diff options
Diffstat (limited to 'soh/src/code/code_800EC960.c')
| -rw-r--r-- | soh/src/code/code_800EC960.c | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/soh/src/code/code_800EC960.c b/soh/src/code/code_800EC960.c index 39d45785c..ac6cb0d36 100644 --- a/soh/src/code/code_800EC960.c +++ b/soh/src/code/code_800EC960.c @@ -1261,7 +1261,7 @@ s32 sAudioUpdateTaskEnd; void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode); void Audio_StepFreqLerp(FreqLerp* lerp); -void func_800F56A8(void); +void Audio_UpdateSceneSequenceResumePoint(void); void Audio_PlayNatureAmbienceSequence(u8 natureAmbienceId); s32 Audio_SetGanonDistVol(u8 targetVol); void Audio_PlayFanfare_Rando(GetItemEntry getItem); @@ -3081,7 +3081,7 @@ void AudioDebug_ProcessInput_SndCont(void) { &gSfxDefaultReverb); break; case 4: - func_800F6700(sAudioSndContWork[sAudioSndContSel]); + Audio_SetSoundOutputMode(sAudioSndContWork[sAudioSndContSel]); break; case 5: Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[sAudioSndContSel]); @@ -3123,7 +3123,7 @@ void AudioDebug_ProcessInput_SndCont(void) { if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) { if (sAudioSndContSel == 0) { - func_800F595C(sAudioSndContWork[sAudioSndContSel]); + Audio_PlaySequenceInCutscene(sAudioSndContWork[sAudioSndContSel]); } } @@ -3607,7 +3607,7 @@ void AudioDebug_ProcessInput(void) { } void func_800F4A70(void); -void func_800F5CF8(void); +void Audio_UpdateFanfare(void); void func_800F3054(void) { if (func_800FAD34() == 0) { @@ -3617,8 +3617,8 @@ void func_800F3054(void) { Audio_StepFreqLerp(&sRiverFreqScaleLerp); Audio_StepFreqLerp(&sWaterfallFreqScaleLerp); func_800F4A70(); - func_800F56A8(); - func_800F5CF8(); + Audio_UpdateSceneSequenceResumePoint(); + Audio_UpdateFanfare(); if (gAudioSpecId == 7) { Audio_ClearSariaBgm(); } @@ -4475,7 +4475,7 @@ void Audio_PlaySariaBgm(Vec3f* pos, u16 seqId, u16 distMax) { dist = sqrtf(SQ(pos->z) + SQ(pos->x)); if (sSariaBgmPtr == NULL) { sSariaBgmPtr = pos; - func_800F5E18(SEQ_PLAYER_BGM_SUB, seqId, 0, 7, 2); + Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_SUB, seqId, 0, 7, 2); } else { prevDist = sqrtf(SQ(sSariaBgmPtr->z) + SQ(sSariaBgmPtr->x)); if (dist < prevDist) { @@ -4511,12 +4511,12 @@ void Audio_ClearSariaBgm2(void) { sSariaBgmPtr = NULL; } -void func_800F5510(u16 seqId) { - func_800F5550(seqId); - func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, 0, 0, 1); +void Audio_PlayMorningSceneSequence(u16 seqId) { + Audio_PlaySceneSequence(seqId); + Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, seqId, 0, 0, 1); } -void func_800F5550(u16 seqId) { +void Audio_PlaySceneSequence(u16 seqId) { u8 sp27 = 0; u16 nv; @@ -4532,12 +4532,12 @@ void func_800F5550(u16 seqId) { sp27 = 0x1E; } - func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, sp27, 7, D_8013062C); + Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, seqId, sp27, 7, D_8013062C); D_8013062C = 0; } else { nv = (Audio_GetSeqFlags((seqId & 0xFF) & 0xFF) & 0x40) ? 1 : 0xFF; - func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, 0, 7, nv); + Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, seqId, 0, 7, nv); if (!