diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_spot06_objects.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_spot06_objects.xml | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_spot06_objects.xml b/soh/assets/xml/GC_MQ_D/objects/object_spot06_objects.xml new file mode 100644 index 000000000..5084fd244 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_spot06_objects.xml @@ -0,0 +1,24 @@ +<Root> + <File Name="object_spot06_objects" Segment="6"> + <!-- Lake Hylia Low Water --> + <DList Name="gLakeHyliaLowWaterDL" Offset="0x0120"/> + + <!-- Lake Hylia High Water --> + <DList Name="gLakeHyliaHighWaterDL" Offset="0x0470"/> + <Texture Name="gLakeHyliaWaterTex" OutName="water" Format="rgba16" Width="32" Height="32" Offset="0x25A0"/> + + <!-- Lake Hylia Water Temple Gate --> + <DList Name="gLakeHyliaWaterTempleGateDL" Offset="0x0E10"/> + <Texture Name="gLakeHyliaWaterTempleGateTex" OutName="water_temple_gate" Format="rgba16" Width="16" Height="64" Offset="0x05D0"/> + <Collision Name="gLakeHyliaWaterTempleGateCol" Offset="0x0EE8"/> + + <!-- Lake Hylia Zora Shortcut Iceblock --> + <DList Name="gLakeHyliaZoraShortcutIceblockDL" Offset="0x1160"/> + <Texture Name="gLakeHyliaZoraShortcutIceblockTex" OutName="zora_shortcut_iceblock" Format="rgba16" Width="16" Height="16" Offset="0x0F20"/> + <Collision Name="gLakeHyliaZoraShortcutIceblockCol" Offset="0x1238"/> + + <!-- Lake Hylia Water Temple Key --> + <DList Name="gLakeHyliaWaterTempleKeyDL" Offset="0x2490"/> + <Texture Name="gLakeHyliaWaterTempleKeyTex" OutName="water_temple_key" Format="rgba16" Width="32" Height="64" Offset="0x1270"/> + </File> +</Root> |
