diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_dh.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_dh.xml | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_dh.xml b/soh/assets/xml/GC_MQ_D/objects/object_dh.xml new file mode 100644 index 000000000..7a52d7dbe --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_dh.xml @@ -0,0 +1,59 @@ +<Root> + <File Name="object_dh" Segment="6"> + <DList Name="object_dh_DL_000760" Offset="0x760"/> + <DList Name="object_dh_DL_000808" Offset="0x808"/> + <DList Name="object_dh_DL_000910" Offset="0x910"/> + <Limb Name="object_dh_Limb_000BA8" LimbType="Standard" Offset="0xBA8"/> + <Limb Name="object_dh_Limb_000BB4" LimbType="Standard" Offset="0xBB4"/> + <Limb Name="object_dh_Limb_000BC0" LimbType="Standard" Offset="0xBC0"/> + <Skeleton Name="object_dh_Skel_000BD8" Type="Flex" LimbType="Standard" Offset="0xBD8"/> + <Texture Name="object_dh_Tex_000BF0" OutName="tex_00000BF0" Format="rgba16" Width="16" Height="32" Offset="0xBF0"/> + <Texture Name="object_dh_Tex_000FF0" OutName="tex_00000FF0" Format="rgba16" Width="32" Height="16" Offset="0xFF0"/> + <Animation Name="object_dh_Anim_0015B0" Offset="0x15B0"/> + <Animation Name="object_dh_Anim_001A3C" Offset="0x1A3C"/> + <Animation Name="object_dh_Anim_002148" Offset="0x2148"/> + <Animation Name="object_dh_Anim_0032BC" Offset="0x32BC"/> + <Animation Name="object_dh_Anim_00375C" Offset="0x375C"/> + <Animation Name="object_dh_Anim_003A8C" Offset="0x3A8C"/> + <Animation Name="object_dh_Anim_003D6C" Offset="0x3D6C"/> + <Animation Name="object_dh_Anim_004658" Offset="0x4658"/> + <Texture Name="object_dh_Tex_004670" OutName="tex_00004670" Format="rgba16" Width="16" Height="32" Offset="0x4670"/> + <Texture Name="object_dh_Tex_004A70" OutName="tex_00004A70" Format="rgba16" Width="16" Height="32" Offset="0x4A70"/> + <Texture Name="object_dh_Tex_004E70" OutName="tex_00004E70" Format="rgba16" Width="16" Height="16" Offset="0x4E70"/> + <Texture Name="object_dh_Tex_005070" OutName="tex_00005070" Format="rgba16" Width="16" Height="16" Offset="0x5070"/> + <Animation Name="object_dh_Anim_005880" Offset="0x5880"/> + <DList Name="object_dh_DL_006D10" Offset="0x6D10"/> + <DList Name="object_dh_DL_006DD8" Offset="0x6DD8"/> + <DList Name="object_dh_DL_006EF8" Offset="0x6EF8"/> + <DList Name="object_dh_DL_006FE0" Offset="0x6FE0"/> + <DList Name="object_dh_DL_007108" Offset="0x7108"/> + <DList Name="object_dh_DL_007228" Offset="0x7228"/> + <DList Name="object_dh_DL_007338" Offset="0x7338"/> + <DList Name="object_dh_DL_007420" Offset="0x7420"/> + <DList Name="object_dh_DL_007540" Offset="0x7540"/> + <DList Name="object_dh_DL_007650" Offset="0x7650"/> + <DList Name="object_dh_DL_007738" Offset="0x7738"/> + <DList Name="object_dh_DL_007818" Offset="0x7818"/> + <DList Name="object_dh_DL_0078F8" Offset="0x78F8"/> + <DList Name="object_dh_DL_007BA8" Offset="0x7BA8"/> + <Limb Name="object_dh_Limb_007D98" LimbType="Standard" Offset="0x7D98"/> + <Limb Name="object_dh_Limb_007DA4" LimbType="Standard" Offset="0x7DA4"/> + <Limb Name="object_dh_Limb_007DB0" LimbType="Standard" Offset="0x7DB0"/> + <Limb Name="object_dh_Limb_007DBC" LimbType="Standard" Offset="0x7DBC"/> + <Limb Name="object_dh_Limb_007DC8" LimbType="Standard" Offset="0x7DC8"/> + <Limb Name="object_dh_Limb_007DD4" LimbType="Standard" Offset="0x7DD4"/> + <Limb Name="object_dh_Limb_007DE0" LimbType="Standard" Offset="0x7DE0"/> + <Limb Name="object_dh_Limb_007DEC" LimbType="Standard" Offset="0x7DEC"/> + <Limb Name="object_dh_Limb_007DF8" LimbType="Standard" Offset="0x7DF8"/> + <Limb Name="object_dh_Limb_007E04" LimbType="Standard" Offset="0x7E04"/> + <Limb Name="object_dh_Limb_007E10" LimbType="Standard" Offset="0x7E10"/> + <Limb Name="object_dh_Limb_007E1C" LimbType="Standard" Offset="0x7E1C"/> + <Limb Name="object_dh_Limb_007E28" LimbType="Standard" Offset="0x7E28"/> + <Limb Name="object_dh_Limb_007E34" LimbType="Standard" Offset="0x7E34"/> + <Limb Name="object_dh_Limb_007E40" LimbType="Standard" Offset="0x7E40"/> + <Skeleton Name="object_dh_Skel_007E88" Type="Flex" LimbType="Standard" Offset="0x7E88"/> + <DList Name="object_dh_DL_007FC0" Offset="0x7FC0"/> + <Texture Name="object_dh_Tex_0080C0" OutName="tex_000080C0" Format="i8" Width="32" Height="64" Offset="0x80C0"/> + <Texture Name="object_dh_Tex_0088C0" OutName="tex_000088C0" Format="i8" Width="32" Height="64" Offset="0x88C0"/> + </File> +</Root> |
