diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_dog.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_dog.xml | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_dog.xml b/soh/assets/xml/GC_MQ_D/objects/object_dog.xml new file mode 100644 index 000000000..ef00442b6 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_dog.xml @@ -0,0 +1,41 @@ +<Root> + <File Name="object_dog" Segment="6"> + <Animation Name="gDogBarkAnim" Offset="0x278"/> + <Animation Name="gDogBowAnim" Offset="0x928"/> + <Animation Name="gDogBow2Anim" Offset="0xC28"/> + <Animation Name="gDogRunAnim" Offset="0xD78"/> + <Animation Name="gDogSitAnim" Offset="0x1150"/> + <Animation Name="gDogWalkAnim" Offset="0x1368"/> + <Texture Name="gDogFur1Tex" OutName="fur_1" Format="rgba16" Width="32" Height="32" Offset="0x1380"/> <!-- Lower body--> + <Texture Name="gDogFur2Tex" OutName="fur_2" Format="rgba16" Width="32" Height="32" Offset="0x1B80"/> <!-- Front of ears, upper part of the tail, and around the feet--> + <Texture Name="gDogFur3Tex" OutName="fur_3" Format="rgba16" Width="32" Height="32" Offset="0x2380"/> <!-- Upper body, top of head--> + <Texture Name="gDogFaceEyeTex" OutName="face_and_eye" Format="rgba16" Width="32" Height="32" Offset="0x2B80"/> + <Texture Name="gDogFaceNoseTex" OutName="face_and_nose" Format="rgba16" Width="32" Height="32" Offset="0x3380"/> + <Texture Name="gDogFur4Tex" OutName="fur_4" Format="rgba16" Width="32" Height="32" Offset="0x3B80"/> <!-- Back of ears, side of head, and part of front body--> + <Texture Name="gDogPawTex" OutName="paw" Format="rgba16" Width="16" Height="16" Offset="0x4380"/> + <Texture Name="gDogFaceHairTex" OutName="face_hair" Format="rgba16" Width="32" Height="32" Offset="0x4580"/> + <DList Name="gDogHeadDL" Offset="0x60E0"/> + <DList Name="gDogRightFaceHairDL" Offset="0x6448"/> + <DList Name="gDogLeftFaceHairDL" Offset="0x64E8"/> + <DList Name="gDogFrontBodyDL" Offset="0x6588"/> + <DList Name="gDogFrontRightLegDL" Offset="0x67A0"/> + <DList Name="gDogFrontLeftLegDL" Offset="0x6950"/> + <DList Name="gDogBackBodyDL" Offset="0x6B00"/> + <DList Name="gDogBackRightLegDL" Offset="0x6CA0"/> + <DList Name="gDogBackLeftLegDL" Offset="0x6E50"/> + <DList Name="gDogTailDL" Offset="0x7000"/> + <Limb Name="gDogRootLimb" LimbType="Standard" Offset="0x71D0"/> + <Limb Name="gDogBodyBackLimb" LimbType="Standard" Offset="0x71DC"/> + <Limb Name="gDogBodyFrontLimb" LimbType="Standard" Offset="0x71E8"/> + <Limb Name="gDogHeadControlLimb" LimbType="Standard" Offset="0x71F4"/> + <Limb Name="gDogHeadLimb" LimbType="Standard" Offset="0x7200"/> + <Limb Name="gDogRightFaceHairLimb" LimbType="Standard" Offset="0x720C"/> + <Limb Name="gDogLeftFaceHairLimb" LimbType="Standard" Offset="0x7218"/> + <Limb Name="gDogFrontRightLegLimb" LimbType="Standard" Offset="0x7224"/> + <Limb Name="gDogFrontLeftLegLimb" LimbType="Standard" Offset="0x7230"/> + <Limb Name="gDogBackRightLegLimb" LimbType="Standard" Offset="0x723C"/> + <Limb Name="gDogBackLeftLegLimb" LimbType="Standard" Offset="0x7248"/> + <Limb Name="gDogTailLimb" LimbType="Standard" Offset="0x7254"/> + <Skeleton Name="gDogSkel" Type="Flex" LimbType="Standard" Offset="0x7290"/> + </File> +</Root> |
