diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_fd.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_fd.xml | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_fd.xml b/soh/assets/xml/GC_MQ_D/objects/object_fd.xml new file mode 100644 index 000000000..d915b38c2 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_fd.xml @@ -0,0 +1,76 @@ +<Root> + <File Name="object_fd" Segment="6"> + <!-- Boss title card --> + <Texture Name="gVolvagiaBossTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="120" Offset="0xD700"/> + + <!-- Skeletons --> + <Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x114E0"/> + <Skeleton Name="gVolvagiaRightArmSkel" Type="Normal" LimbType="Standard" Offset="0x115A0"/> + <Skeleton Name="gVolvagiaHeadSkel" Type="Normal" LimbType="Standard" Offset="0x11660"/> + + <!-- Animations --> + <Animation Name="gVolvagiaLeftArmEmergeAnim" Offset="0x11464"/> + <Animation Name="gVolvagiaRightArmEmergeAnim" Offset="0x11524"/> + <Animation Name="gVolvagiaHeadEmergeAnim" Offset="0x115E4"/> + + <!-- Head display lists --> + <DList Name="gVolvagiaBrokenFaceDL" Offset="0x59F8"/> + <DList Name="gVolvagiaManeMaterialDL" Offset="0x9168"/> + <DList Name="gVolvagiaManeModelDL" Offset="0x91E8"/> + + <!-- Eye textures --> + <Texture Name="gVolvagiaEyeOpenTex" OutName="volvagia_eye_open" Format="i8" Width="32" Height="32" Offset="0x38A8"/> + <Texture Name="gVolvagiaEyeHalfTex" OutName="volvagia_eye_half" Format="i8" Width="32" Height="32" Offset="0x34A8"/> + <Texture Name="gVolvagiaEyeClosedTex" OutName="volvagia_eye_closed" Format="i8" Width="32" Height="32" Offset="0x3CA8"/> + + <!-- Death display lists --> + <DList Name="gVolvagiaRibsDL" Offset="0xB2F8"/> + <DList Name="gVolvagiaSkullDL" Offset="0xCBC8"/> + <DList Name="gVolvagiaJawboneDL" Offset="0xD0A0"/> + + <!-- Body segment display lists --> + <DList Name="gVolvagiaBodySeg1DL" Offset="0x79A0"/> + <DList Name="gVolvagiaBodySeg2DL" Offset="0x7AC0"/> + <DList Name="gVolvagiaBodySeg3DL" Offset="0x7B70"/> + <DList Name="gVolvagiaBodySeg4DL" Offset="0x7BD0"/> + <DList Name="gVolvagiaBodySeg5DL" Offset="0x7C30"/> + <DList Name="gVolvagiaBodySeg6DL" Offset="0x7C90"/> + <DList Name="gVolvagiaBodySeg7DL" Offset="0x7CF0"/> + <DList Name="gVolvagiaBodySeg8DL" Offset="0x7D50"/> + <DList Name="gVolvagiaBodySeg9DL" Offset="0x7DB0"/> + <DList Name="gVolvagiaBodySeg10DL" Offset="0x7E10"/> + <DList Name="gVolvagiaBodySeg11DL" Offset="0x7E70"/> + <DList Name="gVolvagiaBodySeg12DL" Offset="0x7ED0"/> + <DList Name="gVolvagiaBodySeg13DL" Offset="0x7F30"/> + <DList Name="gVolvagiaBodySeg14DL" Offset="0x7F90"/> + <DList Name="gVolvagiaBodySeg15DL" Offset="0x7FF0"/> + <DList Name="gVolvagiaBodySeg16DL" Offset="0x8038"/> + <DList Name="gVolvagiaBodySeg17DL" Offset="0x8080"/> + <DList Name="gVolvagiaBodySeg18DL" Offset="0x80D8"/> + + <!-- Particle display lists --> + <DList Name="gVolvagiaEmberMaterialDL" Offset="0xA880"/> + <DList Name="gVolvagiaEmberModelDL" Offset="0xA900"/> + <DList Name="gVolvagiaDustMaterialDL" Offset="0xB3A8"/> + <DList Name="gVolvagiaDustModelDL" Offset="0xB3C8"/> + <DList Name="gVolvagiaDebrisMaterialDL" Offset="0xD3A0"/> + <DList Name="gVolvagiaDebrisModelDL" Offset="0xD420"/> + <DList Name="gVolvagiaSkullPieceMaterialDL" Offset="0xD668"/> + <DList Name="gVolvagiaSkullPieceModelDL" Offset="0xD6E8"/> + + <!-- Unused body skeleton assets --> + <Skeleton Name="gVolvagiaBodySkel" Type="Flex" LimbType="Standard" Offset="0x11420"/> + <Animation Name="gVolvagiaBodyStaticAnim" Offset="0x61D8"/> + <Texture Name="gVolvagiaBodyTex" OutName="volvagia_body" Format="rgba16" Width="32" Height="64" Offset="0x8128"/> + + <!-- Unused, purpose unknown --> + <DList Name="gVolvagiaDL_009668" Offset="0x9668"/> + + <!-- Platform assets --> + <Collision Name="gVolvagiaPlatformCol" Offset="0xD68"/> + <DList Name="gVolvagiaPlatformDL" Offset="0x240"/> + + <!-- Boulder assets --> + <DList Name="gVolvagiaRockDL" Offset="0x9F20"/> + </File> +</Root> |
