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Diffstat (limited to 'soh/src/code/code_800EC960.c')
-rw-r--r--soh/src/code/code_800EC960.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/soh/src/code/code_800EC960.c b/soh/src/code/code_800EC960.c
index 39d45785c..ac6cb0d36 100644
--- a/soh/src/code/code_800EC960.c
+++ b/soh/src/code/code_800EC960.c
@@ -1261,7 +1261,7 @@ s32 sAudioUpdateTaskEnd;
void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
void Audio_StepFreqLerp(FreqLerp* lerp);
-void func_800F56A8(void);
+void Audio_UpdateSceneSequenceResumePoint(void);
void Audio_PlayNatureAmbienceSequence(u8 natureAmbienceId);
s32 Audio_SetGanonDistVol(u8 targetVol);
void Audio_PlayFanfare_Rando(GetItemEntry getItem);
@@ -3081,7 +3081,7 @@ void AudioDebug_ProcessInput_SndCont(void) {
&gSfxDefaultReverb);
break;
case 4:
- func_800F6700(sAudioSndContWork[sAudioSndContSel]);
+ Audio_SetSoundOutputMode(sAudioSndContWork[sAudioSndContSel]);
break;
case 5:
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[sAudioSndContSel]);
@@ -3123,7 +3123,7 @@ void AudioDebug_ProcessInput_SndCont(void) {
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
if (sAudioSndContSel == 0) {
- func_800F595C(sAudioSndContWork[sAudioSndContSel]);
+ Audio_PlaySequenceInCutscene(sAudioSndContWork[sAudioSndContSel]);
}
}
@@ -3607,7 +3607,7 @@ void AudioDebug_ProcessInput(void) {
}
void func_800F4A70(void);
-void func_800F5CF8(void);
+void Audio_UpdateFanfare(void);
void func_800F3054(void) {
if (func_800FAD34() == 0) {
@@ -3617,8 +3617,8 @@ void func_800F3054(void) {
Audio_StepFreqLerp(&sRiverFreqScaleLerp);
Audio_StepFreqLerp(&sWaterfallFreqScaleLerp);
func_800F4A70();
- func_800F56A8();
- func_800F5CF8();
+ Audio_UpdateSceneSequenceResumePoint();
+ Audio_UpdateFanfare();
if (gAudioSpecId == 7) {
Audio_ClearSariaBgm();
}
@@ -4475,7 +4475,7 @@ void Audio_PlaySariaBgm(Vec3f* pos, u16 seqId, u16 distMax) {
dist = sqrtf(SQ(pos->z) + SQ(pos->x));
if (sSariaBgmPtr == NULL) {
sSariaBgmPtr = pos;
- func_800F5E18(SEQ_PLAYER_BGM_SUB, seqId, 0, 7, 2);
+ Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_SUB, seqId, 0, 7, 2);
} else {
prevDist = sqrtf(SQ(sSariaBgmPtr->z) + SQ(sSariaBgmPtr->x));
if (dist < prevDist) {
@@ -4511,12 +4511,12 @@ void Audio_ClearSariaBgm2(void) {
sSariaBgmPtr = NULL;
}
-void func_800F5510(u16 seqId) {
- func_800F5550(seqId);
- func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, 0, 0, 1);
+void Audio_PlayMorningSceneSequence(u16 seqId) {
+ Audio_PlaySceneSequence(seqId);
+ Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, seqId, 0, 0, 1);
}
-void func_800F5550(u16 seqId) {
+void Audio_PlaySceneSequence(u16 seqId) {
u8 sp27 = 0;
u16 nv;
@@ -4532,12 +4532,12 @@ void func_800F5550(u16 seqId) {
sp27 = 0x1E;
}
- func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, sp27, 7, D_8013062C);
+ Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, seqId, sp27, 7, D_8013062C);
D_8013062C = 0;
} else {
nv = (Audio_GetSeqFlags((seqId & 0xFF) & 0xFF) & 0x40) ? 1 : 0xFF;
- func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, 0, 7, nv);
+ Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, seqId, 0, 7, nv);
if (!(Audio_GetSeqFlags(seqId) & 0x20)) {
D_8013062C = 0xC0;
}
@@ -4546,7 +4546,7 @@ void func_800F5550(u16 seqId) {
}
}
-void func_800F56A8(void) {
+void Audio_UpdateSceneSequenceResumePoint(void) {
u16 temp_v0;
u8 bvar;
@@ -4561,13 +4561,13 @@ void func_800F56A8(void) {
}
}
-void func_800F5718(void) {
+void Audio_PlayWindmillBgm(void) {
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_WINDMILL) {
