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AgeCommit message (Expand)Author
2026-07-08cleanup lake hylia swim spawn hook (#6887)Philip Dubé
2026-07-08gGiScaleMtx (#6886)Jameriquiah
2026-07-08Bugfix, rando Domain to Lake entry air swim (#6873)djevangelia
2026-07-08Fix rando items in gameplay stats (#6883)A Green Spoon
2026-07-07fix regression where gerudo guards stopped asking if you want to be jailed (#...Philip Dubé
2026-07-07pull decomp changes: actor functions, z_en_horse.c (#6877)Philip Dubé
2026-07-05fix: restore BGM after Stalfos group defeat in MQ Water Temple (#6408)AutoJanitor
2026-07-05remove set env color from key dl (#6866)Jameriquiah
2026-07-051 Cache + Fix logical errors (#6862)Amber Burton
2026-07-04Decouple GBK from LACS (#5838)Philip Dubé
2026-07-04SpeedModifiers.cpp (#6861)Philip Dubé
2026-07-04Ensure great fairy rewards are synced in vanilla (#6859)Garrett Cox
2026-07-04ActorViewer, add hex id and params (#6863)djevangelia
2026-07-04Desync the great fairy cutscene (#6860)Amber Burton
2026-07-04Ivan: Move ActorDB registration into IvanCoop.cpp (#6815)Shishu the Dragon
2026-07-03DC MQ: RT_VISIBLE_COLLISION to reach above stairs with hookshot (#6840)Philip Dubé
2026-07-03Check for the Wolfos Gate before letting child out of SFM without climb. (#6851)Pepper0ni
2026-07-03Bugfix, add Dodongo fire in enemy randomizer (#6855)djevangelia
2026-07-02move wallet fill after Link's Pocket (#6846)A Green Spoon
2026-07-01Bugfix, Bigocto softlock on early damage (#6842)djevangelia
2026-07-01Fix for actors / crawlspaces / doors not loading after loading a savestate (#...FantaTanked
2026-07-01move randinf item handling inside set_randinf block (#6843)A Green Spoon
2026-07-01disable starting wallet when child wallet is shuffled (#6844)A Green Spoon
2026-06-30Hookifying Various Cheats and FixVineFall (#6827)Chris
2026-06-30Add Kakariko watchtower butterfly fairy (#6839)A Green Spoon
2026-06-30dynamic cosmetic manifests (#6792)Jameriquiah
2026-06-29Add Easy Butterfly Fairy Cvar (#6833)Reppan
2026-06-29Add to queue if kz red ice removed (#6836)A Green Spoon
2026-06-29Vanilla bugfix, Goron Link first talk softlock (#6834)djevangelia
2026-06-29[Bugfix] Autosave timestamp incorrectly seeded (#6566)Chris
2026-06-29Sync's Ganons Trials and Fixes Softlock (#6828)Amber Burton
2026-06-28[Enhancement] Improved Roll (#6604)Reppan
2026-06-27Be consistent with check names for deku scrub grotto beehives (#6825)Philip Dubé
2026-06-27[Bugfix] Junk stone hints not generated (#6824)Chris
2026-06-27[Bugfix] Skull house checks showing as 0 rupees in tracker (#6822)Chris
2026-06-27[Bugfix] Token count off-by-1 (#6819)Chris
2026-06-27Better Octave Drop logic (#6796)jdperos
2026-06-27Cleanup unused includes & remove remaining LUS umbrella includes (#6813)Tim Schneeberger
2026-06-27fix oversight on rising target ledge > pillar high water (#6818)Pepper0ni
2026-06-24Vanilla bugfix, Deku Shield burning drop crash (#6810)djevangelia
2026-06-24No FMA (#6811)Philip Dubé
2026-06-24Vanilla bugfix, Hookshot with parent + Hookshot nospawn (#6805)djevangelia
2026-06-24fix: free look continues from forced view when leaving a fixed camera (#4953)...David Racine
2026-06-24fix(menu): guard backend name lookups against unknown backends (#6806)David Racine
2026-06-23Reduce LUS header bloat & improve build speed (#6802)Tim Schneeberger
2026-06-22Updates the CMC models so fade in should work now (#6766)Reppan
2026-06-22fix regression, lost boss souls from HasItem (#6798)Philip Dubé
2026-06-22Combine HasBossSoul & CanOpenOverworldDoor into HasItem (#6795)Philip Dubé
2026-06-22Ignore clangd config (#6797)jdperos
2026-06-22Fix numerous Small Key Tracking bugs, excess items now more reliably turn int...Pepper0ni