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-rw-r--r--soh/src/code/code_800E4FE0.c865
1 files changed, 865 insertions, 0 deletions
diff --git a/soh/src/code/code_800E4FE0.c b/soh/src/code/code_800E4FE0.c
new file mode 100644
index 000000000..c46ae7a07
--- /dev/null
+++ b/soh/src/code/code_800E4FE0.c
@@ -0,0 +1,865 @@
+#include "global.h"
+
+#define SAMPLES_TO_OVERPRODUCE 0x10
+#define EXTRA_BUFFERED_AI_SAMPLES_TARGET 0x80
+
+typedef enum {
+ CHAN_UPD_UNK_0, // 0
+ CHAN_UPD_VOL_SCALE, // 1
+ CHAN_UPD_VOL, // 2
+ CHAN_UPD_PAN_SIGNED, // 3
+ CHAN_UPD_FREQ_SCALE, // 4
+ CHAN_UPD_REVERB, // 5
+ CHAN_UPD_SCRIPT_IO, // 6
+ CHAN_UPD_PAN_UNSIGNED, // 7
+ CHAN_UPD_STOP_SOMETHING2, // 8
+ CHAN_UPD_MUTE_BEHAVE, // 9
+ CHAN_UPD_VIBE_X8, // 10
+ CHAN_UPD_VIBE_X32, // 11
+ CHAN_UPD_UNK_0F, // 12
+ CHAN_UPD_UNK_20, // 13
+ CHAN_UPD_STEREO // 14
+} ChannelUpdateType;
+
+void func_800E6300(SequenceChannel* channel, AudioCmd* arg1);
+void func_800E59AC(s32 playerIdx, s32 fadeTimer);
+void Audio_InitMesgQueues(void);
+AudioTask* func_800E5000(void);
+void Audio_ProcessCmds(u32);
+void func_800E6128(SequencePlayer* seqPlayer, AudioCmd* arg1);
+void func_800E5958(s32 playerIdx, s32 fadeTimer);
+s32 func_800E66C0(s32 arg0);
+
+// AudioMgr_Retrace
+AudioTask* func_800E4FE0(void) {
+ return func_800E5000();
+}
+
+extern u64 rspAspMainDataStart[];
+extern u64 rspAspMainDataEnd[];
+
+void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples) {
+ // OTRTODO: uintptr_t?
+ u32 sp4C;
+
+ gAudioContext.totalTaskCnt++;
+
+ AudioLoad_DecreaseSampleDmaTtls();
+ AudioLoad_ProcessLoads(gAudioContext.resetStatus);
+ AudioLoad_ProcessScriptLoads();
+
+ if (gAudioContext.resetStatus != 0) {
+ if (AudioHeap_ResetStep() == 0) {
+ if (gAudioContext.resetStatus == 0) {
+ osSendMesg(gAudioContext.audioResetQueueP, gAudioContext.audioResetSpecIdToLoad, OS_MESG_NOBLOCK);
+ }
+ }
+ }
+
+ int j = 0;
+ if (gAudioContext.resetStatus == 0) {
+ // msg = 0000RREE R = read pos, E = End Pos
+ while (osRecvMesg(gAudioContext.cmdProcQueueP, (OSMesg*)&sp4C, OS_MESG_NOBLOCK) != -1) {
+ Audio_ProcessCmds(sp4C);
+ j++;
+ }
+ if ((j == 0) && (gAudioContext.cmdQueueFinished)) {
+ Audio_ScheduleProcessCmds();
+ }
+ }
+ s32 writtenCmds;
+ AudioSynth_Update(gAudioContext.curAbiCmdBuf, &writtenCmds, samples, num_samples);
+ gAudioContext.audioRandom = (gAudioContext.audioRandom + gAudioContext.totalTaskCnt) * osGetCount();
+}
+
+AudioTask* func_800E5000(void) {
+ return NULL;
+
+ static s32 sMaxAbiCmdCnt = 0x80;
+ static AudioTask* sWaitingAudioTask = NULL;
+ u32 samplesRemainingInAi;
+ s32 abiCmdCnt;
+ s32 pad;
+ s32 j;
+ s32 sp5C;
+ s16* currAiBuffer;
+ OSTask_t* task;
+ s32 index;
+ u32 sp4C;
+ s32 sp48;
+ s32 i;
+
+ gAudioContext.totalTaskCnt++;
+ if (gAudioContext.totalTaskCnt % (gAudioContext.audioBufferParameters.specUnk4) != 0) {
