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Shipwright
Caladius-patch-1
develop
develop-ackbar
develop-blair
develop-copper
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
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Author
12 hours
Hookify three Glitch Restoration options (#7200)
HEAD
develop
Jordan Longstaff
38 hours
Hookify Mweep cutscene options (#7199)
Jordan Longstaff
39 hours
QuickBossDeaths.cpp (#7192)
Philip Dubé
2 days
Save editor flag improvements (#7198)
Philip Dubé
2 days
Swap Logic combobox for No Logic checkbox. (#7196)
Malkierian
2 days
fix fire boss typo (#7195)
Pepper0ni
2 days
clean up headers (#7194)
Philip Dubé
3 days
[Enhancement] Time Splits v2 (#5839)
Caladius
3 days
Hookify FP movement (#7189)
Philip Dubé
3 days
Maintain correct position/camera for Master Sword cutscene skip (#7184)
Philip Dubé
3 days
Fix logic for fire near boss (#7147)
Philip Dubé
3 days
a11y: let F9 toggle TTS on Linux (#7191)
David Racine
3 days
Fix bow body cosmetic color (#7190)
Philip Dubé
3 days
Fix title card margins (#7167)
Philip Dubé
4 days
Don't erase __attribute__ under clang-cl (#7186)
David Racine
4 days
Optimise the 64-bit Windows Release build (#7188)
David Racine
4 days
Keep /EHsc when clearing the MSVC default flags (#7185)
David Racine
4 days
Prevent despawning shuffled gerudo guard drops (#7183)
Philip Dubé
5 days
Fix logic typo (#7181)
xxAtrain223
7 days
Fix discord invite (#7177)
Philip Dubé
8 days
item tracker: don't render items for disabled settings (#7151)
Philip Dubé
8 days
Fix save editor v2 (#7170)
Philip Dubé
9 days
Don't apply inverted X axis aiming to first person movement (#7163)
Philip Dubé
9 days
Fix megadives with jump clamping (#7164)
Pepper0ni
9 days
Add Skip Warp Cutscene option to All/None cutscene skip buttons (#7160)
Philip Dubé
9 days
Reduce big octo cutscene skip (#7158)
Philip Dubé
9 days
water temple: quadruple water level change when skipping cutscene (#7162)
Philip Dubé
9 days
Jabu fish cutscene skip: immediately transition (#7159)
Philip Dubé
9 days
Leave Start Randomizer disabled after generation fails (#7157)
Philip Dubé
9 days
render stick/nut bag for upgrades past first (#7156)
Philip Dubé
10 days
Ice Trap Name Setting (#6588)
Pepe20129
11 days
Fix flare dancer crash (#7122)
Pepe20129
11 days
Reopen the OPUS decoder when a note moves to another sample (#7137)
David Racine
11 days
prefer spdlog over luslog in C++ code (#7149)
Philip Dubé
11 days
Fix missing entries in RC to randinf and new identity pattern to make future...
Pepper0ni
11 days
revise randomizerEnumStrings, include fmt compatibility (#7148)
Philip Dubé
12 days
Fix various trick issues (#7145)
Pepper0ni
13 days
Logical bunny hood (#7032)
Philip Dubé
2026-09-01
Fix seed generation crash (#7140)
Philip Dubé
2026-08-31
Fix compat issues loading pre-9.1 saves on 9.2+ (#7132)
Philip Dubé
2026-08-31
Lang Improvements (#7130)
Pepe20129
2026-08-31
Remove completed mask quest option, add all masks to starting items menu (#7104)
Philip Dubé
2026-08-31
Avoid randomizer generation races with file select (#7136)
Philip Dubé
2026-08-31
[Enhancement] Hide quests in File Select (#7093)
Jordan Longstaff
2026-08-30
Bombchu logic fix: don't allow bombchus in single bag without bag, eg arms de...
Philip Dubé
2026-08-30
Move Tracker namespace to its own file (#7135)
Philip Dubé
2026-08-30
Honour the loop end when reading streamed music (#7129)
David Racine
2026-08-30
Fix King Zora talkstate not updating (#7125)
djevangelia
2026-08-30
Fix crash when dying during remote bombchu (#7108)
Philip Dubé
2026-08-30
Fix check tracker chest game key logic (#7133)
Philip Dubé
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