diff options
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_en_item00.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/soh/src/code/z_en_item00.c b/soh/src/code/z_en_item00.c index 8d59e3111..b8bf964fe 100644 --- a/soh/src/code/z_en_item00.c +++ b/soh/src/code/z_en_item00.c @@ -350,7 +350,6 @@ void EnItem00_Init(Actor* thisx, PlayState* play) { f32 yOffset = 980.0f; f32 shadowScale = 6.0f; s32 getItemId = GI_NONE; - this->randoGiEntry = (GetItemEntry)GET_ITEM_NONE; this->randoCheck = (RandomizerCheck)RC_UNKNOWN_CHECK; this->itemEntry = (GetItemEntry)GET_ITEM_NONE; s16 spawnParam8000 = this->actor.params & 0x8000; @@ -493,13 +492,6 @@ void EnItem00_Init(Actor* thisx, PlayState* play) { this->actor.shape.shadowAlpha = 180; this->actor.focus.pos = this->actor.world.pos; this->getItemId = GI_NONE; - this->randoCheck = Randomizer_GetCheckFromActor(this->actor.id, play->sceneNum, this->ogParams); - this->randoInf = RAND_INF_MAX; - - if (IS_RANDO && this->randoCheck != RC_UNKNOWN_CHECK) { - this->randoGiEntry = Randomizer_GetItemFromKnownCheck(this->randoCheck, getItemId); - this->randoGiEntry.getItemFrom = ITEM_FROM_FREESTANDING; - } if (!spawnParam8000) { EnItem00_SetupAction(this, func_8001DFC8); |
