diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_nb.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_nb.xml | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_nb.xml b/soh/assets/xml/GC_MQ_D/objects/object_nb.xml new file mode 100644 index 000000000..74de9e285 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_nb.xml @@ -0,0 +1,118 @@ +<Root> + <File Name="object_nb" Segment="6"> + + <!-- Nabooru Skeleton --> + <Skeleton Name="gNabooruSkel" Type="Flex" LimbType="Standard" Offset="0x181C8"/> + + <!-- Nabooru Limbs --> + <Limb Name="gNabooruRootLimb" LimbType="Standard" Offset="0x180A8"/> + <Limb Name="gNabooruLeftThighLimb" LimbType="Standard" Offset="0x180B4"/> + <Limb Name="gNabooruLeftShinLimb" LimbType="Standard" Offset="0x180C0"/> + <Limb Name="gNabooruLeftFootLimb" LimbType="Standard" Offset="0x180CC"/> + <Limb Name="gNabooruRightThighLimb" LimbType="Standard" Offset="0x180D8"/> + <Limb Name="gNabooruRightShinLimb" LimbType="Standard" Offset="0x180E4"/> + <Limb Name="gNabooruRightFootLimb" LimbType="Standard" Offset="0x180F0"/> + <Limb Name="gNabooruTorsoLimb" LimbType="Standard" Offset="0x180FC"/> + <Limb Name="gNabooruLeftUpperArmLimb" LimbType="Standard" Offset="0x18108"/> + <Limb Name="gNabooruLeftForearmLimb" LimbType="Standard" Offset="0x18114"/> + <Limb Name="gNabooruLeftHandLimb" LimbType="Standard" Offset="0x18120"/> + <Limb Name="gNabooruRightUpperArmLimb" LimbType="Standard" Offset="0x1812C"/> + <Limb Name="gNabooruRightForearmLimb" LimbType="Standard" Offset="0x18138"/> + <Limb Name="gNabooruRightHandLimb" LimbType="Standard" Offset="0x18144"/> + <Limb Name="gNabooruHeadLimb" LimbType="Standard" Offset="0x18150"/> + <Limb Name="gNabooruBlankLimb" LimbType="Standard" Offset="0x1815C"/> + <Limb Name="gNabooruPonytailLimb" LimbType="Standard" Offset="0x18168"/> + <Limb Name="gNabooruWaistLimb" LimbType="Standard" Offset="0x18174"/> + + <!-- Nabooru Limb DisplayLists --> + <DList Name="gNabooruHeadMouthOpenDL" Offset="0x13158"/> + <DList Name="gNabooruLeftThighDL" Offset="0x17B40"/> + <DList Name="gNabooruLeftShinDL" Offset="0x17D80"/> + <DList Name="gNabooruLeftFootDL" Offset="0x12F50"/> + <DList Name="gNabooruRightThighDL" Offset="0x17658"/> + <DList Name="gNabooruRightShinDL" Offset="0x17818"/> + <DList Name="gNabooruRightFootDL" Offset="0x12D48"/> + <DList Name="gNabooruTorsoDL" Offset="0x16848"/> + <DList Name="gNabooruLeftUpperArmDL" Offset="0x172D8"/> + <DList Name="gNabooruLeftForearmDL" Offset="0x174A0"/> + <DList Name="gNabooruLeftHandDL" Offset="0x126B8"/> + <DList Name="gNabooruRightUpperArmDL" Offset="0x16FE0"/> + <DList Name="gNabooruRightForearmDL" Offset="0x17120"/> + <DList Name="gNabooruRightHandDL" Offset="0x12A00"/> + <DList Name="gNabooruHeadMouthClosedDL" Offset="0x114A8"/> + <DList Name="gNabooruBlankDL" Offset="0x125A0"/> + <DList Name="gNabooruPonytailDL" Offset="0x125A8"/> + <DList Name="gNabooruWaistDL" Offset="0x16490"/> + + <!-- Nabooru palettes --> + <Texture Name="gNabooru1TLUT" OutName="nabooru_1_tlut" Format="rgba16" Width="16" Height="16" Offset="0x096B0"/> + <Texture Name="gNabooru2TLUT" OutName="nabooru_2_tlut" Format="rgba16" Width="4" Height="59" Offset="0x0AE70"/> + <Texture Name="gNabooru3TLUT" OutName="nabooru_3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0B048"/> + + <!