+ if (D_801755D0 != NULL) {
+ D_801755D0();
+ }
+
+ if ((gAudioContext.totalTaskCnt % gAudioContext.audioBufferParameters.specUnk4) + 1 ==
+ gAudioContext.audioBufferParameters.specUnk4) {
+ return sWaitingAudioTask;
+ } else {
+ return NULL;
+ }
+ }
+
+ osSendMesg(gAudioContext.taskStartQueueP, gAudioContext.totalTaskCnt, OS_MESG_NOBLOCK);
+ gAudioContext.rspTaskIdx ^= 1;
+ gAudioContext.curAIBufIdx++;
+ gAudioContext.curAIBufIdx %= 3;
+ index = (gAudioContext.curAIBufIdx - 2 + 3) % 3;
+ samplesRemainingInAi = osAiGetLength() / 4;
+
+ if (gAudioContext.resetTimer < 16) {
+ if (gAudioContext.aiBufLengths[index] != 0) {
+ osAiSetNextBuffer(gAudioContext.aiBuffers[index], gAudioContext.aiBufLengths[index] * 4);
+ if (gAudioContext.aiBuffers[index]) {}
+ if (gAudioContext.aiBufLengths[index]) {}
+ }
+ }
+
+ if (D_801755D0 != NULL) {
+ D_801755D0();
+ }
+
+ sp5C = gAudioContext.curAudioFrameDmaCount;
+ for (i = 0; i < gAudioContext.curAudioFrameDmaCount; i++) {
+ if (osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK) == 0) {
+ sp5C--;
+ }
+ }
+
+ if (sp5C != 0) {
+ for (i = 0; i < sp5C; i++) {
+ osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_BLOCK);
+ }
+ }
+
+ sp48 = gAudioContext.currAudioFrameDmaQueue.validCount;
+ if (sp48 != 0) {
+ for (i = 0; i < sp48; i++) {
+ osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK);
+ }
+ }
+
+ gAudioContext.curAudioFrameDmaCount = 0;
+ AudioLoad_DecreaseSampleDmaTtls();
+ AudioLoad_ProcessLoads(gAudioContext.resetStatus);
+ AudioLoad_ProcessScriptLoads();
+
+ if (gAudioContext.resetStatus != 0) {
+ if (AudioHeap_ResetStep() == 0) {
+ if (gAudioContext.resetStatus == 0) {
+ osSendMesg(gAudioContext.audioResetQueueP, gAudioContext.audioResetSpecIdToLoad, OS_MESG_NOBLOCK);
+ }
+
+ sWaitingAudioTask = NULL;
+ return NULL;
+ }
+ }
+
+ if (gAudioContext.resetTimer > 16) {
+ return NULL;
+ }
+ if (gAudioContext.resetTimer != 0) {
+ gAudioContext.resetTimer++;
+ }
+
+ gAudioContext.currTask = &gAudioContext.rspTask[gAudioContext.rspTaskIdx];
+ gAudioContext.curAbiCmdBuf = gAudioContext.abiCmdBufs[gAudioContext.rspTaskIdx];
+
+ index = gAudioContext.curAIBufIdx;
+ currAiBuffer = gAudioContext.aiBuffers[index];
+
+ gAudioContext.aiBufLengths[index] =
+ (s16)((((gAudioContext.audioBufferParameters.samplesPerFrameTarget - samplesRemainingInAi) +
+ EXTRA_BUFFERED_AI_SAMPLES_TARGET) &
+ ~0xF) +
+ SAMPLES_TO_OVERPRODUCE);
+ if (gAudioContext.aiBufLengths[index] < gAudioContext.audioBufferParameters.minAiBufferLength) {
+ gAudioContext.aiBufLengths[index] = gAudioContext.audioBufferParameters.minAiBufferLength;
+ }
+
+ if (gAudioContext.aiBufLengths[index] > gAudioContext.audioBufferParameters.maxAiBufferLength) {
+ gAudioContext.aiBufLengths[index] = gAudioContext.audioBufferParameters.maxAiBufferLength;
+ }
+
+ j = 0;
+ if (gAudioContext.resetStatus == 0) {