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_WINDMILL);
}
}
-void func_800F574C(f32 arg0, u8 arg2) {
+void Audio_SetMainBgmTempoFreqAfterFanfare(f32 arg0, u8 arg2) {
if (arg0 == 1.0f) {
Audio_SeqCmdB40(SEQ_PLAYER_BGM_MAIN, arg2, 0);
} else {
@@ -4576,13 +4576,13 @@ void func_800F574C(f32 arg0, u8 arg2) {
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0xA0, arg2, arg0 * 100.0f);
}
-void func_800F5918(void) {
+void Audio_SetFastTempoForTimedMinigame(void) {
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_TIMED_MINI_GAME && func_800FA11C(0, 0xF0000000)) {
Audio_SeqCmdB(SEQ_PLAYER_BGM_MAIN, 5, 0, 0xD2);
}
}
-void func_800F595C(u16 arg0) {
+void Audio_PlaySequenceInCutscene(u16 arg0) {
u8 arg0b = arg0 & 0xFF;
if (Audio_GetSeqFlags(arg0b) & 2) {
@@ -4591,12 +4591,12 @@ void func_800F595C(u16 arg0) {
Audio_StartSeq(SEQ_PLAYER_FANFARE, 0, arg0);
} else {
- func_800F5E18(SEQ_PLAYER_BGM_MAIN, arg0, 0, 7, -1);
+ Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, arg0, 0, 7, -1);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
}
}
-void func_800F59E8(u16 arg0) {
+void Audio_StopSequenceInCutscene(u16 arg0) {
u8 arg0b = arg0 & 0xFF;
if (Audio_GetSeqFlags(arg0b) & 2) {
@@ -4608,7 +4608,7 @@ void func_800F59E8(u16 arg0) {
}
}
-s32 func_800F5A58(u8 arg0) {
+s32 Audio_IsSequencePlaying(u8 arg0) {
u8 phi_a1 = 0;
if (Audio_GetSeqFlags(arg0 & 0xFF) & 2) {
@@ -4727,7 +4727,7 @@ void Audio_PlayFanfare(u16 seqId) {
D_8016B9F6 = seqId;
}
-void func_800F5CF8(void) {
+void Audio_UpdateFanfare(void) {
u16 sp26;
u16 pad;
u16 sp22;
@@ -4759,7 +4759,7 @@ void func_800F5CF8(void) {
}
}
-void func_800F5E18(u8 playerIdx, u16 seqId, u8 fadeTimer, s8 arg3, s8 arg4) {
+void Audio_PlaySequenceWithSeqPlayerIO(u8 playerIdx, u16 seqId, u8 fadeTimer, s8 arg3, s8 arg4) {
Audio_SeqCmd7(playerIdx, arg3, arg4);
Audio_StartSeq(playerIdx, fadeTimer, seqId);
}
@@ -4863,7 +4863,7 @@ void Audio_SetBgmEnemyVolume(f32 dist) {
sAudioEnemyDist = dist;
}
-void func_800F6268(f32 dist, u16 arg1) {
+void Audio_UpdateMalonSinging(f32 dist, u16 arg1) {
s8 pad;
s8 phi_v1;
s16 temp_a0;
@@ -4893,7 +4893,7 @@ void func_800F6268(f32 dist, u16 arg1) {
} else if ((temp_a0 == NA_BGM_NATURE_AMBIENCE) && ((arg1 & 0xFF) == NA_BGM_LONLON)) {
temp_a0 = (s8)(func_800FA0B4(SEQ_PLAYER_BGM_SUB) & 0xFF);
if ((temp_a0 != (arg1 & 0xFF)) && (D_8016B9D8 < 10)) {
- func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0);
+ Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0);
Audio_SeqCmdA(SEQ_PLAYER_BGM_SUB, 0xFFFC);
D_8016B9D8 = 10;
}
@@ -4929,7 +4929,7 @@ void func_800F64E0(u8 arg0) {
}
}
-void func_800F6584(u8 arg0) {
+void Audio_ToggleMalonSinging(u8 arg0) {
u8 playerIdx;
u16 sp34;
@@ -4952,7 +4952,7 @@ void func_800F6584(u8 arg0) {
}
} else {
if (playerIdx == SEQ_PLAYER_BGM_SUB) {
- func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0);
+ Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0);
}
Audio_SeqCmd6(playerIdx, 1, 0, 0x7F);
Audio_SeqCmd6(playerIdx, 1, 1, 0x7F);
@@ -4972,7 +4972,7 @@ void Audio_SetCodeReverb(s8 reverb) {
}
}
-void func_800F6700(s8 arg0) {
+void Audio_SetSoundOutputMode(s8 arg0) {
s8 sp1F = 0;
switch (arg0) {
@@ -5076,7 +5076,7 @@ void func_800F6964(u16 arg0) {
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, (arg0 * 3) / 2);
}
-void func_800F6AB0(u16 arg0) {
+void Audio_StopBgmAndFanfare(u16 arg0) {
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, arg0);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, arg0);
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, arg0);