(Audio_GetSeqFlags(seqId) & 0x20)) { D_8013062C = 0xC0; } @@ -4546,7 +4546,7 @@ void func_800F5550(u16 seqId) { } } -void func_800F56A8(void) { +void Audio_UpdateSceneSequenceResumePoint(void) { u16 temp_v0; u8 bvar; @@ -4561,13 +4561,13 @@ void func_800F56A8(void) { } } -void func_800F5718(void) { +void Audio_PlayWindmillBgm(void) { if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_WINDMILL) { Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_WINDMILL); } } -void func_800F574C(f32 arg0, u8 arg2) { +void Audio_SetMainBgmTempoFreqAfterFanfare(f32 arg0, u8 arg2) { if (arg0 == 1.0f) { Audio_SeqCmdB40(SEQ_PLAYER_BGM_MAIN, arg2, 0); } else { @@ -4576,13 +4576,13 @@ void func_800F574C(f32 arg0, u8 arg2) { Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0xA0, arg2, arg0 * 100.0f); } -void func_800F5918(void) { +void Audio_SetFastTempoForTimedMinigame(void) { if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_TIMED_MINI_GAME && func_800FA11C(0, 0xF0000000)) { Audio_SeqCmdB(SEQ_PLAYER_BGM_MAIN, 5, 0, 0xD2); } } -void func_800F595C(u16 arg0) { +void Audio_PlaySequenceInCutscene(u16 arg0) { u8 arg0b = arg0 & 0xFF; if (Audio_GetSeqFlags(arg0b) & 2) { @@ -4591,12 +4591,12 @@ void func_800F595C(u16 arg0) { Audio_StartSeq(SEQ_PLAYER_FANFARE, 0, arg0); } else { - func_800F5E18(SEQ_PLAYER_BGM_MAIN, arg0, 0, 7, -1); + Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, arg0, 0, 7, -1); Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0); } } -void func_800F59E8(u16 arg0) { +void Audio_StopSequenceInCutscene(u16 arg0) { u8 arg0b = arg0 & 0xFF; if (Audio_GetSeqFlags(arg0b) & 2) { @@ -4608,7 +4608,7 @@ void func_800F59E8(u16 arg0) { } } -s32 func_800F5A58(u8 arg0) { +s32 Audio_IsSequencePlaying(u8 arg0) { u8 phi_a1 = 0; if (Audio_GetSeqFlags(arg0 & 0xFF) & 2) { @@ -4727,7 +4727,7 @@ void Audio_PlayFanfare(u16 seqId) { D_8016B9F6 = seqId; } -void func_800F5CF8(void) { +void Audio_UpdateFanfare(void) { u16 sp26; u16 pad; u16 sp22; @@ -4759,7 +4759,7 @@ void func_800F5CF8(void) { } } -void func_800F5E18(u8 playerIdx, u16 seqId, u8 fadeTimer, s8 arg3, s8 arg4) { +void Audio_PlaySequenceWithSeqPlayerIO(u8 playerIdx, u16 seqId, u8 fadeTimer, s8 arg3, s8 arg4) { Audio_SeqCmd7(playerIdx, arg3, arg4); Audio_StartSeq(playerIdx, fadeTimer, seqId); } @@ -4863,7 +4863,7 @@ void Audio_SetBgmEnemyVolume(f32 dist) { sAudioEnemyDist = dist; } -void func_800F6268(f32 dist, u16 arg1) { +void Audio_UpdateMalonSinging(f32 dist, u16 arg1) { s8 pad; s8 phi_v1; s16 temp_a0; @@ -4893,7 +4893,7 @@ void func_800F6268(f32 dist, u16 arg1) { } else if ((temp_a0 == NA_BGM_NATURE_AMBIENCE) && ((arg1 & 0xFF) == NA_BGM_LONLON)) { temp_a0 = (s8)(func_800FA0B4(SEQ_PLAYER_BGM_SUB) & 0xFF); if ((temp_a0 != (arg1 & 0xFF)) && (D_8016B9D8 < 10)) { - func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0); + Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0); Audio_SeqCmdA(SEQ_PLAYER_BGM_SUB, 0xFFFC); D_8016B9D8 = 10; } @@ -4929,7 +4929,7 @@ void func_800F64E0(u8 arg0) { } } -void func_800F6584(u8 arg0) { +void Audio_ToggleMalonSinging(u8 arg0) { u8 playerIdx; u16 sp34; @@ -4952,7 +4952,7 @@ void func_800F6584(u8 arg0) { } } else { if (playerIdx == SEQ_PLAYER_BGM_SUB) { - func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0); + Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0); } Audio_SeqCmd6(playerIdx, 1, 0, 0x7F); Audio_SeqCmd6(playerIdx, 1, 1, 0x7F); @@ -4972,7 +4972,7 @@ void Audio_SetCodeReverb(s8 reverb) { } } -void func_800F6700(s8 arg0) { +void Audio_SetSoundOutputMode(s8 arg0) { s8 sp1F = 0; switch (arg0) { @@ -5076,7 +5076,7 @@ void func_800F6964(u16 arg0) { Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, (arg0 * 3) / 2); } -void func_800F6AB0(u16 arg0) { +void Audio_StopBgmAndFanfare(u16 arg0) { Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, arg0); Audio_SeqCmd1(SEQ_PLAYER_FANFARE, arg0); Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, arg0); |
