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Author
8 days
Revise website and Discord information in README
Caladius-patch-1
Caladius
9 days
Fix save editor v2 (#7170)
Philip Dubé
9 days
Don't apply inverted X axis aiming to first person movement (#7163)
Philip Dubé
9 days
Fix megadives with jump clamping (#7164)
Pepper0ni
9 days
Add Skip Warp Cutscene option to All/None cutscene skip buttons (#7160)
Philip Dubé
9 days
Reduce big octo cutscene skip (#7158)
Philip Dubé
9 days
water temple: quadruple water level change when skipping cutscene (#7162)
Philip Dubé
9 days
Jabu fish cutscene skip: immediately transition (#7159)
Philip Dubé
9 days
Leave Start Randomizer disabled after generation fails (#7157)
Philip Dubé
10 days
render stick/nut bag for upgrades past first (#7156)
Philip Dubé
11 days
Ice Trap Name Setting (#6588)
Pepe20129
11 days
Fix flare dancer crash (#7122)
Pepe20129
11 days
Reopen the OPUS decoder when a note moves to another sample (#7137)
David Racine
12 days
prefer spdlog over luslog in C++ code (#7149)
Philip Dubé
12 days
Fix missing entries in RC to randinf and new identity pattern to make future...
Pepper0ni
12 days
revise randomizerEnumStrings, include fmt compatibility (#7148)
Philip Dubé
12 days
Fix various trick issues (#7145)
Pepper0ni
14 days
Logical bunny hood (#7032)
Philip Dubé
2026-09-01
Fix seed generation crash (#7140)
Philip Dubé
2026-08-31
Fix compat issues loading pre-9.1 saves on 9.2+ (#7132)
Philip Dubé
2026-08-31
Lang Improvements (#7130)
Pepe20129
2026-08-31
Remove completed mask quest option, add all masks to starting items menu (#7104)
Philip Dubé
2026-08-31
Avoid randomizer generation races with file select (#7136)
Philip Dubé
2026-08-31
[Enhancement] Hide quests in File Select (#7093)
Jordan Longstaff
2026-08-30
Bombchu logic fix: don't allow bombchus in single bag without bag, eg arms de...
Philip Dubé
2026-08-30
Move Tracker namespace to its own file (#7135)
Philip Dubé
2026-08-30
Honour the loop end when reading streamed music (#7129)
David Racine
2026-08-30
Fix King Zora talkstate not updating (#7125)
djevangelia
2026-08-30
Fix crash when dying during remote bombchu (#7108)
Philip Dubé
2026-08-30
Fix check tracker chest game key logic (#7133)
Philip Dubé
2026-08-29
Cleanup mExcludeLocationsOptionsArea (#7131)
Philip Dubé
2026-08-29
Fix loop condition in WriteExcludedLocations function (#7127)
HighTierHumann
2026-08-29
Bump libultraship for the WASAPI shutdown hang (#7128)
David Racine
2026-08-27
Bugfix for AlwaysOnFixes.cpp as well as a fallback to prevent crashes when at...
HighTierHumann
2026-08-26
Fixed carpenter guard hylian jabbernut requirement (#7121)
TOFenrir
2026-08-25
Prevent double give by treasure chest game shopkeeper (#7118)
Chris
2026-08-25
Gamepad Mapper (#7116)
Malkierian
2026-08-25
fix logic bugs with Bombchus (#7117)
Pepper0ni
2026-08-25
Side room pot 5 and 6 logic fix (#7107)
Matthew-Whisenant
2026-08-25
clean up includes (#7114)
Philip Dubé
2026-08-23
Remove unused field `progressive` from Item (#7113)
Philip Dubé
2026-08-23
Clear fire timer when blue warp skip bypasses chamber of sage (#7112)
Philip Dubé
2026-08-23
MQ DC: standing in corner slingshot can hit through eye through boulder (#7109)
Philip Dubé
2026-08-23
Restore the realId assignment in AudioLoad_AsyncLoadInner (#7105)
David Racine
2026-08-22
Fix item tracker fishing pole & roc's feather (#7103)
Philip Dubé
2026-08-22
Enemy rando, make Keese not fall if not dead + fall downscale (#7101)
djevangelia
2026-08-22
Disable2DBackgrounds Fixes (#7102)
Jameriquiah
2026-08-22
Drop the seqLoadStatus bounds checks made redundant by #6932 (#7100)
David Racine
2026-08-20
Resolve the Fast3dGui cast once per scope instead of per call (#7095)
David Racine
2026-08-20
Try fix mac build flakiness in CI with mdutil -a -i off (#7094)
Philip Dubé
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