMENTED_TO_VIRTUAL(gBarinadeTitleCardTex), 160, 180, 128, 40, true);
}
if (Rand_ZeroOne() < 0.1f) {
@@ -4028,4 +4028,4 @@ void BossVa_Reset(void) {
sZapperRot.z = 0;
sPhase2Timer = 0;
sPhase4HP = 0;
-} \ No newline at end of file
+}
diff --git a/soh/src/overlays/actors/ovl_En_fHG/z_en_fhg.c b/soh/src/overlays/actors/ovl_En_fHG/z_en_fhg.c
index ce1029165..82f37b801 100644
--- a/soh/src/overlays/actors/ovl_En_fHG/z_en_fhg.c
+++ b/soh/src/overlays/actors/ovl_En_fHG/z_en_fhg.c
@@ -332,7 +332,7 @@ void EnfHG_Intro(EnfHG* this, GlobalContext* globalCtx) {
Math_ApproachF(&this->cameraSpeedMod, 1.0f, 1.0f, 0.05f);
if (this->timers[0] == 75) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gPhantomGanonTitleCardTex), 160, 180, 128, 40);
+ SEGMENTED_TO_VIRTUAL(gPhantomGanonTitleCardTex), 160, 180, 128, 40, true);
}
if (this->timers[0] == 0) {
this->cutsceneState = INTRO_RETREAT;