diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_rs.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_rs.xml | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_rs.xml b/soh/assets/xml/GC_MQ_D/objects/object_rs.xml new file mode 100644 index 000000000..1da1488af --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_rs.xml @@ -0,0 +1,32 @@ +<Root> + <File Name="object_rs" Segment="6"> + <Animation Name="object_rs_Anim_00065C" Offset="0x65C"/> + <DList Name="object_rs_DL_001FA0" Offset="0x1FA0"/> + <DList Name="object_rs_DL_0021F8" Offset="0x21F8"/> + <DList Name="object_rs_DL_0025F8" Offset="0x25F8"/> + <DList Name="object_rs_DL_002730" Offset="0x2730"/> + <DList Name="object_rs_DL_002860" Offset="0x2860"/> + <DList Name="object_rs_DL_002A70" Offset="0x2A70"/> + <DList Name="object_rs_DL_002BA8" Offset="0x2BA8"/> + <DList Name="object_rs_DL_002CD8" Offset="0x2CD8"/> + <Texture Name="object_rs_TLUT_002EE8" OutName="tlut_00002EE8" Format="rgba16" Width="16" Height="16" Offset="0x2EE8"/> + <Texture Name="object_rs_Tex_0030E8" OutName="tex_000030E8" Format="ci8" Width="8" Height="8" Offset="0x30E8" TlutOffset="0x2EE8"/> + <Texture Name="object_rs_Tex_003128" OutName="tex_00003128" Format="ci8" Width="8" Height="8" Offset="0x3128" TlutOffset="0x2EE8"/> + <Texture Name="object_rs_Tex_003168" OutName="tex_00003168" Format="ci8" Width="32" Height="64" Offset="0x3168" TlutOffset="0x2EE8"/> + <Texture Name="gBombchuShopkeeperEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x3968" TlutOffset="0x2EE8"/> + <Texture Name="gBombchuShopkeeperEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x3D68" TlutOffset="0x2EE8"/> + <Texture Name="gBombchuShopkeeperEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x4168" TlutOffset="0x2EE8"/> + <Texture Name="object_rs_Tex_004568" OutName="tex_00004568" Format="ci8" Width="16" Height="16" Offset="0x4568" TlutOffset="0x2EE8"/> + <Texture Name="object_rs_Tex_004668" OutName="tex_00004668" Format="i8" Width="8" Height="16" Offset="0x4668"/> + <Texture Name="object_rs_Tex_0046E8" OutName="tex_000046E8" Format="ci8" Width="8" Height="32" Offset="0x46E8" TlutOffset="0x2EE8"/> + <Limb Name="object_rs_Limb_0047E8" LimbType="Standard" Offset="0x47E8"/> + <Limb Name="object_rs_Limb_0047F4" LimbType="Standard" Offset="0x47F4"/> + <Limb Name="object_rs_Limb_004800" LimbType="Standard" Offset="0x4800"/> + <Limb Name="object_rs_Limb_00480C" LimbType="Standard" Offset="0x480C"/> + <Limb Name="object_rs_Limb_004818" LimbType="Standard" Offset="0x4818"/> + <Limb Name="object_rs_Limb_004824" LimbType="Standard" Offset="0x4824"/> + <Limb Name="object_rs_Limb_004830" LimbType="Standard" Offset="0x4830"/> + <Limb Name="object_rs_Limb_00483C" LimbType="Standard" Offset="0x483C"/> + <Skeleton Name="object_rs_Skel_004868" Type="Flex" LimbType="Standard" Offset="0x4868"/> + </File> +</Root> |