+ // msg = 0000RREE R = read pos, E = End Pos
+ while (osRecvMesg(gAudioContext.cmdProcQueueP, (OSMesg*)&sp4C, OS_MESG_NOBLOCK) != -1) {
+ if (1) {}
+ if (1) {}
+ if (1) {}
+ Audio_ProcessCmds(sp4C);
+ j++;
+ }
+ if ((j == 0) && (gAudioContext.cmdQueueFinished)) {
+ Audio_ScheduleProcessCmds();
+ }
+ }
+
+ gAudioContext.curAbiCmdBuf =
+ AudioSynth_Update(gAudioContext.curAbiCmdBuf, &abiCmdCnt, currAiBuffer, gAudioContext.aiBufLengths[index]);
+ gAudioContext.audioRandom = (gAudioContext.audioRandom + gAudioContext.totalTaskCnt) * osGetCount();
+ gAudioContext.audioRandom =
+ gAudioContext.aiBuffers[index][gAudioContext.totalTaskCnt & 0xFF] + gAudioContext.audioRandom;
+ gWaveSamples[8] = (s16*)(((u8*)func_800E4FE0) + (gAudioContext.audioRandom & 0xFFF0));
+
+ index = gAudioContext.rspTaskIdx;
+ gAudioContext.currTask->taskQueue = NULL;
+ gAudioContext.currTask->unk_44 = NULL;
+
+ task = &gAudioContext.currTask->task.t;
+ task->type = M_AUDTASK;
+ task->flags = 0;
+ //task->ucode_boot = D_801120C0;
+ task->ucode_boot_size = 0x1000;
+ //task->ucode_data_size = ((rspAspMainDataEnd - rspAspMainDataStart) * sizeof(u64)) - 1;
+ //task->ucode = D_801120C0;
+ //task->ucode_data = rspAspMainDataStart;
+ task->ucode_size = 0x1000;
+ task->dram_stack = NULL;
+ task->dram_stack_size = 0;
+ task->output_buff = NULL;
+ task->output_buff_size = NULL;
+ if (1) {}
+ task->data_ptr = (u64*)gAudioContext.abiCmdBufs[index];
+ task->data_size = abiCmdCnt * sizeof(Acmd);
+ task->yield_data_ptr = NULL;
+ task->yield_data_size = 0;
+
+ if (sMaxAbiCmdCnt < abiCmdCnt) {
+ sMaxAbiCmdCnt = abiCmdCnt;
+ }
+
+ if (gAudioContext.audioBufferParameters.specUnk4 == 1) {
+ return gAudioContext.currTask;
+ } else {
+ sWaitingAudioTask = gAudioContext.currTask;
+ return NULL;
+ }
+}
+
+#define ACMD_SND_MDE ((u32)0xF0000000)
+#define ACMD_MUTE ((u32)0xF1000000)
+
+void func_800E5584(AudioCmd* cmd) {
+ s32 i;
+ s32 pad;
+ s32 pad2;
+ u32 temp_a1_5;
+ u32 temp_t7;
+
+ switch (cmd->op) {
+ case 0x81:
+ AudioLoad_SyncLoadSeqParts(cmd->arg1, cmd->arg2);
+ return;
+ case 0x82:
+ AudioLoad_SyncInitSeqPlayer(cmd->arg0, cmd->arg1, cmd->arg2);
+ func_800E59AC(cmd->arg0, cmd->data);
+ return;
+ case 0x85:
+ AudioLoad_SyncInitSeqPlayerSkipTicks(cmd->arg0, cmd->arg1, cmd->data);
+ return;
+ case 0x83:
+ if (gAudioContext.seqPlayers[cmd->arg0].enabled) {
+ if (cmd->asInt == 0) {
+ AudioSeq_SequencePlayerDisableAsFinished(&gAudioContext.seqPlayers[cmd->arg0]);
+ } else {
+ func_800E5958(cmd->arg0, cmd->asInt);
+ }
+ }
+ return;
+ case 0xF0:
+ gAudioContext.soundMode = cmd->asUInt;
+ return;
+ case 0xF1:
+ for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) {
+ SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[i];
+ seqPlayer->muted = 1;
+ seqPlayer->recalculateVolume = 1;
+ }
+ return;
+ case 0xF2:
+ if (cmd->asUInt == 1) {
