diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_bv.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_bv.xml | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_bv.xml b/soh/assets/xml/GC_MQ_D/objects/object_bv.xml new file mode 100644 index 000000000..b6ef9e45f --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_bv.xml @@ -0,0 +1,79 @@ +<Root> + <File Name="object_bv" Segment="6"> + <!-- Boss title card --> + <Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="120" Offset="0x1230"/> + + <Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/> + <Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/> + <Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x199A0"/> + <Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x18870"/> + <Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x4E70"/> + <Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17FC8"/> + + <Animation Name="gBarinadeBodyAnim" Offset="0x5184"/> <!-- Body anim 1--> + <Animation Name="gBarinadeSupportAttachedAnim" Offset="0x166A8"/> <!-- Support anim 1 --> + <Animation Name="gBarinadeZapperIdleAnim" Offset="0x18D18"/> <!-- Zapper anim 1 --> + <Animation Name="gBarinadeStumpAnim" Offset="0x18150"/> <!-- Stump anim 1 --> + <Animation Name="gBarinadeBariAnim" Offset="0x24"/> <!-- Bari anim --> + <Animation Name="gBarinadeSupportDamage1Anim" Offset="0x162AC"/> <!-- Support damaged anim 1 --> + <Animation Name="gBarinadeSupportDamage2Anim" Offset="0x164B0"/> <!-- Support damaged anim 2 --> + <Animation Name="gBarinadeSupportCutAnim" Offset="0x17694"/> <!-- Support cut init anim --> + <Animation Name="gBarinadeSupportDetachedAnim" Offset="0x177F4"/> <!-- Support cut idle anim --> + <Animation Name="gBarinadeZapperDamage1Anim" Offset="0x18A68"/> <!-- Zapper damaged anim 1 --> + <Animation Name="gBarinadeZapperDamage2Anim" Offset="0x18B90"/> <!-- Zapper damaged anim 2 --> + + <!-- body overrides --> + <DList Name="gBarinadeDL_008D70" Offset="0x8D70"/> + <DList Name="gBarinadeDL_008BB8" Offset="0x8BB8"/> + <!-- Bari something --> + <DList Name="gBarinadeDL_000FA0" Offset="0xFA0"/> + <!-- large spark --> + <DList Name="gBarinadeDL_0156A0" Offset="0x156A0"/> + <DList Name="gBarinadeDL_015710" Offset="0x15710"/> + <!-- spark ball --> + <DList Name="gBarinadeDL_011738" Offset="0x11738"/> + <DList Name="gBarinadeDL_011768" Offset="0x11768"/> + <!-- blood --> + <DList Name="gBarinadeDL_009430" Offset="0x9430"/> + <DList Name="gBarinadeDL_009468" Offset="0x9468"/> + <!-- tumor --> + <DList Name="gBarinadeDL_0128B8" Offset="0x128B8"/> + <DList Name="gBarinadeDL_012948" Offset="0x12948"/> + <!-- gore --> + <DList Name="gBarinadeDL_012BA0" Offset="0x12BA0"/> + <DList Name="gBarinadeDL_012C50" Offset="0x12C50"/> + <!-- zapper charge --> + <DList Name="gBarinadeDL_0135B0" Offset="0x135B0"/> + <DList Name="gBarinadeDL_013638" Offset="0x13638"/> + <!-- small spark --> + <DList Name="gBarinadeDL_008F08" Offset="0x8F08"/> + <DList Name="gBarinadeDL_008F70" Offset="0x8F70"/> + + <Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x96F8"/> + <Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0xA6F8"/> + <Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xB6F8"/> + <Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xC6F8"/> + <Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xD6F8"/> + <Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xE6F8"/> + <Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xF6F8"/> + <Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0x106F8"/> + <DList Name="gBarinadeDoorPiece1DL" Offset="0x1A3E8"/> + <DList Name="gBarinadeDoorPiece2DL" Offset="0x1AEE8"/> + <DList Name="gBarinadeDoorPiece3DL" Offset="0x1B9E8"/> + <DList Name="gBarinadeDoorPiece4DL" Offset="0x1C4E8"/> + <DList Name="gBarinadeDoorPiece5DL" Offset="0x1CFE8"/> + <DList Name="gBarinadeDoorPiece6DL" Offset="0x1DAE8"/> + <DList Name="gBarinadeDoorPiece7DL" Offset="0x1E5E8"/> + <DList Name="gBarinadeDoorPiece8DL" Offset="0x1F0E8"/> + + <Animation Name="gBarinadeAnim_018A00" Offset="0x18A00"/> + <Animation Name="gBarinadeAnim_015F10" Offset="0x15F10"/> + <Animation Name="gBarinadeAnim_015D10" Offset="0x15D10"/> + <DList Name="gBarinadeDL_008E88" Offset="0x8E88"/> + <DList Name="gBarinadeDL_008EF0" Offset="0x8EF0"/> + <DList Name="gBarinadeDL_009388" Offset="0x9388"/> + <DList Name="gBarinadeDL_0093A0" Offset="0x93A0"/> + <DList Name="gBarinadeDL_0094F8" Offset="0x94F8"/> + <DList Name="gBarinadeDL_0095B0" Offset="0x95B0"/> + </File> +</Root> |
