diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_md.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_md.xml | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_md.xml b/soh/assets/xml/GC_MQ_D/objects/object_md.xml new file mode 100644 index 000000000..717443537 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_md.xml @@ -0,0 +1,87 @@ +<Root> + <File Name="object_md" Segment="6"> + <!-- Mido Skeleton --> + <Skeleton Name="gMidoSkel" Type="Flex" LimbType="Standard" Offset="0x7FB8"/> + + <!-- Mido Limbs --> + <Limb Name="gMidoRootLimb" LimbType="Standard" Offset="0x7EB8"/> + <Limb Name="gMidoWaistLimb" LimbType="Standard" Offset="0x7EC4"/> + <Limb Name="gMidoLeftThighLimb" LimbType="Standard" Offset="0x7ED0"/> + <Limb Name="gMidoLeftLegLimb" LimbType="Standard" Offset="0x7EDC"/> + <Limb Name="gMidoLeftFootLimb" LimbType="Standard" Offset="0x7EE8"/> + <Limb Name="gMidoRightThighLimb" LimbType="Standard" Offset="0x7EF4"/> + <Limb Name="gMidoRightLegLimb" LimbType="Standard" Offset="0x7F00"/> + <Limb Name="gMidoRightFootLimb" LimbType="Standard" Offset="0x7F0C"/> + <Limb Name="gMidoTorsoLimb" LimbType="Standard" Offset="0x7F18"/> + <Limb Name="gMidoLeftUpperArmLimb" LimbType="Standard" Offset="0x7F24"/> + <Limb Name="gMidoLeftForearmLimb" LimbType="Standard" Offset="0x7F30"/> + <Limb Name="gMidoLeftHandLimb" LimbType="Standard" Offset="0x7F3C"/> + <Limb Name="gMidoRightUpperArmLimb" LimbType="Standard" Offset="0x7F48"/> + <Limb Name="gMidoRightForearmLimb" LimbType="Standard" Offset="0x7F54"/> + <Limb Name="gMidoRightHandLimb" LimbType="Standard" Offset="0x7F60"/> + <Limb Name="gMidoHeadLimb" LimbType="Standard" Offset="0x7F6C"/> + + <!-- Mido Limb DisplayLists --> + <DList Name="gMidoWaistDL" Offset="0x4218"/> + <DList Name="gMidoLeftThighDL" Offset="0x47D0"/> + <DList Name="gMidoLeftLegDL" Offset="0x4978"/> + <DList Name="gMidoLeftFootDL" Offset="0x4B10"/> + <DList Name="gMidoRightThighDL" Offset="0x4350"/> + <DList Name="gMidoRightLegDL" Offset="0x44F8"/> + <DList Name="gMidoRightFootDL" Offset="0x4698"/> + <DList Name="gMidoTorsoDL" Offset="0x32D0"/> + <DList Name="gMidoLeftUpperArmDL" Offset="0x3CA8"/> + <DList Name="gMidoLeftForearmDL" Offset="0x3DE0"/> + <DList Name="gMidoLeftHandDL" Offset="0x3F18"/> + <DList Name="gMidoRightUpperArmDL" Offset="0x3740"/> + <DList Name="gMidoRightForearmDL" Offset="0x3878"/> + <DList Name="gMidoRightHandDL" Offset="0x39B0"/> + <DList Name="gMidoHeadDL" Offset="0x7380"/> + + <!-- Mido Palettes --> + <Texture Name="gMido1TLUT" OutName="tlut_1" Format="rgba16" Width="256" Height="1" Offset="0x02E0"/> + <Texture Name="gMido2TLUT" OutName="tlut_2" Format="rgba16" Width="188" Height="1" Offset="0x4C48"/> + <Texture Name="gMido3TLUT" OutName="tlut_3" Format="rgba16" Width="248" Height="1" Offset="0x4DC0"/> + + <!-- Mido Eye Textures --> + <Texture Name="gMidoEyeOpenTex" OutName="mido_eye_open" Format="ci8" Width="32" Height="32" Offset="0x4FF0" TlutOffset="0x4DC0"/> + <Texture Name="gMidoEyeHalfTex" OutName="mido_eye_half" Format="ci8" Width="32" Height="32" Offset="0x5930" TlutOffset="0x4DC0"/> + <Texture Name="gMidoEyeClosedTex" OutName="mido_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x5D30" TlutOffset="0x4DC0"/> + <Texture Name="gMidoEyeAngryTex" OutName="mido_eye_angry" Format="ci8" Width="32" Height="32" Offset="0x6130" TlutOffset="0x4DC0"/> + <Texture Name="gMidoEyeLookingUpTex" OutName="mido_eye_looking_up" Format="rgba16" Width="32" Height="32" Offset="0x520"/> + + <!