+ for (i = 0; i < gAudioContext.numNotes; i++) {
+ Note* note = &gAudioContext.notes[i];
+ NoteSubEu* subEu = &note->noteSubEu;
+ if (subEu->bitField0.enabled && note->playbackState.unk_04 == 0) {
+ if (note->playbackState.parentLayer->channel->muteBehavior & 8) {
+ subEu->bitField0.finished = 1;
+ }
+ }
+ }
+ }
+
+ for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) {
+ SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[i];
+ seqPlayer->muted = 0;
+ seqPlayer->recalculateVolume = 1;
+ }
+
+ return;
+ case 0xF3:
+ AudioLoad_SyncLoadInstrument(cmd->arg0, cmd->arg1, cmd->arg2);
+ return;
+ case 0xF4:
+ AudioLoad_AsyncLoadSampleBank(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioContext.externalLoadQueue);
+ return;
+ case 0xF5:
+ AudioLoad_AsyncLoadFont(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioContext.externalLoadQueue);
+ return;
+ case 0xFC:
+ AudioLoad_AsyncLoadSeq(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioContext.externalLoadQueue);
+ return;
+ case 0xF6:
+ AudioLoad_DiscardSeqFonts(cmd->arg1);
+ return;
+ case 0x90:
+ gAudioContext.unk_5BDC[cmd->arg0] = cmd->asUShort;
+ return;
+ case 0xF9:
+ gAudioContext.resetStatus = 5;
+ gAudioContext.audioResetSpecIdToLoad = cmd->asUInt;
+ return;
+ case 0xFB:
+ D_801755D0 = (void (*)(void))cmd->asUInt;
+ return;
+ case 0xE0:
+ case 0xE1:
+ case 0xE2:
+ Audio_SetFontInstrument(cmd->op - 0xE0, cmd->arg0, cmd->arg1, cmd->data);
+ return;
+ case 0xFE:
+ temp_t7 = cmd->asUInt;
+ if (temp_t7 == 1) {
+ for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) {
+ SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[i];
+ if (seqPlayer->enabled) {
+ AudioSeq_SequencePlayerDisableAsFinished(seqPlayer);
+ }
+ }
+ }
+ func_800E66C0(temp_t7);
+ return;
+ case 0xE3:
+ AudioHeap_PopCache(cmd->asInt);
+ return;
+ default:
+ return;
+ }
+}
+
+// SetFadeOutTimer
+void func_800E5958(s32 playerIdx, s32 fadeTimer) {
+ SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[playerIdx];
+
+ if (fadeTimer == 0) {
+ fadeTimer = 1;
+ }
+
+ seqPlayer->fadeVelocity = -(seqPlayer->fadeVolume / fadeTimer);
+ seqPlayer->state = 2;
+ seqPlayer->fadeTimer = fadeTimer;
+}
+
+// SetFadeInTimer
+void func_800E59AC(s32 playerIdx, s32 fadeTimer) {
+ SequencePlayer* seqPlayer;
+ if (fadeTimer != 0) {
+ seqPlayer = &gAudioContext.seqPlayers[playerIdx];
+ seqPlayer->state = 1;
+ seqPlayer->fadeTimerUnkEu = fadeTimer;
+ seqPlayer->fadeTimer = fadeTimer;
+ seqPlayer->fadeVolume = 0.0f;
+ seqPlayer->fadeVelocity = 0.0f;
+ }
+}
+
+void Audio_InitMesgQueuesInternal(void) {
+ gAudioContext.cmdWrPos = 0;
+ gAudioContext.cmdRdPos = 0;
+ gAudioContext.cmdQueueFinished = 0;
+ gAudioContext.taskStartQueueP = &gAudioContext.taskStartQueue;
+ gAudioContext.cmdProcQueueP = &gAudioContext.cmdProcQueue;
+ gAudioContext.audioResetQueueP = &gAudioContext.audioResetQueue;
