diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_dnk.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_dnk.xml | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_dnk.xml b/soh/assets/xml/GC_MQ_D/objects/object_dnk.xml new file mode 100644 index 000000000..1efec46aa --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_dnk.xml @@ -0,0 +1,30 @@ +<Root> + <File Name="object_dnk" Segment="6"> + <!-- Forest Stage scrub skeleton --> + <Skeleton Name="gDntStageSkel" Type="Normal" LimbType="Standard" Offset="0x2AF0"/> + + <!-- Forest Stage scrub animations --> + <Animation Name="gDntStageSpitAnim" Offset="0x31C"/> + <Animation Name="gDntStageHideAnim" Offset="0x430"/> + <Animation Name="gDntStageDanceAnim" Offset="0x6CC"/> + <Animation Name="gDntStageUnburrowAnim" Offset="0x894"/> + <Animation Name="gDntStageUpAnim" Offset="0xB70"/> + <Animation Name="gDntStageWalkAnim" Offset="0x2E1C"/> + + <!-- Forest Stage scrub eye textures --> + <Texture Name="gDntStageEyeOpenTex" OutName="dnt_stage_eye_open" Format="rgba16" Width="8" Height="8" Offset="0x27D0"/> + <Texture Name="gDntStageEyeHalfTex" OutName="dnt_stage_eye_half" Format="rgba16" Width="8" Height="8" Offset="0x25D0"/> + <Texture Name="gDntStageEyeShutTex" OutName="dnt_stage_eye_shut" Format="rgba16" Width="8" Height="8" Offset="0x2750"/> + + <!-- Forest Stage scrub flower --> + <DList Name="gDntStageFlowerDL" Offset="0x1B00"/> + + <!-- Forest Stage scrub Deku Nut (used by Nutsball) --> + <DList Name="gDntStageNutDL" Offset="0x1890"/> + + <!-- Unused Content --> + + <!-- Forest Stage scrub animation --> + <Animation Name="gDntStageWaitAnim" Offset="0x2CB8"/> + </File> +</Root> |
