diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_ta.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_ta.xml | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_ta.xml b/soh/assets/xml/GC_MQ_D/objects/object_ta.xml new file mode 100644 index 000000000..5e446bf5c --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_ta.xml @@ -0,0 +1,72 @@ +<Root> + <File Name="object_ta" Segment="6"> + <Skeleton Name="gTalonSkel" Type="Flex" LimbType="Standard" Offset="0xB7B8"/> + <Limb Name="gTalonRootLimb" LimbType="Standard" Offset="0xB6B8"/> + <Limb Name="gTalonLeftThighLimb" LimbType="Standard" Offset="0xB6C4"/> + <Limb Name="gTalonLeftLegLimb" LimbType="Standard" Offset="0xB6D0"/> + <Limb Name="gTalonLeftFootLimb" LimbType="Standard" Offset="0xB6DC"/> + <Limb Name="gTalonRightThighLimb" LimbType="Standard" Offset="0xB6E8"/> + <Limb Name="gTalonRightLegLimb" LimbType="Standard" Offset="0xB6F4"/> + <Limb Name="gTalonRightFootLimb" LimbType="Standard" Offset="0xB700"/> + <Limb Name="gTalonChestLimb" LimbType="Standard" Offset="0xB70C"/> + <Limb Name="gTalonLeftShoulderLimb" LimbType="Standard" Offset="0xB718"/> + <Limb Name="gTalonLeftArmLimb" LimbType="Standard" Offset="0xB724"/> + <Limb Name="gTalonLeftHandLimb" LimbType="Standard" Offset="0xB730"/> + <Limb Name="gTalonRightShoulderLimb" LimbType="Standard" Offset="0xB73C"/> + <Limb Name="gTalonRightArmLimb" LimbType="Standard" Offset="0xB748"/> + <Limb Name="gTalonRightHandLimb" LimbType="Standard" Offset="0xB754"/> + <Limb Name="gTalonHeadLimb" LimbType="Standard" Offset="0xB760"/> + <Limb Name="gTalonTorsoLimb" LimbType="Standard" Offset="0xB76C"/> + <Animation Name="gTalonSitSleepingAnim" Offset="0x17E8"/> + <Animation Name="gTalonStandAnim" Offset="0x1C94"/> + <Animation Name="gTalonSitHandsUpAnim" Offset="0xBF38"/> + <Animation Name="gTalonSitWakeUpAnim" Offset="0xC48C"/> + <Animation Name="gTalonRunAnim" Offset="0xC858"/> + <Animation Name="gTalonSleepAnim" Offset="0xCD50"/> + <Animation Name="gTalonRunTransitionAnim" Offset="0xCF28"/> + <Animation Name="gTalonWakeUpAnim" Offset="0xE3D8"/> + <DList Name="gTalonTorsoDL" Offset="0x3F70"/> + <DList Name="gTalonChestDL" Offset="0x4288"/> + <DList Name="gTalonRightShoulderDL" Offset="0x4918"/> + <DList Name="gTalonRightArmDL" Offset="0x4B40"/> + <DList Name="gTalonRightHandDL" Offset="0x4DF0"/> + <DList Name="gTalonLeftShoulderDL" Offset="0x5298"/> + <DList Name="gTalonLeftArmDL" Offset="0x54C0"/> + <DList Name="gTalonLeftHandDL" Offset="0x5770"/> + <DList Name="gTalonRightThighDL" Offset="0x5B98"/> + <DList Name="gTalonRightLegDL" Offset="0x5FD8"/> + <DList Name="gTalonLeftThighDL" Offset="0x6330"/> + <DList Name="gTalonLeftLegDL" Offset="0x6770"/> + <DList Name="gTalonHeadDL" Offset="0x96D0"/> + <DList Name="gTalonRightFootDL" Offset="0xA2F8"/> + <DList Name="gTalonLeftFootDL" Offset="0xA498"/> + <Texture Name="gTalon2TLUT" OutName="tlut_2" Format="rgba16" Width="132" Height="1" Offset="0x6AC0"/> + <Texture Name="gTalonEyeTLUT" OutName="eye_tlut" Format="rgba16" Width="63" Height="4" Offset="0x6BC8"/> + <Texture