-- Nabooru Displaylist Textures --> + <Texture Name="gNabooruClothesButtonsTex" OutName="nabooru_clothes_buttons" Format="ci8" Width="16" Height="16" Offset="0x098B0" TlutOffset="0x096B0"/> + <Texture Name="gNabooruSkinGradient1Tex" OutName="nabooru_skin_gradient_1" Format="ci8" Width="8" Height="8" Offset="0x099B0" TlutOffset="0x096B0"/> + <Texture Name="gNabooruNavelTex" OutName="nabooru_navel" Format="ci8" Width="16" Height="16" Offset="0x099F0" TlutOffset="0x096B0"/> + <Texture Name="gNabooruPendantJewelTex" OutName="nabooru_pendant_jewel" Format="ci8" Width="32" Height="32" Offset="0x09AF0" TlutOffset="0x096B0"/> + <Texture Name="gNabooruCleavageTex" OutName="nabooru_cleavage" Format="ci8" Width="8" Height="8" Offset="0x09EF0" TlutOffset="0x096B0"/> + <Texture Name="gNabooruTopFabricPatternTex" OutName="nabooru_top_fabric_pattern" Format="rgba16" Width="16" Height="16" Offset="0x09F30"/> + <Texture Name="gNabooruAnkleBraceletTex" OutName="nabooru_ankle_bracelet" Format="ci8" Width="16" Height="16" Offset="0x0A130" TlutOffset="0x096B0"/> + <Texture Name="gNabooruTrousersShadowTex" OutName="nabooru_trousers_shadow" Format="ci8" Width="8" Height="8" Offset="0x0A230" TlutOffset="0x096B0"/> + <Texture Name="gNabooruTrousersFabricTex" OutName="nabooru_trousers_fabric" Format="ci8" Width="16" Height="16" Offset="0x0A270" TlutOffset="0x096B0"/> + <Texture Name="gNabooruTrouserCuffPatternTex" OutName="nabooru_trouser_cuff_pattern" Format="rgba16" Width="16" Height="16" Offset="0x0A370"/> + <Texture Name="gNabooruBeltJewelTex" OutName="nabooru_belt_jewel" Format="ci8" Width="16" Height="16" Offset="0x0A570" TlutOffset="0x096B0"/> + <Texture Name="gNabooruBeltTex" OutName="nabooru_belt" Format="rgba16" Width="32" Height="32" Offset="0x0A670"/> + <Texture Name="gNabooruSkinGradient2Tex" OutName="nabooru_skin_gradient_2" Format="ci8" Width="8" Height="8" Offset="0x0B248" TlutOffset="0x0AE70"/><!-- Looks like 0x099B0, but uses 2TLUT --> + <Texture Name="gNabooruForeheadJewelSettingTopTex" OutName="nabooru_forehead_jewel_setting_top" Format="ci8" Width="8" Height="4" Offset="0x0B288" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruForeheadJewelSettingBottomTex" OutName="nabooru_forehead_jewel_setting_bottom" Format="ci8" Width="8" Height="16" Offset="0x0B2A8" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruForeheadJewelSettingSideTex" OutName="nabooru_forehead_jewel_setting_side" Format="ci8" Width="16" Height="16" Offset="0x0B328" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruHairTex" OutName="nabooru_hair" Format="ci8" Width="16" Height="16" Offset="0x0B828" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruForeheadJewelTex" OutName="nabooru_forehead_jewel" Format="ci8" Width="16" Height="16" Offset="0x0B928" TlutOffset="0x0AE70"/><!-- Looks like 0x0A570, but uses 2TLUT --> + <Texture Name="gNabooruEarTex" OutName="nabooru_ear" Format="ci8" Width="8" Height="16" Offset="0x0BA28" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruFingersBackSideTex" OutName="nabooru_fingers_back_side" Format="ci8" Width="32" Height="32" Offset="0x0BAA8" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruEarringsNecklaceArmletTex" OutName="nabooru_earrings_necklace_armlet" Format="rgba16" Width="32" Height="32" Offset="0x0BEA8"/> + <Texture Name="gNabooruPonytailCuffJewelTex" OutName="nabooru_ponytail_cuff_jewel" Format="ci8" Width="32" Height="32" Offset="0x0C6A8" TlutOffset="0x0AE70"/><!-- Looks like 0x09AF0, but uses 2TLUT --> + <Texture Name="gNabooruGloveHandBackTex" OutName="nabooru_glove_hand_back" Format="ci8" Width="16" Height="16" Offset="0x0CAA8" TlutOffset="0x0AE70"/><!