-- Mido DisplayList Textures --> + <Texture Name="gMidoGradientTex" OutName="gradient" Format="ci8" Width="8" Height="8" Offset="0x4E0" TlutOffset="0x02E0"/> + <Texture Name="gMidoTex_D20" OutName="tex_D20" Format="rgba16" Width="8" Height="8" Offset="0xD20"/> + <Texture Name="gMidoTex_DA0" OutName="tex_DA0" Format="ci8" Width="8" Height="16" Offset="0xDA0" TlutOffset="0x02E0"/> + <Texture Name="gMidoHairCurl1Tex" OutName="hair_curl_1" Format="ci8" Width="32" Height="32" Offset="0xE20" TlutOffset="0x02E0"/> + <Texture Name="gMidoTex_1220" OutName="tex_1220" Format="ci8" Width="8" Height="8" Offset="0x1220" TlutOffset="0x02E0"/> + <Texture Name="gMidoTex_1260" OutName="tex_1260" Format="ci8" Width="8" Height="8" Offset="0x1260" TlutOffset="0x02E0"/> + <Texture Name="gMidoBackOfHandTex" OutName="back_of_hand" Format="ci8" Width="8" Height="8" Offset="0x12A0" TlutOffset="0x02E0"/> + <Texture Name="gMidoClothesTex" OutName="clothes" Format="ci8" Width="8" Height="8" Offset="0x12E0" TlutOffset="0x02E0"/> + <Texture Name="gMidoUndershirtTex" OutName="undershirt" Format="i8" Width="8" Height="8" Offset="0x1320"/> + <Texture Name="gMidoShoeTex" OutName="shoe" Format="ci8" Width="8" Height="8" Offset="0x1360" TlutOffset="0x02E0"/> + <Texture Name="gMidoAnkleTex" OutName="ankle" Format="ci8" Width="8" Height="8" Offset="0x13A0" TlutOffset="0x02E0"/> + <Texture Name="gMidoPantsTex" OutName="pants" Format="rgba16" Width="16" Height="16" Offset="0x13E0"/> + <Texture Name="gMidoTex_4FB0" OutName="tex_4FB0" Format="ci8" Width="8" Height="8" Offset="0x4FB0" TlutOffset="0x4C48"/> + <Texture Name="gMidoTex_53F0" OutName="tex_53F0" Format="ci8" Width="8" Height="8" Offset="0x53F0" TlutOffset="0x4C48"/> + <Texture Name="gMidoTex_5430" OutName="tex_5430" Format="ci8" Width="8" Height="8" Offset="0x5430" TlutOffset="0x4C48"/> + <Texture Name="gMidoHairCurl2Tex" OutName="hair_curl_2" Format="ci8" Width="32" Height="32" Offset="0x5470" TlutOffset="0x4C48"/> + <Texture Name="gMidoTex_5870" OutName="tex_5870" Format="ci8" Width="8" Height="16" Offset="0x5870" TlutOffset="0x4C48"/> + <Texture Name="gMidoTex_58F0" OutName="tex_58F0" Format="ci8" Width="8" Height="8" Offset="0x58F0" TlutOffset="0x4C48"/> + + <!-- Mido Animations --> + <Animation Name="gMidoHandsOnHipsIdleAnim" Offset="0x02C8"/> + <Animation Name="gMidoSlamAnim" Offset="0x8510"/> + <Animation Name="gMidoAngryHeadTurnAnim" Offset="0x8738"/> + <Animation Name="gMidoAnnoyedPointedHeadIdle1Anim" Offset="0x8E84"/> + <Animation Name="gMidoHandsOnHipsTransitionAnim" Offset="0x8FC0"/> + <Animation Name="gMidoRaiseHand1Anim" Offset="0x917C"/> + <Animation Name="gMidoAnim_92B0" Offset="0x92B0"/> + <Animation Name="gMidoRaiseHand2Anim" Offset="0x95BC"/> + <Animation Name="gMidoAnnoyedPointedHeadIdle2Anim" Offset="0x97F0"/> + <Animation Name="gMidoPutHandDownAnim" Offset="0x9B1C"/> + <Animation Name="gMidoHaltAnim" Offset="0x9E68"/> + <Animation Name="gMidoWalkingAnim" Offset="0xA138"/> + </File> +</Root> |
