diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_gndd.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_gndd.xml | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_gndd.xml b/soh/assets/xml/GC_MQ_D/objects/object_gndd.xml new file mode 100644 index 000000000..8bf5d770c --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_gndd.xml @@ -0,0 +1,106 @@ +<Root> + <!-- Assets for the young version of Ganondorf (the one before the seven-year timeskip). --> + <File Name="object_gndd" Segment="6"> + <!-- Young Ganondorf Animations --> + <Animation Name="gYoungGanondorfHorsebackRideAnim" Offset="0x5B4"/> <!-- Original name is "gnd_anim_fastrun" --> + <Animation Name="gYoungGanondorfHorsebackMagicChargeUpStartAnim" Offset="0x8A0"/> <!-- Original name is "gnd_anim_mahou" ("magic, sorcery") --> + <Animation Name="gYoungGanondorfHorsebackMagicChargeUpLoopAnim" Offset="0xBC8"/> <!-- Original name is "gnd_anim_mahou_wait" --> + <Animation Name="gYoungGanondorfHorsebackLookSidewaysStartAnim" Offset="0xF54"/> <!-- Original name is "gnd_anim_nirami" ("glare, sharp look") --> + <Animation Name="gYoungGanondorfHorsebackLookSidewaysLoopAnim" Offset="0x14F4"/> <!-- Original name is "gnd_anim_nirami_wait" --> + <Animation Name="gYoungGanondorfHorsebackRearAnim" Offset="0x1D28"/> <!-- Original name is "gnd_anim_stand" --> + <Animation Name="gYoungGanondorfHorsebackIdleAnim" Offset="0x2928"/> <!-- Original name is "gnd_anim_wait" --> + <Animation Name="gYoungGanondorfKneelStartAnim" Offset="0x3284"/> <!-- Original name is "gnd_demo_ojigi" ("bowing") --> + <Animation Name="gYoungGanondorfKneelLookSidewaysAnim" Offset="0x3428"/> <!-- Original name is "gnd_demo_ojigi_furimuki" ("to turn one's face") --> + <Animation Name="gYoungGanondorfKneelLoopAnim" Offset="0x3D84"/> <!-- Original name is "gnd_demo_ojigi_wait" --> + <Animation Name="gYoungGanondorfArmsCrossedAnim" Offset="0x4260"/> <!-- Original name is "gnd_demo_ukabi_wait" ("to emerge (from obscurity)") --> + <Animation Name="gYoungGanondorfLaughStartAnim" Offset="0x4534"/> <!-- Original name is "gnd_demo_ukabi_warai" ("laughter") --> + <Animation Name="gYoungGanondorfLaughLoopAnim" Offset="0x48B0"/> <!-- Original name is "gnd_demo_ukabi_warai_wait" --> + <Animation Name="gYoungGanondorfWalkAnim" Offset="0x50A8"/> <!-- Original name is "gnd_walk" --> + + <!-- Young Ganondorf Limb DisplayLists --> + <DList Name="gYoungGanondorfHeadDL" Offset="0x61C0"/> + <DList Name="gYoungGanondorfRightUpperLipDL" Offset="0x69F8"/> + <DList Name="gYoungGanondorfChinDL" Offset="0x6B78"/> + <DList Name="gYoungGanondorfJawDL" Offset="0x6D90"/> + <DList Name="gYoungGanondorfLeftUpperLipDL" Offset="0x6FC8"/> + <DList Name="gYoungGanondorfPelvisDL" Offset="0xA6A8"/> + <DList Name="gYoungGanondorfTorsoDL" Offset="0xAB10"/> + <DList Name="gYoungGanondorfJewelDL" Offset="0xB410"/> + <DList Name="gYoungGanondorfKnifeDL" Offset="0xB4B0"/> + <DList Name="gYoungGanondorfLeftUpperArmDL" Offset="0xB918"/> + <DList Name="gYoungGanondorfRightUpperArmDL" Offset="0xBA90"/> + <DList Name="gYoungGanondorfLeftForearmDL" Offset="0xBC08"/> + <DList Name="gYoungGanondorfRightForearmDL" Offset="0xBEA0"/> + <DList Name="gYoungGanondorfLeftHandDL" Offset="0xC138"/> + <DList Name="gYoungGanondorfRightHandDL" Offset="0xC550"/> + <DList Name="gYoungGanondorfLeftFootDL" Offset="0xC968"/> + <DList Name="gYoungGanondorfRightFootDL" Offset="0xCBF8"/> + <DList Name="gYoungGanondorfLeftThighDL" Offset="0xCE88"/> + <DList Name="gYoungGanondorfLeftShinDL" Offset="0xD080"/> + <DList Name="gYoungGanondorfRightThighDL" Offset="0xD278"/> + <DList Name="gYoungGanondorfRightShinDL" Offset="0xD470"/> + <DList Name="gYoungGanondorfTeethDL" Offset="0xD668"/> + <DList Name="gYoungGanondorfOpenLeftHandDL" Offset="0xE1A8"/> + + <!