diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_wallmaster.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_wallmaster.xml | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_wallmaster.xml b/soh/assets/xml/GC_MQ_D/objects/object_wallmaster.xml new file mode 100644 index 000000000..fbbc4f4af --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_wallmaster.xml @@ -0,0 +1,35 @@ +<Root> + <File Name="object_wallmaster" Segment="6"> + <!-- Used by both Wallmaster and Floormaster --> + <Animation Name="gWallmasterDamageAnim" Offset="0x590"/> + <Animation Name="gWallmasterRecoverFromDamageAnim" Offset="0xEA4"/> + <Animation Name="gWallmasterJumpAnim" Offset="0x19CC"/> + <Animation Name="gWallmasterWalkAnim" Offset="0x41F4"/> + <Animation Name="gWallmasterStopWalkAnim" Offset="0x9244"/> + <Animation Name="gWallmasterHoverAnim" Offset="0x9520"/> + <Animation Name="gWallmasterWaitAnim" Offset="0x9DB0"/> + <Animation Name="gWallmasterStandUpAnim" Offset="0xA054"/> + + <DList Name="gWallmasterFingerDL" Offset="0x8688"/> + + <Texture Name="gWallmasterExposedBoneTex" OutName="exposed_bone" Format="rgba16" Width="8" Height="16" Offset="0x88F0"/> + <Texture Name="gWallmasterBloodyEdgeTex" OutName="bloody_edge" Format="rgba16" Width="8" Height="16" Offset="0x89F0"/> + <Texture Name="gWallmasterUpperSkinTex" OutName="upper_skin" Format="rgba16" Width="8" Height="8" Offset="0x8AF0"/> + <Texture Name="gWallmasterFingerTipTex" OutName="finger_tip" Format="rgba16" Width="4" Height="16" Offset="0x8B70"/> + <Texture Name="gWallmasterUpperToUnderBorderTex" OutName="upper_under_border" Format="rgba16" Width="4" Height="8" Offset="0x8BF0"/> + <Texture Name="gWallmasterUnderSkinTex" OutName="under_skin" Format="rgba16" Width="8" Height="16" Offset="0x8C30"/> + <Texture Name="gWallmasterKnuckleTex" OutName="knuckle" Format="rgba16" Width="8" Height="16" Offset="0x8D30"/> + + <Skeleton Name="gWallmasterSkel" Type="Flex" LimbType="Standard" Offset="0x8FB0"/> + + <!-- Used by Wallmaster only --> + <Animation Name="gWallmasterLungeAnim" Offset="0x299C"/> + + <!-- Used by Floormaster only --> + <Animation Name="gFloormasterTurnAnim" Offset="0x2158"/> + <Animation Name="gFloormasterTapFingerAnim" Offset="0x39B0"/> + + <!-- Unused. Name inferred from OoT3D --> + <Animation Name="gWallmasterMissAnim" Offset="0x3120"/> + </File> +</Root> |