-- Looks like 0x098B0, but uses 2TLUT --> + <Texture Name="gNabooruGloveHandPalmTex" OutName="nabooru_glove_hand_palm" Format="ci8" Width="8" Height="8" Offset="0x0CBA8" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruShoeUpperMouthTex" OutName="nabooru_shoe_upper_mouth" Format="ci8" Width="8" Height="8" Offset="0x0CBE8" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruShoeSoleTex" OutName="nabooru_shoe_sole" Format="ci8" Width="8" Height="8" Offset="0x0CC28" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruTopOfFootTex" OutName="nabooru_top_of_foot" Format="ci8" Width="8" Height="16" Offset="0x0CC68" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruFingersPalmSideTex" OutName="nabooru_fingers_palm_side" Format="ci8" Width="32" Height="32" Offset="0x0CCE8" TlutOffset="0x0AE70"/> + <Texture Name="gNabooruLipsTex" OutName="nabooru_lips" Format="rgba16" Width="8" Height="8" Offset="0x0DCE8"/> + + <!-- Nabooru Eye Textures --> + <Texture Name="gNabooruEyeOpenTex" OutName="nabooru_eye_open" Format="ci8" Width="32" Height="32" Offset="0x0B428" TlutOffset="0x0B048"/> + <Texture Name="gNabooruEyeHalfTex" OutName="nabooru_eye_half" Format="ci8" Width="32" Height="32" Offset="0x0D0E8" TlutOffset="0x0B048"/> + <Texture Name="gNabooruEyeClosedTex" OutName="nabooru_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x0D4E8" TlutOffset="0x0B048"/> + <Texture Name="gNabooruEyeWideTex" OutName="nabooru_eye_wide" Format="ci8" Width="32" Height="32" Offset="0x0D8E8" TlutOffset="0x0B048"/> + + <!-- Nabooru Animations --> + <Animation Name="gNabooruPuttingHandsTogetherCastingMagicAnim" Offset="0x00410"/> + <Animation Name="gNabooruSittingCrossLeggedAnim" Offset="0x00BC0"/> + <Animation Name="gNabooruTrappedInVortexRaisingArmAnim" Offset="0x01104"/> + <Animation Name="gNabooruSuckedByVortexAnim" Offset="0x01350"/> + <Animation Name="gNabooruTrappedInVortexPushingGroundAnim" Offset="0x01E7C"/> + <Animation Name="gNabooruRaisingArmsGivingMedallionAnim" Offset="0x0274C"/> + <Animation Name="gNabooruArmsRaisedGivingMedallionAnim" Offset="0x02B4C"/> + <Animation Name="gNabooruOnOneKneeTurningHeadRightToLeftTransitionAnim" Offset="0x02DBC"/> + <Animation Name="gNabooruOnOneKneeLookingLeftAnim" Offset="0x035A8"/> + <Animation Name="gNabooruOnAllFoursToOnOneKneeLookingRightTransitionAnim" Offset="0x03954"/> + <Animation Name="gNabooruOnOneKneeLookingRightAnim" Offset="0x04030"/> + <Animation Name="gNabooruOnAllFoursAnim" Offset="0x046A8"/> + <Animation Name="gNabooruStandingHandsOnHipsAnim" Offset="0x04BB4"/> + <Animation Name="gNabooruStandingToWalkingTransitionAnim" Offset="0x04E60"/> + <Animation Name="gNabooruSittingCrossLeggedLookingUpRightAnim" Offset="0x05614"/> + <Animation Name="gNabooruSittingCrossLeggedTurningToLookUpRightTransitionAnim" Offset="0x05CA4"/> + <Animation Name="gNabooruKneeingToRunningToHitAnim" Offset="0x06320"/> + <Animation Name="gNabooruUnusedKneelingAtCrawlspaceToStandingTransitionAnim" Offset="0x0676C"/> + <Animation Name="gNabooruKneeingAtCrawlspaceAnim" Offset="0x06E78"/> + <Animation Name="gNabooruCollapseFromStandingToKneelingTransitionAnim" Offset="0x08BD0"/> + <Animation Name="gNabooruWalkingAnim" Offset="0x09238"/> + <Animation Name="gNabooruStandingHandsOnHipsChamberOfSagesAnim" Offset="0x09694"/> + + <!-- Nabooru unused vertices --> + <Array Name="gNabooruUnusedVtx_00EFF8" Count="31" Offset="0x0EFF8"> + <Vtx/> + </Array> + </File> +</Root> |