-- Young Ganondorf Textures --> + <Texture Name="gYoungGanondorfEyeTLUT" OutName="young_ganondorf_eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0xECB8"/> + <Texture Name="gYoungGanondorfInnerMouthTex" OutName="young_ganondorf_inner_mouth" Format="rgba16" Width="8" Height="8" Offset="0xEEB8"/> + <Texture Name="gYoungGanondorfSideburnTex" OutName="young_ganondorf_sideburn" Format="rgba16" Width="16" Height="16" Offset="0xEF38"/> + <Texture Name="gYoungGanondorfOuterMouthTex" OutName="young_ganondorf_outer_mouth" Format="rgba16" Width="4" Height="8" Offset="0xF138"/> + <Texture Name="gYoungGanondorfEyeOpenTex" OutName="young_ganondorf_eye_open" Format="ci8" Width="32" Height="16" Offset="0xF178" TlutOffset="0xECB8"/> + <Texture Name="gYoungGanondorfEyeHalfTex" OutName="young_ganondorf_eye_half" Format="ci8" Width="32" Height="16" Offset="0xF378" TlutOffset="0xECB8"/> + <Texture Name="gYoungGanondorfEyeClosedTex" OutName="young_ganondorf_eye_closed" Format="ci8" Width="32" Height="16" Offset="0xF578" TlutOffset="0xECB8"/> + <Texture Name="gYoungGanondorfEyeLookingDownTex" OutName="young_ganondorf_eye_looking_down" Format="ci8" Width="32" Height="16" Offset="0xF778" TlutOffset="0xECB8"/> + <Texture Name="gYoungGanondorfUpperLipTex" OutName="young_ganondorf_upper_lip" Format="rgba16" Width="16" Height="16" Offset="0xF978"/> + <Texture Name="gYoungGanondorfEarTex" OutName="young_ganondorf_ear" Format="rgba16" Width="8" Height="16" Offset="0xFB78"/> + <Texture Name="gYoungGanondorfNoseTex" OutName="young_ganondorf_nose" Format="rgba16" Width="8" Height="8" Offset="0xFC78"/> + <Texture Name="gYoungGanondorfNoseBridgeTex" OutName="young_ganondorf_nose_bridge" Format="rgba16" Width="4" Height="16" Offset="0xFCF8"/> + <Texture Name="gYoungGanondorfEyebrowTex" OutName="young_ganondorf_eyebrow" Format="rgba16" Width="16" Height="8" Offset="0xFD78"/> + <Texture Name="gYoungGanondorfJawTex" OutName="young_ganondorf_jaw" Format="rgba16" Width="16" Height="16" Offset="0xFE78"/> + <Texture Name="gYoungGanondorfBlackLeatherTex" OutName="young_ganondorf_black_leather" Format="rgba16" Width="16" Height="16" Offset="0x10078"/> + <Texture Name="gYoungGanondorfGerudoFabricWithSunTex" OutName="young_ganondorf_gerudo_fabric_with_sun" Format="rgba16" Width="32" Height="16" Offset="0x10278"/> + <Texture Name="gYoungGanondorfLeatherTex" OutName="young_ganondorf_leather" Format="rgba16" Width="16" Height="16" Offset="0x10678"/> + <Texture Name="gYoungGanondorfBodysuitTex" OutName="young_ganondorf_bodysuit" Format="rgba16" Width="8" Height="8" Offset="0x10878"/> + <Texture Name="gYoungGanondorfNeckTex" OutName="young_ganondorf_neck" Format="rgba16" Width="8" Height="8" Offset="0x108F8"/> + <Texture Name="gYoungGanondorfChestAndKnifeJewelTex" OutName="young_ganondorf_chest_and_knife_jewel" Format="rgba16" Width="16" Height="16" Offset="0x10978"/> + <Texture Name="gYoungGanondorfGerudoFabricTex" OutName="young_ganondorf_gerudo_fabric" Format="rgba16" Width="16" Height="16" Offset="0x10B78"/> + <Texture Name="gYoungGanondorfHairFringeTex" OutName="young_ganondorf_hair_fringe" Format="rgba16" Width="16" Height="16" Offset="0x10D78"/> + <Texture Name="gYoungGanondorfJewelTex" OutName="young_ganondorf_jewel" Format="rgba16" Width="16" Height="32" Offset="0x10F78"/> + <Texture Name="gYoungGanondorfPauldronTex" OutName="young_ganondorf_pauldron" Format="rgba16" Width="16" Height="16" Offset="0x11378"/> <!