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-rw-r--r--soh/src/code/z_bgcheck.c10
1 files changed, 0 insertions, 10 deletions
diff --git a/soh/src/code/z_bgcheck.c b/soh/src/code/z_bgcheck.c
index f0ad28568..e98e66e44 100644
--- a/soh/src/code/z_bgcheck.c
+++ b/soh/src/code/z_bgcheck.c
@@ -399,16 +399,6 @@ s32 CollisionPoly_LineVsPoly(CollisionPoly* poly, Vec3s* vtxList, Vec3f* posA, V
(poly->normal.x * posB->x + poly->normal.y * posB->y + poly->normal.z * posB->z) * COLPOLY_NORMAL_FRAC +
plane.originDist;
-#if defined(__SWITCH__) || defined(__WIIU__)
- // on some platforms this ends up as very small numbers due to rounding issues
- if (IS_ZERO(planeDistA)) {
- planeDistA = 0.0f;
- }
- if (IS_ZERO(planeDistB)) {
- planeDistB = 0.0f;
- }
-#endif
-
planeDistDelta = planeDistA - planeDistB;
if ((planeDistA >= 0.0f && planeDistB >= 0.0f) || (planeDistA < 0.0f && planeDistB < 0.0f) ||
(chkOneFace && planeDistA < 0.0f && planeDistB > 0.0f) || IS_ZERO(planeDistDelta)) {