Name="gTalonHeadSkinTex" OutName="head_skin" Format="ci8" Width="8" Height="8" Offset="0x6DC0" TlutOffset="0x6AC0"/> + <Texture Name="gTalonEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x6E00" TlutOffset="0x6AC0"/> + <Texture Name="gTalonFaceHairTex" OutName="face_hair" Format="ci8" Width="8" Height="16" Offset="0x6E40" TlutOffset="0x6AC0"/> + <Texture Name="gTalonRedTex" OutName="red" Format="ci8" Width="8" Height="8" Offset="0x7AC0" TlutOffset="0x6AC0"/> + <Texture Name="gTalonHeadHairTex" OutName="head_hair" Format="ci8" Width="16" Height="32" Offset="0x7B00" TlutOffset="0x6AC0"/> <!-- Not clear where this is used --> + <Texture Name="gTalonBootSideTex" OutName="boot_side" Format="ci8" Width="16" Height="16" Offset="0x7D00" TlutOffset="0x6AC0"/> + <Texture Name="gTalonBootTopTex" OutName="boot_top" Format="ci8" Width="16" Height="16" Offset="0x7E00" TlutOffset="0x6AC0"/> + <Texture Name="gTalonHeadHairTopTex" OutName="head_hair_top" Format="ci8" Width="8" Height="16" Offset="0x7F00" TlutOffset="0x6AC0"/> + <Texture Name="gTalonEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x7F80" TlutOffset="0x6BC8"/> + <Texture Name="gTalonEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x6EC0" TlutOffset="0x6BC8"/> + <Texture Name="gTalonEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x72C0" TlutOffset="0x6BC8"/> + <Texture Name="gTalonEyeClosed2Tex" OutName="eye_closed_2" Format="ci8" Width="32" Height="32" Offset="0x76C0" TlutOffset="0x6BC8"/> + <Texture Name="gTalonSkinAndClothesTLUT" OutName="skin_and_clothes_tlut" Format="rgba16" Width="16" Height="16" Offset="0xA638"/> + <Texture Name="gTalonGradient2Tex" OutName="gradient" Format="rgba16" Width="8" Height="8" Offset="0xA838"/> + <Texture Name="gTalonSkinTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0xA8B8" TlutOffset="0xA638"/> + <Texture Name="gTalonFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0xA8F8" TlutOffset="0xA638"/> + <Texture Name="gTalonArmHairTex" OutName="arm_hair" Format="ci8" Width="16" Height="32" Offset="0xA9F8" TlutOffset="0xA638"/> + <Texture Name="gTalonSleeveTex" OutName="sleeve" Format="ci8" Width="8" Height="8" Offset="0xABF8" TlutOffset="0xA638"/> + <Texture Name="gTalonBlueTex" OutName="blue_square" Format="ci8" Width="8" Height="8" Offset="0xAC38" TlutOffset="0xA638"/> + <Texture Name="gTalonBluePatternTex" OutName="blue_pattern" Format="ci8" Width="8" Height="8" Offset="0xAC78" TlutOffset="0xA638"/> + <Texture Name="gTalonBrownBlueOutlineTex" OutName="brown_blue_outline" Format="ci8" Width="16" Height="16" Offset="0xACB8" TlutOffset="0xA638"/> + <Texture Name="gTalonNecklaceStringUpperTex" OutName="necklace_string_upper" Format="ci8" Width="16" Height="32" Offset="0xADB8" TlutOffset="0xA638"/> + <Texture Name="gTalonBowserTex" OutName="bowser" Format="rgba16" Width="16" Height="32" Offset="0xAFB8"/> + <Texture Name="gTalonNecklaceLowerStringsTex" OutName="necklace_string_lower" Format="rgba16" Width="8" Height="16" Offset="0xB3B8"/> + + <Blob Name="object_ta_Blob_00B4B8" Size="0x200" Offset="0xB4B8"/> + </File> +</Root> |
