diff options
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/z_en_item00.c | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/soh/src/code/z_en_item00.c b/soh/src/code/z_en_item00.c index e8e29a19d..b2da1c40d 100644 --- a/soh/src/code/z_en_item00.c +++ b/soh/src/code/z_en_item00.c @@ -3,7 +3,6 @@ #include "objects/gameplay_keep/gameplay_keep.h" #include "overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.h" #include "textures/icon_item_static/icon_item_static.h" -#include "soh/Enhancements/game-interactor/GameInteractor.h" #include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h" #include "soh/OTRGlobals.h" @@ -781,11 +780,8 @@ void EnItem00_Update(Actor* thisx, PlayState* play) { } } - if (this->unk_15A > 0) { + if (GameInteractor_Should(VB_ITEM00_TIMER_TICK, this->unk_15A > 0, this)) { this->unk_15A--; - if (CVarGetInteger(CVAR_CHEAT("DropsDontDie"), 0) && (this->unk_154 <= 0)) { - this->unk_15A++; - } } if ((this->unk_15A > 0) && (this->unk_15A < 41) && (this->unk_154 <= 0)) { |
