diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_oB2.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_oB2.xml | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_oB2.xml b/soh/assets/xml/GC_MQ_D/objects/object_oB2.xml new file mode 100644 index 000000000..230783cea --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_oB2.xml @@ -0,0 +1,76 @@ +<Root> + <File Name="object_oB2" Segment="6"> + <!-- The commented limbs references dlists in a wrong offset, making ZAPD crash. --> + <!-- This object is not used in-game. --> + + <Limb Name="object_oB2_Limb_000000" LimbType="Standard" Offset="0x0"/> + <Limb Name="object_oB2_Limb_00000C" LimbType="Standard" Offset="0xC"/> + <Limb Name="object_oB2_Limb_000018" LimbType="Standard" Offset="0x18"/> + <Limb Name="object_oB2_Limb_000024" LimbType="Standard" Offset="0x24"/> + <Limb Name="object_oB2_Limb_000030" LimbType="Standard" Offset="0x30"/> + <Limb Name="object_oB2_Limb_00003C" LimbType="Standard" Offset="0x3C"/> + <Limb Name="object_oB2_Limb_000048" LimbType="Standard" Offset="0x48"/> + <Limb Name="object_oB2_Limb_000054" LimbType="Standard" Offset="0x54"/> + <!-- + <Limb Name="object_oB2_Limb_000060" LimbType="Standard" Offset="0x60"/> + <Limb Name="object_oB2_Limb_00006C" LimbType="Standard" Offset="0x6C"/> + <Limb Name="object_oB2_Limb_000078" LimbType="Standard" Offset="0x78"/> + --> + <Limb Name="object_oB2_Limb_000084" LimbType="Standard" Offset="0x84"/> + <Limb Name="object_oB2_Limb_000090" LimbType="Standard" Offset="0x90"/> + <Limb Name="object_oB2_Limb_00009C" LimbType="Standard" Offset="0x9C"/> + <Limb Name="object_oB2_Limb_0000A8" LimbType="Standard" Offset="0xA8"/> + <!-- + <Limb Name="object_oB2_Limb_0000B4" LimbType="Standard" Offset="0xB4"/> + <Limb Name="object_oB2_Limb_0000C0" LimbType="Standard" Offset="0xC0"/> + <Limb Name="object_oB2_Limb_0000CC" LimbType="Standard" Offset="0xCC"/> + <Limb Name="object_oB2_Limb_0000D8" LimbType="Standard" Offset="0xD8"/> + --> + <Limb Name="object_oB2_Limb_0000E4" LimbType="Standard" Offset="0xE4"/> + <Limb Name="object_oB2_Limb_0000F0" LimbType="Standard" Offset="0xF0"/> + <Limb Name="object_oB2_Limb_0000FC" LimbType="Standard" Offset="0xFC"/> + <!-- + <Limb Name="object_oB2_Limb_000108" LimbType="Standard" Offset="0x108"/> + --> + <Limb Name="object_oB2_Limb_000114" LimbType="Standard" Offset="0x114"/> + <Limb Name="object_oB2_Limb_000120" LimbType="Standard" Offset="0x120"/> + <Limb Name="object_oB2_Limb_00012C" LimbType="Standard" Offset="0x12C"/> + <Limb Name="object_oB2_Limb_000138" LimbType="Standard" Offset="0x138"/> + <!-- + <Limb Name="object_oB2_Limb_000144" LimbType="Standard" Offset="0x144"/> + <Limb Name="object_oB2_Limb_000150" LimbType="Standard" Offset="0x150"/> + <Limb Name="object_oB2_Limb_00015C" LimbType="Standard" Offset="0x15C"/> + --> + <Limb Name="object_oB2_Limb_000168" LimbType="Standard" Offset="0x168"/> + <Limb Name="object_oB2_Limb_000174" LimbType="Standard" Offset="0x174"/> + <Limb Name="object_oB2_Limb_000180" LimbType="Standard" Offset="0x180"/> + <Limb Name="object_oB2_Limb_00018C" LimbType="Standard" Offset="0x18C"/> + <!-- + <Limb Name="object_oB2_Limb_000198" LimbType="Standard" Offset="0x198"/> + <Limb Name="object_oB2_Limb_0001A4" LimbType="Standard" Offset="0x1A4"/> + <Limb Name="object_oB2_Limb_0001B0" LimbType="Standard" Offset="0x1B0"/> + <Limb Name="object_oB2_Limb_0001BC" LimbType="Standard" Offset="0x1BC"/> + --> + <!-- + <Skeleton Name="object_oB2_Skel_000260" Type="Normal" LimbType="Standard" Offset="0x260"/> + --> + <DList Name="object_oB2_DL_001F68" Offset="0x1F68"/> + <DList Name="object_oB2_DL_0021D0" Offset="0x21D0"/> + <DList Name="object_oB2_DL_002450" Offset="0x2450"/> + <DList Name="object_oB2_DL_0025B8" Offset="0x25B8"/> + <DList Name="object_oB2_DL_002678" Offset="0x2678"/> + <DList Name="object_oB2_DL_002758" Offset="0x2758"/> + <DList Name="object_oB2_DL_0028B8" Offset="0x28B8"/> + <DList Name="object_oB2_DL_002978" Offset="0x2978"/> + <Texture Name="object_oB2_Tex_002A58" OutName="tex_00002A58" Format="rgba16" Width="16" Height="16" Offset="0x2A58"/> + <Texture Name="object_oB2_Tex_002C58" OutName="tex_00002C58" Format="rgba16" Width="8" Height="8" Offset="0x2C58"/> + <Texture Name="object_oB2_Tex_002CD8" OutName="tex_00002CD8" Format="rgba16" Width="32" Height="16" Offset="0x2CD8"/> + <Texture Name="object_oB2_Tex_0030D8" OutName="tex_000030D8" Format="rgba16" Width="16" Height="8" Offset="0x30D8"/> + <Texture Name="object_oB2_Tex_0031D8" OutName="tex_000031D8" Format="rgba16" Width="32" Height="32" Offset="0x31D8"/> + <Texture Name="object_oB2_Tex_0039D8" OutName="tex_000039D8" Format="rgba16" Width="16" Height="16" Offset="0x39D8"/> + <Texture Name="object_oB2_Tex_003BD8" OutName="tex_00003BD8" Format="rgba16" Width="8" Height="8" Offset="0x3BD8"/> + <Texture Name="object_oB2_Tex_003C58" OutName="tex_00003C58" Format="rgba16" Width="16" Height="16" Offset="0x3C58"/> + <Texture Name="object_oB2_Tex_003E58" OutName="tex_00003E58" Format="rgba16" Width="16" Height="16" Offset="0x3E58"/> + <Texture Name="object_oB2_Tex_004058" OutName="tex_00004058" Format="rgba16" Width="8" Height="8" Offset="0x4058"/> + </File> +</Root> |
