diff options
Diffstat (limited to 'soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp')
| -rw-r--r-- | soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp index 88975a2ec..2c4d98066 100644 --- a/soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp @@ -11,20 +11,20 @@ void RegionTable_Init_LonLonRanch() { EVENT_ACCESS(LOGIC_LINKS_COW, logic->HasItem(RG_CHILD_WALLET) && logic->HasItem(RG_SPEAK_HYLIAN) && logic->CanUse(RG_EPONAS_SONG) && logic->IsAdult && logic->AtDay), }, { //Locations - LOCATION(RC_SONG_FROM_MALON, logic->IsChild && logic->Get(LOGIC_MALON_RETURNED_FROM_CASTLE) && logic->HasItem(RG_SPEAK_HYLIAN) && logic->HasItem(RG_FAIRY_OCARINA) && logic->AtDay), - LOCATION(RC_LLR_GS_TREE, logic->IsChild && logic->CanBonkTrees() && (logic->HasItem(RG_POWER_BRACELET) || logic->CanKillEnemy(RE_GOLD_SKULLTULA))), - LOCATION(RC_LLR_GS_RAIN_SHED, logic->IsChild && logic->CanGetNightTimeGS() && (logic->HasItem(RG_POWER_BRACELET) || logic->CanKillEnemy(RE_GOLD_SKULLTULA))), - LOCATION(RC_LLR_GS_HOUSE_WINDOW, logic->IsChild && logic->HookshotOrBoomerang() && logic->CanGetNightTimeGS()), - LOCATION(RC_LLR_GS_BACK_WALL, logic->IsChild && logic->HookshotOrBoomerang() && logic->CanGetNightTimeGS()), - LOCATION(RC_LLR_FRONT_POT_1, logic->IsChild && logic->CanBreakPots()), - LOCATION(RC_LLR_FRONT_POT_2, logic->IsChild && logic->CanBreakPots()), - LOCATION(RC_LLR_FRONT_POT_3, logic->IsChild && logic->CanBreakPots()), - LOCATION(RC_LLR_FRONT_POT_4, logic->IsChild && logic->CanBreakPots()), - LOCATION(RC_LLR_RAIN_SHED_POT_1, logic->IsChild && logic->CanBreakPots()), - LOCATION(RC_LLR_RAIN_SHED_POT_2, logic->IsChild && logic->CanBreakPots()), - LOCATION(RC_LLR_RAIN_SHED_POT_3, logic->IsChild && logic->CanBreakPots()), - LOCATION(RC_LLR_NEAR_TREE_CRATE, logic->IsChild && logic->CanBreakCrates()), - LOCATION(RC_LLR_TREE, logic->IsChild && logic->CanBonkTrees()), + LOCATION(RC_SONG_FROM_MALON, logic->IsChild && logic->Get(LOGIC_MALON_RETURNED_FROM_CASTLE) && logic->HasItem(RG_SPEAK_HYLIAN) && logic->HasItem(RG_FAIRY_OCARINA) && logic->AtDay), + LOCATION(RC_LLR_GS_TREE, logic->IsChild && logic->CanBonkTrees() && (logic->HasItem(RG_POWER_BRACELET) || logic->CanKillEnemy(RE_GOLD_SKULLTULA))), + LOCATION(RC_LLR_GS_RAIN_SHED, logic->IsChild && logic->CanGetNightTimeGS() && (logic->HasItem(RG_POWER_BRACELET) || logic->CanKillEnemy(RE_GOLD_SKULLTULA))), + LOCATION(RC_LLR_GS_HOUSE_WINDOW, logic->IsChild && logic->HookshotOrBoomerang() && logic->CanGetNightTimeGS()), + LOCATION(RC_LLR_GS_BACK_WALL, logic->IsChild && logic->HookshotOrBoomerang() && logic->CanGetNightTimeGS()), + LOCATION(RC_LLR_FRONT_POT_1, logic->IsChild && logic->CanBreakPots()), + LOCATION(RC_LLR_FRONT_POT_2, logic->IsChild && logic->CanBreakPots()), + LOCATION(RC_LLR_FRONT_POT_3, logic->IsChild && logic->CanBreakPots()), + LOCATION(RC_LLR_FRONT_POT_4, logic->IsChild && logic->CanBreakPots()), + LOCATION(RC_LLR_RAIN_SHED_POT_1, logic->IsChild && logic->CanBreakPots()), + LOCATION(RC_LLR_RAIN_SHED_POT_2, logic->IsChild && logic->CanBreakPots()), + LOCATION(RC_LLR_RAIN_SHED_POT_3, logic->IsChild && logic->CanBreakPots()), + LOCATION(RC_LLR_NEAR_TREE_CRATE, logic->IsChild && logic->CanBreakCrates()), + LOCATION(RC_LLR_TREE, logic->IsChild && logic->CanBonkTrees()), LOCATION(RC_LLR_WONDER_BIG_FENCE, logic->IsAdult && logic->CanUse(RG_EPONAS_SONG) && (logic->HasItem(RG_CHILD_WALLET) || logic->Get(LOGIC_FREED_EPONA))), LOCATION(RC_LLR_WONDER_SMALL_FENCE, logic->IsAdult && logic->CanUse(RG_EPONAS_SONG) && (logic->HasItem(RG_CHILD_WALLET) || logic->Get(LOGIC_FREED_EPONA))), }, { |