+ osCreateMesgQueue(gAudioContext.taskStartQueueP, gAudioContext.taskStartMsgs,
+ ARRAY_COUNT(gAudioContext.taskStartMsgs));
+ osCreateMesgQueue(gAudioContext.cmdProcQueueP, gAudioContext.cmdProcMsgs, ARRAY_COUNT(gAudioContext.cmdProcMsgs));
+ osCreateMesgQueue(gAudioContext.audioResetQueueP, gAudioContext.audioResetMesgs,
+ ARRAY_COUNT(gAudioContext.audioResetMesgs));
+}
+
+void Audio_QueueCmd(u32 opArgs, void** data) {
+ AudioCmd* cmd = &gAudioContext.cmdBuf[gAudioContext.cmdWrPos & 0xFF];
+
+ cmd->opArgs = opArgs;
+ cmd->data = *data;
+
+ gAudioContext.cmdWrPos++;
+
+ if (gAudioContext.cmdWrPos == gAudioContext.cmdRdPos) {
+ gAudioContext.cmdWrPos--;
+ }
+}
+
+void Audio_QueueCmdF32(u32 opArgs, f32 data) {
+ Audio_QueueCmd(opArgs, (void**)&data);
+}
+
+void Audio_QueueCmdS32(u32 opArgs, s32 data) {
+ Audio_QueueCmd(opArgs, (void**)&data);
+}
+
+void Audio_QueueCmdS8(u32 opArgs, s8 data) {
+ u32 uData = data << 0x18;
+
+ Audio_QueueCmd(opArgs, (void**)&uData);
+}
+
+void Audio_QueueCmdU16(u32 opArgs, u16 data) {
+ u32 uData = data << 0x10;
+
+ Audio_QueueCmd(opArgs, (void**)&uData);
+}
+
+s32 Audio_ScheduleProcessCmds(void) {
+ static s32 D_801304E8 = 0;
+ s32 ret;
+
+ if (D_801304E8 < (u8)((gAudioContext.cmdWrPos - gAudioContext.cmdRdPos) + 0x100)) {
+ D_801304E8 = (u8)((gAudioContext.cmdWrPos - gAudioContext.cmdRdPos) + 0x100);
+ }
+
+ ret =
+ osSendMesg(gAudioContext.cmdProcQueueP,
+ (void*)(((gAudioContext.cmdRdPos & 0xFF) << 8) | (gAudioContext.cmdWrPos & 0xFF)), OS_MESG_NOBLOCK);
+ if (ret != -1) {
+ gAudioContext.cmdRdPos = gAudioContext.cmdWrPos;
+ ret = 0;
+ } else {
+ return -1;
+ }
+
+ return ret;
+}
+
+void Audio_ResetCmdQueue(void) {
+ gAudioContext.cmdQueueFinished = 0;
+ gAudioContext.cmdRdPos = gAudioContext.cmdWrPos;
+}
+
+void Audio_ProcessCmd(AudioCmd* cmd) {
+ SequencePlayer* seqPlayer;
+ u16 phi_v0;
+ s32 i;
+
+ if ((cmd->op & 0xF0) == 0xF0) {
+ func_800E5584(cmd);
+ return;
+ }
+
+ if (cmd->arg0 < gAudioContext.audioBufferParameters.numSequencePlayers) {
+ seqPlayer = &gAudioContext.seqPlayers[cmd->arg0];
+ if (cmd->op & 0x80) {
+ func_800E5584(cmd);
+ return;
+ }
+ if (cmd->op & 0x40) {
+ func_800E6128(seqPlayer, cmd);
+ return;
+ }
+
+ if (cmd->arg1 < 0x10) {
+ func_800E6300(seqPlayer->channels[cmd->arg1], cmd);
+ return;
+ }
+ if (cmd->arg1 == 0xFF) {
+ phi_v0 = gAudioContext.unk_5BDC[cmd->arg0];
+ for (i = 0; i < 0x10; i++) {
+ if (phi_v0 & 1) {
+ func_800E6300(seqPlayer->channels[i], cmd);
+ }
+ phi_v0 = phi_v0 >> 1;
+ }
+ }
+ }
+}
+
+void Audio_ProcessCmds(u32 msg) {
+ static u8 curCmdRdPos = 0;
+ AudioCmd* cmd;
+ u8 endPos;
+
+ if (!gAudioContext.cmdQueueFinished) {
+ curCmdRdPos = msg >> 8;
+ }
+
+ while (true) {
+ endPos = msg & 0xFF;
+ if (curCmdRdPos == endPos) {
+ gAudioContext.cmdQueueFinished = 0;
+ return;
+ }
+
+ cmd = &gAudioContext.cmdBuf[curCmdRdPos++ & 0xFF];
