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AgeCommit message (Expand)Author
2026-07-22Fix problems with Zelda's Letter & Weird Egg hatching (#6962)Philip Dubé
2026-07-22Restoration, fix Japanese subtitle + MQ logo (#6953)djevangelia
2026-07-21fix climb requirements for MQ DC Torch room (#6950)Pepper0ni
2026-07-20Bump ZAPD for maybe the last time (#6952)louist103
2026-07-20Move AddElementsToPool/ElementInContainer to ShipUtils as generic utilities (...Philip Dubé
2026-07-20randomizer/rng.h (#6947)Philip Dubé
2026-07-19Shuffle Zelda's Letter (#6938)Philip Dubé
2026-07-19Fix Sail network hooks (#6944)Philip Dubé
2026-07-19Bugfix, make CC invisible Link equips invisible (#6926)djevangelia
2026-07-19Bugfix, make entrance tracker track blue warps (#6888)djevangelia
2026-07-19cleanup region names (#6943)Philip Dubé
2026-07-19Polishing, climb everything door opening + sloped ledge climb up (#6936)djevangelia
2026-07-19Better Save Menu: Ability to Reset to Spawn from anywhere (#6937)Christopher Leggett
2026-07-19Decomp, update AudioOcarina (code_800EC960.c) (#6941)djevangelia
2026-07-19Rando: Hint tracker journal improvements (#6934)Mark Eldridge
2026-07-18Savestates, player serialization (#6927)djevangelia
2026-07-18cleanup redundant code + fix waist dl (#6928)Jameriquiah
2026-07-18Vanilla bugfix, ladder cutscene softlock (#6804)djevangelia
2026-07-13Fix mixed up StartingItemGive between Weird Egg & Zelda's Letter (#6921)Philip Dubé
2026-07-13Rando, prevent carrying abducted Ruto into Bigocto room (#6845)djevangelia
2026-07-13Bugfix, grotto boulder block respawn from water voidout (#6854)djevangelia
2026-07-13Bugfix, restore A alpha on pause menu age change (#6853)djevangelia
2026-07-13fix(audio): bounds-check fontId to stop OOB crash with large SAF packs (#6916)David Racine
2026-07-13Don't point free cam at sky coming out of crawlspace (#6920)Philip Dubé
2026-07-13Fix presets, regressed from LACS decoupling (#6919)Philip Dubé
2026-07-13Rando: UX improvements of Locations page (#6817)Shishu the Dragon
2026-07-13take nlohmann::json by const reference instead of copying (#6918)Philip Dubé
2026-07-13Optimize CustomMessageManager.cpp (#6915)Philip Dubé
2026-07-12Add Hint Tracker window for randomizer saves (#6906)Mark Eldridge
2026-07-12Add save state wiring for Barinade, Bongo Bongo, & Morpha (#6914)Philip Dubé
2026-07-12Avoid double line break when revealing MQness of spirit temple (#6912)Philip Dubé
2026-07-12Bugfix, prevent looping fanfares from softlocking HBA (#6874)djevangelia
2026-07-12fix build (#6911)Philip Dubé
2026-07-12wire decomp static savestates with macros (#6904)Philip Dubé
2026-07-12GIM Restoration (#6865)Amber Burton
2026-07-12Decomp pull, some `z_player` and global changes (#6908)djevangelia
2026-07-12fix master sword in sheath custom equip not loading (#6909)Jameriquiah
2026-07-12remove z64.h from gameinteractor.h (#6903)louist103
2026-07-12optimize frame interpolation memory (#6901)Philip Dubé
2026-07-11Hookify text speed options (#6881)Jordan Longstaff
2026-07-11Add water switch signs to shuffle signs (#6876)Chris
2026-07-11Maintenance, edits and addition to Lake Hylia water control (#6884)djevangelia
2026-07-11Add color to the log level in the console log (#6589)Pepe20129
2026-07-10Fix audio regression playing audio too slowly (#6894)Philip Dubé
2026-07-10Optional 3rd-Person Mouse Camera Controls (#6891)Jake Edvenson
2026-07-10Force skipping GF cutscene in rando (#6893)Garrett Cox
2026-07-09Decomp, update `z_en_holl.c` (#6890)djevangelia
2026-07-09[Bugfix] - First quiver starting item causes crash (#6889)Chris
2026-07-08Bugfix, child Hookshot first person in Hylia lab (#6847)djevangelia
2026-07-08Enhancement, add SoT blocks to one point cutscene skip (#6848)djevangelia