diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_dekubaba.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_dekubaba.xml | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_dekubaba.xml b/soh/assets/xml/GC_MQ_D/objects/object_dekubaba.xml new file mode 100644 index 000000000..7202a833f --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_dekubaba.xml @@ -0,0 +1,38 @@ +<Root> + <File Name="object_dekubaba" Segment="6"> + <!-- Deku Baba animations --> + <Animation Name="gDekuBabaPauseChompAnim" Offset="0x208"/> + <Animation Name="gDekuBabaFastChompAnim" Offset="0x2B8"/> + + <!-- Deku Baba body DLists (not all are limb DLists) --> + <DList Name="gDekuBabaLowerJawDL" Offset="0x580"/> + <DList Name="gDekuBabaUpperJawDL" Offset="0xB68"/> + <DList Name="gDekuBabaBaseLeavesDL" Offset="0x10F0"/> + <DList Name="gDekuBabaStemTopDL" Offset="0x1330"/> + <DList Name="gDekuBabaStemMiddleDL" Offset="0x1628"/> + <DList Name="gDekuBabaStemBaseDL" Offset="0x1828"/> + + <!-- Deku Baba body textures --> + <Texture Name="gDekuBabaJawOuterTex" OutName="deku_baba_jaw_outer" Format="rgba16" Width="16" Height="32" Offset="0x18D0"/> + <Texture Name="gDekuBabaJawInnerTex" OutName="deku_baba_jaw_inner" Format="rgba16" Width="32" Height="32" Offset="0x1CD0"/> + <Texture Name="gDekuBabaLeafTex" OutName="deku_baba_leaf" Format="rgba16" Width="16" Height="32" Offset="0x24D0"/> + <Texture Name="gDekuBabaBulbTex" OutName="deku_baba_bulb" Format="rgba16" Width="8" Height="8" Offset="0x28D0"/> + <Texture Name="gDekuBabaStemTex" OutName="deku_baba_stem" Format="rgba16" Width="8" Height="8" Offset="0x2950"/> + + <!-- Deku Baba limbs --> + <Limb Name="object_dekubaba_Limb_0029D0" LimbType="Standard" Offset="0x29D0"/> + <Limb Name="object_dekubaba_Limb_0029DC" LimbType="Standard" Offset="0x29DC"/> + <Limb Name="object_dekubaba_Limb_0029E8" LimbType="Standard" Offset="0x29E8"/> + <Limb Name="object_dekubaba_Limb_0029F4" LimbType="Standard" Offset="0x29F4"/> + <Limb Name="object_dekubaba_Limb_002A00" LimbType="Standard" Offset="0x2A00"/> + <Limb Name="object_dekubaba_Limb_002A0C" LimbType="Standard" Offset="0x2A0C"/> + <Limb Name="object_dekubaba_Limb_002A18" LimbType="Standard" Offset="0x2A18"/> + + <!-- Deku Baba skeleton --> + <Skeleton Name="gDekuBabaSkel" Type="Normal" LimbType="Standard" Offset="0x2A40"/> + + <!-- Deku Baba stick drop --> + <DList Name="gDekuBabaStickDropDL" Offset="0x3070"/> + <Texture Name="gDekuBabaStickDropTex" OutName="deku_baba_stick_drop" Format="rgba16" Width="32" Height="32" Offset="0x31C0"/> + </File> +</Root> |