-- Also used for the sides of his gauntlets and knee guards. --> + <Texture Name="gYoungGanondorfThumbTex" OutName="young_ganondorf_thumb" Format="rgba16" Width="8" Height="8" Offset="0x11578"/> + <Texture Name="gYoungGanondorfHandSideTex" OutName="young_ganondorf_hand_side" Format="rgba16" Width="8" Height="8" Offset="0x115F8"/> + <Texture Name="gYoungGanondorfFingerTex" OutName="young_ganondorf_finger" Format="rgba16" Width="8" Height="8" Offset="0x11678"/> + <Texture Name="gYoungGanondorfTeethTex" OutName="young_ganondorf_teeth" Format="rgba16" Width="4" Height="4" Offset="0x116F8"/> + <Texture Name="gYoungGanondorfPalmMaskTex" OutName="young_ganondorf_palm_mask" Format="i8" Width="16" Height="16" Offset="0x11718"/> + <Texture Name="gYoungGanondorfFingerUndersideTex" OutName="young_ganondorf_finger_underside" Format="rgba16" Width="4" Height="8" Offset="0x11818"/> + <Texture Name="gYoungGanondorfFingernailTex" OutName="young_ganondorf_fingernail" Format="rgba16" Width="4" Height="4" Offset="0x11858"/> + + <!-- Young Ganondorf Limbs --> + <Limb Name="gYoungGanondorfRootLimb" LimbType="Standard" Offset="0x11878"/> + <Limb Name="gYoungGanondorfTorsoLimb" LimbType="Standard" Offset="0x11884"/> + <Limb Name="gYoungGanondorfLeftUpperArmLimb" LimbType="Standard" Offset="0x11890"/> + <Limb Name="gYoungGanondorfLeftForearmLimb" LimbType="Standard" Offset="0x1189C"/> + <Limb Name="gYoungGanondorfLeftHandLimb" LimbType="Standard" Offset="0x118A8"/> + <Limb Name="gYoungGanondorfRightUpperArmLimb" LimbType="Standard" Offset="0x118B4"/> + <Limb Name="gYoungGanondorfRightForearmLimb" LimbType="Standard" Offset="0x118C0"/> + <Limb Name="gYoungGanondorfRightHandLimb" LimbType="Standard" Offset="0x118CC"/> + <Limb Name="gYoungGanondorfJewelLimb" LimbType="Standard" Offset="0x118D8"/> + <Limb Name="gYoungGanondorfLeftUpperLipLimb" LimbType="Standard" Offset="0x118E4"/> + <Limb Name="gYoungGanondorfJawLimb" LimbType="Standard" Offset="0x118F0"/> + <Limb Name="gYoungGanondorfChinLimb" LimbType="Standard" Offset="0x118FC"/> + <Limb Name="gYoungGanondorfRightUpperLipLimb" LimbType="Standard" Offset="0x11908"/> + <Limb Name="gYoungGanondorfTeethLimb" LimbType="Standard" Offset="0x11914"/> + <Limb Name="gYoungGanondorfHeadLimb" LimbType="Standard" Offset="0x11920"/> + <Limb Name="gYoungGanondorfPelvisLimb" LimbType="Standard" Offset="0x1192C"/> + <Limb Name="gYoungGanondorfLeftThighLimb" LimbType="Standard" Offset="0x11938"/> + <Limb Name="gYoungGanondorfLeftShinLimb" LimbType="Standard" Offset="0x11944"/> + <Limb Name="gYoungGanondorfLeftFootLimb" LimbType="Standard" Offset="0x11950"/> + <Limb Name="gYoungGanondorfKnifeLimb" LimbType="Standard" Offset="0x1195C"/> + <Limb Name="gYoungGanondorfRightThighLimb" LimbType="Standard" Offset="0x11968"/> + <Limb Name="gYoungGanondorfRightShinLimb" LimbType="Standard" Offset="0x11974"/> + <Limb Name="gYoungGanondorfRightFootLimb" LimbType="Standard" Offset="0x11980"/> + + <!-- Young Ganondorf Skeleton --> + <Skeleton Name="gYoungGanondorfSkel" Type="Flex" LimbType="Standard" Offset="0x119E8"/> + </File> +</Root> |
