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AgeCommit message (Expand)Author
2024-12-17Some tweaks to WIP (#4706)let-it-snow-2024let-it-snowGarrett Cox
2024-12-17[Holiday] Custom rainbows (#4698)lilacLunatic
2024-12-17Merge pull request #4697 from garrettjoecox/let-it-snowGarrett Cox
2024-12-17Various cleanupGarrett Cox
2024-12-16Merge branch 'anchor-next' of garrettjoecox.github.com:garrettjoecox/OOT into...Garrett Cox
2024-12-16WIPGarrett Cox
2024-12-15Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-12-15let-it-snow: Snow Golems (Skeleton override) (#4695)Archez
2024-12-15Properly check for pre-existing gInjectItemCounts before setting the new sepa...Malkierian
2024-12-15Skip Biggoron's waking up cutscene (#4689)Jordan Longstaff
2024-12-14Skip fire arrow spawn cutscene after shooting sun (#4635)Jordan Longstaff
2024-12-14Fix GfxPrint shadow for HD fonts and some cleanup (#4681)Archez
2024-12-14Rename a lot of actor movement-related functions from decomp (#4680)Jordan Longstaff
2024-12-14CrowdControl random buttons fix (#4679)aMannus
2024-12-14Re-implement old toggles for Dpad and Right Stick Ocarina Playback. (#4660)Malkierian
2024-12-14Add pulsate boss icon enhancement (#4651)Rozelette
2024-12-13Rename two Actor functions from decomp (#4674)Jordan Longstaff
2024-12-13[RANDO] Shuffle Pots (#4592)aMannus
2024-12-13Do some renames for the new settings arrangment (#4668)Pepper0ni
2024-12-13Spinner skip but no chime (#4678)Pepper0ni
2024-12-13Consistently name Gift from Rauru (#4677)Pepper0ni
2024-12-13Bump LUS (#4670)Kenix3
2024-12-12Skip walking away cutscene when freeing Gorons (#4639)Jordan Longstaff
2024-12-09Update macOS development dependency list (#4648)lemonslut
2024-12-09Merge pull request #4659 from garrettjoecox/let-it-snowGarrett Cox
2024-12-09Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-12-09Fix boss hints and gift from sages hint. (#4634)Pepper0ni
2024-12-09Properly replicate NaviTalk kill check (#4647)Jordan Longstaff
2024-12-09Adult Ruto function and property names pulled in from decomp (#4654)Jordan Longstaff
2024-12-09Name alpha-distance update function from decomp (#4658)Jordan Longstaff
2024-12-09Automate settings text to enum conversion and remove OptionGroups from the pr...Pepper0ni
2024-12-09Fix temp flags transfering in dungeon chains and various issues with voidouts...Archez
2024-12-09Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-12-09Skip Water Temple portcullis opening cutscene (#4641)Jordan Longstaff
2024-12-09Skip one-point cutscene of Amy's blocks falling (#4645)Jordan Longstaff
2024-12-09Skip the Mweep cutscene (#4646)Jordan Longstaff
2024-12-09Rename bomb flower fuse setting field (decomp) (#4653)Jordan Longstaff
2024-12-09Rename Sleeping Waterfall state machine function (decomp) (#4655)Jordan Longstaff
2024-12-09Rename Kakariko Well water level function (decomp) (#4656)Jordan Longstaff
2024-12-08bump LUS (#4638)briaguya
2024-12-06Fix crash when toggling alt assets while paused (#4621)Archez
2024-12-05Fix GetItemObtainabilityFromRandomizerGet check for sticks and nuts not accou...Malkierian
2024-12-05Fix display list offset values and unhandled opcodes (#4618)Archez
2024-12-04Merge pull request #4615 from garrettjoecox/let-it-snowGarrett Cox
2024-12-04Add custom collectible thingGarrett Cox
2024-12-04Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-12-04Change GetSelectedOptionText to contextSelection and clean up some junk (#4613)Pepper0ni
2024-12-04Fix find newline looping to have additional break early cases (#4614)Archez
2024-12-03Skip Shadow Statue Cutscene (#4612)Pepper0ni
2024-12-03Rewrite vanilla jabu logic (#4603)Pepper0ni