diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_km1.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_km1.xml | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_km1.xml b/soh/assets/xml/GC_MQ_D/objects/object_km1.xml new file mode 100644 index 000000000..4d1711925 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_km1.xml @@ -0,0 +1,39 @@ +<Root> + <File Name="object_km1" Segment="6"> + <!-- The textures used by these limbs aren't 64-bit aligned --> + + <Limb Name="gKm1SkelLimb_000000" LimbType="Standard" Offset="0x0"/> + <Limb Name="gKm1SkelLimb_00000C" LimbType="Standard" Offset="0xC"/> + <Limb Name="gKm1SkelLimb_000018" LimbType="Standard" Offset="0x18"/> + <Limb Name="gKm1SkelLimb_000024" LimbType="Standard" Offset="0x24"/> + <Limb Name="gKm1SkelLimb_000030" LimbType="Standard" Offset="0x30"/> + <Limb Name="gKm1SkelLimb_00003C" LimbType="Standard" Offset="0x3C"/> + <Limb Name="gKm1SkelLimb_000048" LimbType="Standard" Offset="0x48"/> + <Limb Name="gKm1SkelLimb_000054" LimbType="Standard" Offset="0x54"/> + <Limb Name="gKm1SkelLimb_000060" LimbType="Standard" Offset="0x60"/> + <Limb Name="gKm1SkelLimb_00006C" LimbType="Standard" Offset="0x6C"/> + <Limb Name="gKm1SkelLimb_000078" LimbType="Standard" Offset="0x78"/> + <Limb Name="gKm1SkelLimb_000084" LimbType="Standard" Offset="0x84"/> + <Limb Name="gKm1SkelLimb_000090" LimbType="Standard" Offset="0x90"/> + <Limb Name="gKm1SkelLimb_00009C" LimbType="Standard" Offset="0x9C"/> + <Limb Name="gKm1SkelLimb_0000A8" LimbType="Standard" Offset="0xA8"/> + + <Skeleton Name="gKm1Skel" Type="Flex" LimbType="Standard" Offset="0xF0"/> + + <!-- 32-bit aligned textures. --> + <Texture Name="gKm1TLUT_0000FC" OutName="tlut_0000FC" Format="rgba16" Width="256" Height="1" Offset="0xFC"/> + <Texture Name="gKm1TunicTex" OutName="tunic" Format="i8" Width="8" Height="8" Offset="0x2FC"/> + <Texture Name="gKm1BootWrinkleTex" OutName="boot_wrinkle" Format="i8" Width="8" Height="8" Offset="0x33C"/> + <Texture Name="gKm1Skin1Tex" OutName="skin1" Format="ci8" Width="8" Height="8" Offset="0x37C" TlutOffset="0xFC"/> + <Texture Name="gKm1TunicFringeTex" OutName="tunic_fringe" Format="rgba16" Width="16" Height="16" Offset="0x3BC"/> + <Texture Name="gKm1UnusedHairTex" OutName="unused_hair" Format="ci8" Width="16" Height="32" Offset="0x5BC" TlutOffset="0xFC"/> + <Texture Name="gKm1Ear1Tex" OutName="ear1" Format="ci8" Width="8" Height="8" Offset="0x7BC" TlutOffset="0xFC"/> + <Texture Name="gKm1HandTex" OutName="hand" Format="ci8" Width="8" Height="8" Offset="0x7FC" TlutOffset="0xFC"/> + + <Texture Name="gKm1TLUT_00083C" OutName="tlut_00083C" Format="rgba16" Width="96" Height="1" Offset="0x83C"/> + <Texture Name="gKm1Ear2Tex" OutName="ear2" Format="ci8" Width="8" Height="8" Offset="0x8FC" TlutOffset="0x83C"/> + <Texture Name="gKm1Skin2Tex" OutName="skin2" Format="ci8" Width="8" Height="8" Offset="0x93C" TlutOffset="0x83C"/> + <Texture Name="gKm1HairTex" OutName="hair" Format="ci8" Width="16" Height="32" Offset="0x97C" TlutOffset="0x83C"/> + <DList Name="gKm1DL" Offset="0x1890"/> + </File> +</Root> |
