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Ship of Harkinian: Ocarina of Time PC port
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Author
2023-12-26
Add frame advance option to developer tools (#3435)
Garrett Cox
2023-12-26
add more commands to dl viewer (#3504)
Adam Bird
2023-12-26
docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471)
briaguya
2023-12-26
Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...
Garrett Cox
2023-12-26
Fix various randomiser setting bugs (#3742)
Pepper0ni
2023-12-26
develop-rando: File Select Fixes (#3734)
Christopher Leggett
2023-12-23
stick sensitivity (#3725)
briaguya
2023-12-23
upgrade to docking imgui 1.90.0 (#3402)
briaguya
2023-12-23
Advanced controls for aspect ratio, resolution, and integer scaling. (#3130)
Tina H. (sheepytina)
2023-12-20
Fixes missing options and some incorrect disabling logic (#3545)
Christopher Leggett
2023-12-20
Implement gMoveWhileFirstPerson
Garrett Cox
2023-12-20
Clean up func_8084ABD8
Garrett Cox
2023-12-19
fix remote control define when flag not set in windows (#3534)
Adam Bird
2023-12-18
Fixes error noise when seed generation fails (#3527)
Christopher Leggett
2023-12-18
Fix some bugs with settings (#3525)
Christopher Leggett
2023-12-17
Merge pull request #3539 from Archez/merge-echo-develop
briaguya
2023-12-18
Merge tag '8.0.4' into HEAD
Adam Bird
2023-12-17
Bump version to MacReady Echo 8.0.4 (#3537)
8.0.4
Garrett Cox
2023-12-17
Remove use of static variable in en_box (#3536)
Garrett Cox
2023-12-17
Add player state dead check to Player_UseTunicBoots (#3530)
inspectredc
2023-12-17
Fix Logical Error With Darunias Door Entrance (#3529)
inspectredc
2023-12-17
Initialize GameInteractor before SaveManager so it can correctly set up a hoo...
Garrett Cox
2023-12-17
Reorder pop for #3532 (#3533)
Jordan Gilbreath
2023-12-17
add make sure disabled flag gets popped (#3532)
Jordan Gilbreath
2023-12-17
Re-implement Pause menu Dungeon map texture effects (#3496)
Adam Bird
2023-12-17
Remote GI Work (#3073)
Garrett Cox
2023-12-17
bump lus to latest 1.x (#3528)
briaguya
2023-12-17
[Tweak] Improve KD lava effect performance and stability (#3501)
Adam Bird
2023-12-17
Fix entrance tracker crash (#3502)
Adam Bird
2023-12-16
Fix JSON parsing every frame on file select (#3513)
Garrett Cox
2023-12-16
fix condition causing enemies to always be small (#3512)
Adam Bird
2023-12-16
more swordless fixes when time traveling (#3510)
Adam Bird
2023-12-16
retain gameplay stats window size (#3508)
Adam Bird
2023-12-16
fix led crash when set to health (#3507)
Adam Bird
2023-12-16
change adult shooting gallery reward and add message (#3506)
Adam Bird
2023-12-16
Added "Always show gold skulltula" to check tracker options. Toggleable witho...
Malkierian
2023-12-16
fix jabu mq minimap mark points (#3494)
Adam Bird
2023-12-14
Fix Gravedigging Tour rando check. (#3524)
Malkierian
2023-12-14
Merge pull request #3509 from leggettc18/merge-develop
Christopher Leggett
2023-12-12
Fixes some miscellaneous issues for Switch builds.
Christopher Leggett
2023-12-11
Fixes crash from attempted nullptr access.
Christopher Leggett
2023-12-10
Reimplements ImGui Disable of options with Vanilla logic selected.
Christopher Leggett
2023-12-10
Fixes some build errors resulting from merge.
Christopher Leggett
2023-12-10
Merge branch 'develop' into merge-develop
Christopher Leggett
2023-12-10
Rando settings streamline and auto render (#3391)
Christopher Leggett
2023-12-09
Fill in textId List (#3499)
Pepper0ni
2023-12-08
Fix a seed gen bug surrounding new area enum (#3497)
Christopher Leggett
2023-12-07
Move Barren handling to before hint generation, Add RandomizerArea enum and o...
Pepper0ni
2023-12-05
Develop rando tidy up (#3425)
Christopher Leggett
2023-12-04
Add vanilla logic option (#2191)
Garrett Cox
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