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-rw-r--r--soh/src/code/z_en_item00.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/z_en_item00.c b/soh/src/code/z_en_item00.c
index b2da1c40d..237745a01 100644
--- a/soh/src/code/z_en_item00.c
+++ b/soh/src/code/z_en_item00.c
@@ -823,7 +823,7 @@ void EnItem00_Update(Actor* thisx, PlayState* play) {
if (sp3A || D_80157D94[0]) {
Actor_UpdateBgCheckInfo(play, &this->actor, 10.0f, 15.0f, 15.0f, 0x1D);
- if (this->actor.floorHeight <= -10000.0f) {
+ if (GameInteractor_Should(VB_ITEM00_KILL, this->actor.floorHeight <= -10000.0f, this)) {
Actor_Kill(&this->actor);
return;
}