+ if (cmd->op == 0xF8) {
+ gAudioContext.cmdQueueFinished = 1;
+ return;
+ }
+
+ Audio_ProcessCmd(cmd);
+ cmd->op = 0;
+ }
+}
+
+u32 func_800E5E20(u32* out) {
+ u32 sp1C;
+
+ if (osRecvMesg(&gAudioContext.externalLoadQueue, (OSMesg*)&sp1C, OS_MESG_NOBLOCK) == -1) {
+ *out = 0;
+ return 0;
+ }
+ *out = sp1C & 0xFFFFFF;
+ return sp1C >> 0x18;
+}
+
+u8* func_800E5E84(s32 arg0, u32* arg1) {
+ return AudioLoad_GetFontsForSequence(arg0, arg1);
+}
+
+void func_800E5EA4(s32 arg0, u32* arg1, u32* arg2) {
+ *arg1 = gAudioContext.soundFonts[arg0].sampleBankId1;
+ *arg2 = gAudioContext.soundFonts[arg0].sampleBankId2;
+}
+
+s32 func_800E5EDC(void) {
+ s32 pad;
+ s32 sp18;
+
+ if (osRecvMesg(gAudioContext.audioResetQueueP, (OSMesg*)&sp18, OS_MESG_NOBLOCK) == -1) {
+ return 0;
+ } else if (gAudioContext.audioResetSpecIdToLoad != sp18) {
+ return -1;
+ } else {
+ return 1;
+ }
+}
+
+void func_800E5F34(void) {
+ // macro?
+ // clang-format off
+ s32 chk = -1; s32 sp28; do {} while (osRecvMesg(gAudioContext.audioResetQueueP, (OSMesg*)&sp28, OS_MESG_NOBLOCK) != chk);
+ // clang-format on
+}
+
+s32 func_800E5F88(s32 resetPreloadID) {
+ s32 resetStatus;
+ OSMesg msg;
+ s32 pad;
+
+ func_800E5F34();
+ resetStatus = gAudioContext.resetStatus;
+ if (resetStatus != 0) {
+ Audio_ResetCmdQueue();
+ if (gAudioContext.audioResetSpecIdToLoad == resetPreloadID) {
+ return -2;
+ } else if (resetStatus > 2) {
+ gAudioContext.audioResetSpecIdToLoad = resetPreloadID;
+ return -3;
+ } else {
+ osRecvMesg(gAudioContext.audioResetQueueP, &msg, OS_MESG_BLOCK);
+ }
+ }
+
+ func_800E5F34();
+ Audio_QueueCmdS32(0xF9000000, resetPreloadID);
+
+ return Audio_ScheduleProcessCmds();
+}
+
+void Audio_PreNMIInternal(void) {
+ gAudioContext.resetTimer = 1;
+ if (gAudioContextInitalized) {
+ func_800E5F88(0);
+ gAudioContext.resetStatus = 0;
+ }
+}
+
+s8 func_800E6070(s32 playerIdx, s32 channelIdx, s32 scriptIdx) {
+ SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[playerIdx];
+ SequenceChannel* channel;
+ if (seqPlayer->enabled) {
+ channel = seqPlayer->channels[channelIdx];
+ return channel->soundScriptIO[scriptIdx];
+ } else {
+ return -1;
+ }
+}
+
+s8 func_800E60C4(s32 playerIdx, s32 arg1) {
+ return gAudioContext.seqPlayers[playerIdx].soundScriptIO[arg1];
+}
+
+void Audio_InitExternalPool(void* mem, size_t size) {
+ AudioHeap_AllocPoolInit(&gAudioContext.externalPool, mem, size);
+}
+
+void Audio_DestroyExternalPool(void) {
+ gAudioContext.externalPool.start = NULL;
+}
+
+void Audio_SetGameVolume(int player_id, f32 volume) {
+ gAudioContext.seqPlayers[player_id].gameVolume = volume;
+ gAudioContext.seqPlayers[player_id].recalculateVolume = true;
+}
+
+float Audio_GetGameVolume(int player_id) {
+ return gAudioContext.seqPlayers[player_id].gameVolume;
+}
+
+void func_800E6128(SequencePlayer* seqPlayer, AudioCmd* cmd) {
+ f32 fadeVolume;
