diff options
Diffstat (limited to 'soh/src/code/z_eff_blure.c')
| -rw-r--r-- | soh/src/code/z_eff_blure.c | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/soh/src/code/z_eff_blure.c b/soh/src/code/z_eff_blure.c index f63f8a80c..28534cb6b 100644 --- a/soh/src/code/z_eff_blure.c +++ b/soh/src/code/z_eff_blure.c @@ -72,7 +72,7 @@ void EffectBlure_AddVertex(EffectBlure* this, Vec3f* p1, Vec3f* p2) { } } -// dumb doo doo command to change the type of an object's blur on the fly. Link's Swords with unique trail colors. +// SoH: dumb doo doo command to change the type of a weapon's blur on the fly. Link's Swords with unique trail colors. void EffectBlure_ChangeType(EffectBlure* this, int type) { this->trailType = type; } @@ -434,9 +434,9 @@ void EffectBlure_GetComputedValues(EffectBlure* this, s32 index, f32 ratio, Vec3 switch (this->calcMode) { case 1: - vec1->x = func_80027E34(elem->p1.x, elem->p2.x, ratio); - vec1->y = func_80027E34(elem->p1.y, elem->p2.y, ratio); - vec1->z = func_80027E34(elem->p1.z, elem->p2.z, ratio); + vec1->x = EffectSs_LerpS16(elem->p1.x, elem->p2.x, ratio); + vec1->y = EffectSs_LerpS16(elem->p1.y, elem->p2.y, ratio); + vec1->z = EffectSs_LerpS16(elem->p1.z, elem->p2.z, ratio); vec2->x = elem->p2.x; vec2->y = elem->p2.y; vec2->z = elem->p2.z; @@ -446,19 +446,19 @@ void EffectBlure_GetComputedValues(EffectBlure* this, s32 index, f32 ratio, Vec3 vec1->x = elem->p1.x; vec1->y = elem->p1.y; vec1->z = elem->p1.z; - vec2->x = func_80027E34(elem->p2.x, elem->p1.x, ratio); - vec2->y = func_80027E34(elem->p2.y, elem->p1.y, ratio); - vec2->z = func_80027E34(elem->p2.z, elem->p1.z, ratio); + vec2->x = EffectSs_LerpS16(elem->p2.x, elem->p1.x, ratio); + vec2->y = EffectSs_LerpS16(elem->p2.y, elem->p1.y, ratio); + vec2->z = EffectSs_LerpS16(elem->p2.z, elem->p1.z, ratio); break; case 3: ratio *= 0.5f; - vec1->x = func_80027E34(elem->p1.x, elem->p2.x, ratio); - vec1->y = func_80027E34(elem->p1.y, elem->p2.y, ratio); - vec1->z = func_80027E34(elem->p1.z, elem->p2.z, ratio); - vec2->x = func_80027E34(elem->p2.x, elem->p1.x, ratio); - vec2->y = func_80027E34(elem->p2.y, elem->p1.y, ratio); - vec2->z = func_80027E34(elem->p2.z, elem->p1.z, ratio); + vec1->x = EffectSs_LerpS16(elem->p1.x, elem->p2.x, ratio); + vec1->y = EffectSs_LerpS16(elem->p1.y, elem->p2.y, ratio); + vec1->z = EffectSs_LerpS16(elem->p1.z, elem->p2.z, ratio); + vec2->x = EffectSs_LerpS16(elem->p2.x, elem->p1.x, ratio); + vec2->y = EffectSs_LerpS16(elem->p2.y, elem->p1.y, ratio); + vec2->z = EffectSs_LerpS16(elem->p2.z, elem->p1.z, ratio); ratio *= 2.0f; break; @@ -494,14 +494,14 @@ void EffectBlure_GetComputedValues(EffectBlure* this, s32 index, f32 ratio, Vec3 color1->r = color1->g = color1->b = color1->a = 255; color2->r = color2->g = color2->b = color2->a = 255; } else { - color1->r = func_80027E84(this->p1StartColor.r, this->p1EndColor.r, ratio); - color1->g = func_80027E84(this->p1StartColor.g, this->p1EndColor.g, ratio); - color1->b = func_80027E84(this->p1StartColor.b, this->p1EndColor.b, ratio); - color1->a = func_80027E84(this->p1StartColor.a, this->p1EndColor.a, ratio); - color2->r = func_80027E84(this->p2StartColor.r, this->p2EndColor.r, ratio); - color2->g = func_80027E84(this->p2StartColor.g, this->p2EndColor.g, ratio); - color2->b = func_80027E84(this->p2StartColor.b, this->p2EndColor.b, ratio); - color2->a = func_80027E84(this->p2StartColor.a, this->p2EndColor.a, ratio); + color1->r = EffectSs_LerpU8(this->p1StartColor.r, this->p1EndColor.r, ratio); + color1->g = EffectSs_LerpU8(this->p1StartColor.g, this->p1EndColor.g, ratio); + color1->b = EffectSs_LerpU8(this->p1StartColor.b, this->p1EndColor.b, ratio); + color1->a = EffectSs_LerpU8(this->p1StartColor.a, this->p1EndColor.a, ratio); + color2->r = EffectSs_LerpU8(this->p2StartColor.r, this->p2EndColor.r, ratio); + color2->g = EffectSs_LerpU8(this->p2StartColor.g, this->p2EndColor.g, ratio); + color2->b = EffectSs_LerpU8(this->p2StartColor.b, this->p2EndColor.b, ratio); + color2->a = EffectSs_LerpU8(this->p2StartColor.a, this->p2EndColor.a, ratio); } } @@ -752,18 +752,18 @@ void EffectBlure_DrawElemHermiteInterpolation(EffectBlure* this, EffectBlureElem vtx[j1].v.ob[0] = Math_FNearbyIntF(sp158.x); vtx[j1].v.ob[1] = Math_FNearbyIntF(sp158.y); vtx[j1].v.ob[2] = Math_FNearbyIntF(sp158.z); - vtx[j1].v.cn[0] = func_80027E84(sp1A4.r, sp19C.r, temp_f28); - vtx[j1].v.cn[1] = func_80027E84(sp1A4.g, sp19C.g, temp_f28); - vtx[j1].v.cn[2] = func_80027E84(sp1A4.b, sp19C.b, temp_f28); - vtx[j1].v.cn[3] = func_80027E84(sp1A4.a, sp19C.a, temp_f28); + vtx[j1].v.cn[0] = EffectSs_LerpU8(sp1A4.r, sp19C.r, temp_f28); + vtx[j1].v.cn[1] = EffectSs_LerpU8(sp1A4.g, sp19C.g, temp_f28); + vtx[j1].v.cn[2] = EffectSs_LerpU8(sp1A4.b, sp19C.b, temp_f28); + vtx[j1].v.cn[3] = EffectSs_LerpU8(sp1A4.a, sp19C.a, temp_f28); vtx[j2].v.ob[0] = Math_FNearbyIntF(sp14C.x); vtx[j2].v.ob[1] = Math_FNearbyIntF(sp14C.y); vtx[j2].v.ob[2] = Math_FNearbyIntF(sp14C.z); - vtx[j2].v.cn[0] = func_80027E84(sp1A0.r, sp198.r, temp_f28); - vtx[j2].v.cn[1] = func_80027E84(sp1A0.g, sp198.g, temp_f28); - vtx[j2].v.cn[2] = func_80027E84(sp1A0.b, sp198.b, temp_f28); - vtx[j2].v.cn[3] = func_80027E84(sp1A0.a, sp198.a, temp_f28); + vtx[j2].v.cn[0] = EffectSs_LerpU8(sp1A0.r, sp198.r, temp_f28); + vtx[j2].v.cn[1] = EffectSs_LerpU8(sp1A0.g, sp198.g, temp_f28); + vtx[j2].v.cn[2] = EffectSs_LerpU8(sp1A0.b, sp198.b, temp_f28); + vtx[j2].v.cn[3] = EffectSs_LerpU8(sp1A0.a, sp198.a, temp_f28); } gSPVertex(POLY_XLU_DISP++, vtx, 16, 0); @@ -1097,9 +1097,9 @@ void EffectBlure_Draw(void* thisx, GraphicsContext* gfxCtx) { switch (this->calcMode) { case 1: - vtx[j].v.ob[0] = func_80027E34(elem->p1.x, elem->p2.x, ratio); - vtx[j].v.ob[1] = func_80027E34(elem->p1.y, elem->p2.y, ratio); - vtx[j].v.ob[2] = func_80027E34(elem->p1.z, elem->p2.z, ratio); + vtx[j].v.ob[0] = EffectSs_LerpS16(elem->p1.x, elem->p2.x, ratio); + vtx[j].v.ob[1] = EffectSs_LerpS16(elem->p1.y, elem->p2.y, ratio); + vtx[j].v.ob[2] = EffectSs_LerpS16(elem->p1.z, elem->p2.z, ratio); vtx[j + 1].v.ob[0] = elem->p2.x; vtx[j + 1].v.ob[1] = elem->p2.y; vtx[j + 1].v.ob[2] = elem->p2.z; @@ -1108,18 +1108,18 @@ void EffectBlure_Draw(void* thisx, GraphicsContext* gfxCtx) { vtx[j].v.ob[0] = elem->p1.x; vtx[j].v.ob[1] = elem->p1.y; vtx[j].v.ob[2] = elem->p1.z; - vtx[j + 1].v.ob[0] = func_80027E34(elem->p2.x, elem->p1.x, ratio); - vtx[j + 1].v.ob[1] = func_80027E34(elem->p2.y, elem->p1.y, ratio); - vtx[j + 1].v.ob[2] = func_80027E34(elem->p2.z, elem->p1.z, ratio); + vtx[j + 1].v.ob[0] = EffectSs_LerpS16(elem->p2.x, elem->p1.x, ratio); + vtx[j + 1].v.ob[1] = EffectSs_LerpS16(elem->p2.y, elem->p1.y, ratio); + vtx[j + 1].v.ob[2] = EffectSs_LerpS16(elem->p2.z, elem->p1.z, ratio); break; case 3: ratio = ratio * 0.5f; - vtx[j].v.ob[0] = func_80027E34(elem->p1.x, elem->p2.x, ratio); - vtx[j].v.ob[1] = func_80027E34(elem->p1.y, elem->p2.y, ratio); - vtx[j].v.ob[2] = func_80027E34(elem->p1.z, elem->p2.z, ratio); - vtx[j + 1].v.ob[0] = func_80027E34(elem->p2.x, elem->p1.x, ratio); - vtx[j + 1].v.ob[1] = func_80027E34(elem->p2.y, elem->p1.y, ratio); - vtx[j + 1].v.ob[2] = func_80027E34(elem->p2.z, elem->p1.z, ratio); + vtx[j].v.ob[0] = EffectSs_LerpS16(elem->p1.x, elem->p2.x, ratio); + vtx[j].v.ob[1] = EffectSs_LerpS16(elem->p1.y, elem->p2.y, ratio); + vtx[j].v.ob[2] = EffectSs_LerpS16(elem->p1.z, elem->p2.z, ratio); + vtx[j + 1].v.ob[0] = EffectSs_LerpS16(elem->p2.x, elem->p1.x, ratio); + vtx[j + 1].v.ob[1] = EffectSs_LerpS16(elem->p2.y, elem->p1.y, ratio); + vtx[j + 1].v.ob[2] = EffectSs_LerpS16(elem->p2.z, elem->p1.z, ratio); ratio = ratio + ratio; break; case 0: @@ -1136,19 +1136,19 @@ void EffectBlure_Draw(void* thisx, GraphicsContext* gfxCtx) { vtx[j].v.flag = 0; vtx[j].v.tc[0] = 0; vtx[j].v.tc[1] = 0; - vtx[j].v.cn[0] = func_80027E84(this->p1StartColor.r, this->p1EndColor.r, ratio); - vtx[j].v.cn[1] = func_80027E84(this->p1StartColor.g, this->p1EndColor.g, ratio); - vtx[j].v.cn[2] = func_80027E84(this->p1StartColor.b, this->p1EndColor.b, ratio); - vtx[j].v.cn[3] = func_80027E84(this->p1StartColor.a, this->p1EndColor.a, ratio); + vtx[j].v.cn[0] = EffectSs_LerpU8(this->p1StartColor.r, this->p1EndColor.r, ratio); + vtx[j].v.cn[1] = EffectSs_LerpU8(this->p1StartColor.g, this->p1EndColor.g, ratio); + vtx[j].v.cn[2] = EffectSs_LerpU8(this->p1StartColor.b, this->p1EndColor.b, ratio); + vtx[j].v.cn[3] = EffectSs_LerpU8(this->p1StartColor.a, this->p1EndColor.a, ratio); j++; vtx[j].v.flag = 0; vtx[j].v.tc[0] = 0; vtx[j].v.tc[1] = 0; - vtx[j].v.cn[0] = func_80027E84(this->p2StartColor.r, this->p2EndColor.r, ratio); - vtx[j].v.cn[1] = func_80027E84(this->p2StartColor.g, this->p2EndColor.g, ratio); - vtx[j].v.cn[2] = func_80027E84(this->p2StartColor.b, this->p2EndColor.b, ratio); - vtx[j].v.cn[3] = func_80027E84(this->p2StartColor.a, this->p2EndColor.a, ratio); + vtx[j].v.cn[0] = EffectSs_LerpU8(this->p2StartColor.r, this->p2EndColor.r, ratio); + vtx[j].v.cn[1] = EffectSs_LerpU8(this->p2StartColor.g, this->p2EndColor.g, ratio); + vtx[j].v.cn[2] = EffectSs_LerpU8(this->p2StartColor.b, this->p2EndColor.b, ratio); + vtx[j].v.cn[3] = EffectSs_LerpU8(this->p2StartColor.a, this->p2EndColor.a, ratio); j++; } } |
