diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_xc.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_xc.xml | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_xc.xml b/soh/assets/xml/GC_MQ_D/objects/object_xc.xml new file mode 100644 index 000000000..7fae3a087 --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_xc.xml @@ -0,0 +1,33 @@ +<Root> + <File Name="object_xc" Segment="6"> + <Skeleton Name="gSheikSkel" Type="Flex" LimbType="Standard" Offset="0x12AF0"/> + <Animation Name="gSheikPlayingHarpAnim" Offset="0xB6C"/> + <Animation Name="gSheikShowingTriforceOnHandAnim" Offset="0x1A08"/> + <Animation Name="gSheikShowingTriforceOnHandIdleAnim" Offset="0x1D14"/> + <Animation Name="gSheikPlayingHarp2Anim" Offset="0x289C"/> + <Animation Name="gSheikPlayingHarp3Anim" Offset="0x35C8"/> + <Animation Name="gSheikPlayingHarp4Anim" Offset="0x4570"/> + <Animation Name="gSheikIdleAnim" Offset="0x4828"/> + <Texture Name="object_xc_TLUT_004A40" OutName="tlut_00004A40" Format="rgba16" Width="16" Height="16" Offset="0x4A40"/> + <Animation Name="gSheikWalkingAnim" Offset="0x12FD0"/> + <Animation Name="gSheikArmsCrossedIdleAnim" Offset="0x13AA4"/> + <Animation Name="gSheikFallingFromContortionsAnim" Offset="0x149E4"/> + <Animation Name="gSheikContortionsAnim" Offset="0x169E8"/> + <Animation Name="gSheikPlayingHarp5Anim" Offset="0x177F8"/> + <Animation Name="gSheikInitialHarpAnim" Offset="0x17C54"/> + <Animation Name="gSheikDefenseStanceAnim" Offset="0x18B00"/> + <Animation Name="gSheikThrowingNutAnim" Offset="0x19598"/> + <Animation Name="gSheikKneelingAnim" Offset="0x19C30"/> + <Animation Name="gSheikHittingGroundAnim" Offset="0x19F78"/> + <Animation Name="gSheikAnim_01A048" Offset="0x1A048"/> + <Animation Name="gSheikPullingOutHarpAnim" Offset="0x1B19C"/> + <Animation Name="gSheikFallingFromSkyAnim" Offset="0x1C0E8"/> + <Texture Name="gSheikEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x4CC0" TlutOffset="0x4A40"/> + <Texture Name="gSheikEyeHalfClosedTex" OutName="eye_half_closed" Format="ci8" Width="32" Height="32" Offset="0x50C0" TlutOffset="0x4A40"/> + <Texture Name="gSheikEyeShutTex" OutName="eye_shut" Format="ci8" Width="32" Height="32" Offset="0x54C0" TlutOffset="0x4A40"/> + <Texture Name="gSheikEyeSquintingTex" OutName="eye_squinting" Format="ci8" Width="32" Height="32" Offset="0x58C0" TlutOffset="0x4A40"/> + <DList Name="gSheikHarpDL" Offset="0x11150"/> + <DList Name="gSheikDL_011620" Offset="0x11620"/> + <DList Name="gSheikDL_012970" Offset="0x12970"/> + </File> +</Root> |
