diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_ds2.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_ds2.xml | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_ds2.xml b/soh/assets/xml/GC_MQ_D/objects/object_ds2.xml new file mode 100644 index 000000000..683bcc68d --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_ds2.xml @@ -0,0 +1,34 @@ +<Root> + <File Name="object_ds2" Segment="6"> + <Animation Name="object_ds2_Anim_0002E4" Offset="0x2E4"/> + <DList Name="object_ds2_DL_001990" Offset="0x1990"/> + <DList Name="object_ds2_DL_001C98" Offset="0x1C98"/> + <DList Name="object_ds2_DL_002188" Offset="0x2188"/> + <DList Name="object_ds2_DL_0022B0" Offset="0x22B0"/> + <DList Name="object_ds2_DL_002480" Offset="0x2480"/> + <DList Name="object_ds2_DL_002610" Offset="0x2610"/> + <DList Name="object_ds2_DL_002738" Offset="0x2738"/> + <DList Name="object_ds2_DL_002908" Offset="0x2908"/> + <Texture Name="object_ds2_TLUT_002A98" OutName="tlut_00002A98" Format="rgba16" Width="16" Height="16" Offset="0x2A98"/> + <Texture Name="object_ds2_Tex_002C98" OutName="tex_00002C98" Format="ci8" Width="16" Height="16" Offset="0x2C98" TlutOffset="0x2A98"/> + <Texture Name="object_ds2_Tex_002D98" OutName="tex_00002D98" Format="ci8" Width="8" Height="8" Offset="0x2D98" TlutOffset="0x2A98"/> + <Texture Name="object_ds2_Tex_002DD8" OutName="tex_00002DD8" Format="ci8" Width="16" Height="16" Offset="0x2DD8" TlutOffset="0x2A98"/> + <Texture Name="object_ds2_Tex_002ED8" OutName="tex_00002ED8" Format="ci8" Width="32" Height="16" Offset="0x2ED8" TlutOffset="0x2A98"/> + <Texture Name="gPotionShopkeeperEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x30D8" TlutOffset="0x2A98"/> + <Texture Name="gPotionShopkeeperEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x34D8" TlutOffset="0x2A98"/> + <Texture Name="gPotionShopkeeperEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x38D8" TlutOffset="0x2A98"/> + <Texture Name="object_ds2_Tex_003CD8" OutName="tex_00003CD8" Format="ci8" Width="16" Height="16" Offset="0x3CD8" TlutOffset="0x2A98"/> + <Texture Name="object_ds2_Tex_003DD8" OutName="tex_00003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8" TlutOffset="0x2A98"/> + <Texture Name="object_ds2_Tex_003ED8" OutName="tex_00003ED8" Format="ci8" Width="16" Height="16" Offset="0x3ED8" TlutOffset="0x2A98"/> + <Texture Name="object_ds2_Tex_003FD8" OutName="tex_00003FD8" Format="ci8" Width="16" Height="32" Offset="0x3FD8" TlutOffset="0x2A98"/> + <Limb Name="object_ds2_Limb_0041D8" LimbType="Standard" Offset="0x41D8"/> + <Limb Name="object_ds2_Limb_0041E4" LimbType="Standard" Offset="0x41E4"/> + <Limb Name="object_ds2_Limb_0041F0" LimbType="Standard" Offset="0x41F0"/> + <Limb Name="object_ds2_Limb_0041FC" LimbType="Standard" Offset="0x41FC"/> + <Limb Name="object_ds2_Limb_004208" LimbType="Standard" Offset="0x4208"/> + <Limb Name="object_ds2_Limb_004214" LimbType="Standard" Offset="0x4214"/> + <Limb Name="object_ds2_Limb_004220" LimbType="Standard" Offset="0x4220"/> + <Limb Name="object_ds2_Limb_00422C" LimbType="Standard" Offset="0x422C"/> + <Skeleton Name="object_ds2_Skel_004258" Type="Flex" LimbType="Standard" Offset="0x4258"/> + </File> +</Root> |