+ switch (cmd->op) {
+ case 0x41:
+ if (seqPlayer->fadeVolumeScale != cmd->asFloat) {
+ seqPlayer->fadeVolumeScale = cmd->asFloat;
+ seqPlayer->recalculateVolume = 1;
+ }
+ return;
+ case 0x47:
+ seqPlayer->tempo = cmd->asInt * 0x30;
+ return;
+ case 0x49:
+ seqPlayer->unk_0C = cmd->asInt * 0x30;
+ return;
+ case 0x4E:
+ seqPlayer->unk_0C = cmd->asInt;
+ return;
+ case 0x48:
+ seqPlayer->transposition = cmd->asSbyte;
+ return;
+ case 0x46:
+ seqPlayer->soundScriptIO[cmd->arg2] = cmd->asSbyte;
+ return;
+ case 0x4A:
+ fadeVolume = (s32)cmd->arg1 / 127.0f;
+ goto block_11;
+ case 0x4B:
+ fadeVolume = ((s32)cmd->arg1 / 100.0f) * seqPlayer->fadeVolume;
+ block_11:
+ if (seqPlayer->state != 2) {
+ seqPlayer->volume = seqPlayer->fadeVolume;
+ if (cmd->asInt == 0) {
+ seqPlayer->fadeVolume = fadeVolume;
+ } else {
+ s32 tmp = cmd->asInt;
+ seqPlayer->state = 0;
+ seqPlayer->fadeTimer = tmp;
+ seqPlayer->fadeVelocity = (fadeVolume - seqPlayer->fadeVolume) / tmp;
+ }
+ }
+ return;
+ case 0x4C:
+ if (seqPlayer->state != 2) {
+ if (cmd->asInt == 0) {
+ seqPlayer->fadeVolume = seqPlayer->volume;
+ } else {
+ s32 tmp = cmd->asInt;
+ seqPlayer->state = 0;
+ seqPlayer->fadeTimer = tmp;
+ seqPlayer->fadeVelocity = (seqPlayer->volume - seqPlayer->fadeVolume) / tmp;
+ }
+ }
+ return;
+ case 0x4D:
+ seqPlayer->unk_34 = cmd->asFloat;
+ if (seqPlayer->unk_34 == 1.0f) {
+ seqPlayer->unk_0b1 = 0;
+ } else {
+ seqPlayer->unk_0b1 = 1;
+ }
+ }
+}
+
+void func_800E6300(SequenceChannel* channel, AudioCmd* cmd) {
+ switch (cmd->op) {
+ case CHAN_UPD_VOL_SCALE:
+ if (channel->volumeScale != cmd->asFloat) {
+ channel->volumeScale = cmd->asFloat;
+ channel->changes.s.volume = 1;
+ }
+ return;
+ case CHAN_UPD_VOL:
+ if (channel->volume != cmd->asFloat) {
+ channel->volume = cmd->asFloat;
+ channel->changes.s.volume = 1;
+ }
+ return;
+ case CHAN_UPD_PAN_SIGNED:
+ if (channel->newPan != cmd->asSbyte) {
+ channel->newPan = cmd->asSbyte;
+ channel->changes.s.pan = 1;
+ }
+ return;
+ case CHAN_UPD_PAN_UNSIGNED:
+ if (channel->newPan != cmd->asSbyte) {
+ channel->panChannelWeight = cmd->asSbyte;
+ channel->changes.s.pan = 1;
+ }
+ return;
+ case CHAN_UPD_FREQ_SCALE:
+ if (channel->freqScale != cmd->asFloat) {
+ channel->freqScale = cmd->asFloat;
+ channel->changes.s.freqScale = 1;
+ }
+ return;
+ case CHAN_UPD_REVERB:
+ if (channel->reverb != cmd->asSbyte) {
+ channel->reverb = cmd->asSbyte;
+ }
+ return;
+ case CHAN_UPD_SCRIPT_IO:
+ if (cmd->arg2 < 8) {
+ channel->soundScriptIO[cmd->arg2] = cmd->asSbyte;
+ }
+ return;
+ case CHAN_UPD_STOP_SOMETHING2:
+ channel->stopSomething2 = cmd->asSbyte;
+ return;
+ case CHAN_UPD_MUTE_BEHAVE:
+ channel->muteBehavior = cmd->asSbyte;
+ return;
+ case CHAN_UPD_VIBE_X8:
+ channel->vibratoExtentTarget = cmd->asUbyte * 8;
+ channel->vibratoExtentChangeDelay = 1;
+ return;
+ case CHAN_UPD_VIBE_X32:
+ channel->vibratoRateTarget = cmd->asUbyte * 32;
+ channel->vibratoRateChangeDelay = 1;
+ return;
+ case CHAN_UPD_UNK_0F:
+ channel->unk_0F = cmd->asUbyte;
+ return;
+ case CHAN_UPD_UNK_20:
+ channel->unk_20 = cmd->asUShort;
+ return;
+ case CHAN_UPD_STEREO:
+ channel->stereo.asByte = cmd->asUbyte;
+ return;
+ }
+}
+
+void func_800E64B0(s32 arg0, s32 arg1, s32 arg2) {
+ Audio_QueueCmdS32(((arg0 & 0xFF) << 0x10) | 0xFA000000 | ((arg1 & 0xFF) << 8) | (arg2 & 0xFF), 1);
+}
+
+void func_800E64F8(void) {
+ Audio_QueueCmdS32(0xFA000000, 0);
+}
+
+void func_800E651C(u32 arg0, s32 arg1) {
+ Audio_QueueCmdS32((arg1 & 0xFF) | 0xFD000000, arg0);
+}
+
+void Audio_WaitForAudioTask(void) {
+ osRecvMesg(gAudioContext.taskStartQueueP, NULL, OS_MESG_NOBLOCK);
+ osRecvMesg(gAudioContext.taskStartQueueP, NULL, OS_MESG_BLOCK);
+}
+
+s32 func_800E6590(s32 playerIdx, s32 arg1, s32 arg2) {
+ SequencePlayer* seqPlayer;
+ SequenceLayer* layer;
+ Note* note;
+ SoundFontSound* sound;
+ s32 loopEnd;
+ s32 samplePos;
+
+ seqPlayer = &gAudioContext.seqPlayers[playerIdx];
+ if (seqPlayer->enabled && seqPlayer->channels[arg1]->enabled) {
+ layer = seqPlayer->channels[arg1]->layers[arg2];
+ if (layer == NULL) {
+ return 0;
+ }
+
+ if (layer->enabled) {
+ if (layer->note == NULL) {
+ return 0;
+ }
+
+ if (!layer->bit3) {
+ return 0;
+ }
+
+ note = layer->note;
+ if (layer == note->playbackState.parentLayer) {
+ sound = note->noteSubEu.sound.soundFontSound;
+ if (sound == NULL) {
+ return 0;
+ }
+ loopEnd = sound->sample->loop->end;
+ samplePos = note->synthesisState.samplePosInt;
+ return loopEnd - samplePos;
+ }
+ return 0;
+ }
+ }
+ return 0;
+}
+
+s32 func_800E6680(void) {
+ return func_800E66C0(0);
+}
+
+void func_800E66A0(void) {
+ func_800E66C0(2);
+}
+
+s32 func_800E66C0(s32 arg0) {
+ s32 phi_v1;
+ NotePlaybackState* temp_a2;
+ NoteSubEu* temp_a3;
+ s32 i;
+ Note* note;
+ SoundFontSound* sound;
+
+ phi_v1 = 0;
+ for (i = 0; i < gAudioContext.numNotes; i++) {
+ note = &gAudioContext.notes[i];
+ temp_a2 = &note->playbackState;
+ if (note->noteSubEu.bitField0.enabled) {
+ temp_a3 = &note->noteSubEu;
+ if (temp_a2->adsr.action.s.state != 0) {
+ if (arg0 >= 2) {
+ sound = temp_a3->sound.soundFontSound;
+ if (sound == NULL || temp_a3->bitField1.isSyntheticWave) {
+ continue;
+ }
+ if (sound->sample->medium == MEDIUM_RAM) {
+ continue;
+ }
+ }
+
+ phi_v1++;
+ if ((arg0 & 1) == 1) {
+ temp_a2->adsr.fadeOutVel = gAudioContext.audioBufferParameters.updatesPerFrameInv;
+ temp_a2->adsr.action.s.release = 1;
+ }
+ }
+ }
+ }
+ return phi_v1;
+}
+
+u32 Audio_NextRandom(void) {
+ static u32 audRand = 0x12345678;
+
+ audRand = ((osGetCount() + 0x1234567) * (audRand + gAudioContext.totalTaskCnt));
+ audRand += gAudioContext.audioRandom;
+ return audRand;
+}
+
+void Audio_InitMesgQueues(void) {
+ Audio_InitMesgQueuesInternal();
+}