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Ship of Harkinian: Ocarina of Time PC port
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Author
2023-01-19
documentation: use `NpcInteractInfo` from zret (#2370)
briaguya
2023-01-18
Bump version
5.1.4
David Chavez
2023-01-18
Fix CC connection bugs (#2367)
aMannus
2023-01-18
bradley -> dev #2365
briaguya
2023-01-18
Merge remote-tracking branch 'origin/develop-bradley' into bradmerge
briaguya
2023-01-18
update LUS submodule (#2363)
briaguya
2023-01-17
sdl windowed fullscreen (#2351)
briaguya
2023-01-17
Moves SoH mixer to SoH from LUS. (#2361)
Kenix3
2023-01-17
workaround for vanilla save check tracker crash (#2359)
briaguya
2023-01-17
fix: default cvar values before applying presets (#2357)
briaguya
2023-01-17
Set LSApplicationCategoryType to games
UltraHDR
2023-01-17
changes to the asset extraction script (#2068)
AltoXorg
2023-01-17
brad -> dev
briaguya
2023-01-17
Merge branch 'develop' into bradmerge
briaguya
2023-01-17
fix top left dungeon entrance icon in graveyard (#2303)
briaguya
2023-01-17
fix wrong entrances in epona check handler (#2352)
Adam Bird
2023-01-17
add missing medigoron hint text (#2339)
Adam Bird
2023-01-17
Fix exiting courtyard at night not taking link to castle grounds in dungeon e...
Adam Bird
2023-01-17
Disable BEL char by default when terminal attached (#2306)
Amaro MartÃnez
2023-01-17
fix one-way entrances making some entrances disappear from the overrides (#2318)
Adam Bird
2023-01-17
Fix: Remove MQ Spirit Temple silver block for child to guarantee access to th...
Adam Bird
2023-01-17
Rando: Adjust locked door logic for temples and give starting keys for MQ Spi...
Adam Bird
2023-01-17
Fix: Reset waterbox collisions in Lake Hylia and Morphas room (#2346)
Adam Bird
2023-01-17
Altered save flag docs concerning events in Mido's house (#2311)
Andrew Van Caem
2023-01-17
Fix Ganon Boss Key for MQ only otrs (#2295)
Garrett Cox
2023-01-17
Remove repeated preset entries (#2294)
Amaro MartÃnez
2023-01-17
fix: properly randomize mirror shield and silver gaunts chests when using onl...
briaguya
2023-01-17
FIX: Equip now message (#2286)
PurpleHato
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-27
chore: bump sdl version in appimage (#2288)
briaguya
2022-12-27
Merge pull request #2233 from HarbourMasters/develop-bradley
briaguya
2022-12-26
fix: make fisherman rumble text work (#2279)
briaguya
2022-12-24
bump lus version (#2269)
briaguya
2022-12-24
bump version
5.1.3
briaguya
2022-12-24
hi mom (#2261)
briaguya
2022-12-23
SFX: Support replaying the current BGM when changed (#2150)
Adam Bird
2022-12-23
fix: correct item ordering in kak potion shop (#2256)
briaguya
2022-12-23
Fix enemy rando flags (#2253)
aMannus
2022-12-23
Fix silver rupee room in GtG (#2252)
aMannus
2022-12-23
fix shopsanity spawning objects for actors (#2247)
Adam Bird
2022-12-23
Fix common enemy rando crashes (#2242)
aMannus
2022-12-21
version bump (#2232)
5.1.2
briaguya
2022-12-21
Fix ice trap particles (#2229)
aMannus
2022-12-21
Fix particle regression (#2228)
aMannus
2022-12-21
Merge pull request #2227 from HarbourMasters/develop-bradley
briaguya
2022-12-21
Fix crash on mac with custom sequences (#2226)
Garrett Cox
2022-12-21
fix: no longer leak memory, invalidate textures properly (#2223)
briaguya
2022-12-21
Enemy Rando Hyrule Field crash hotfix (#2222)
aMannus
2022-12-21
Small improvement to sfx randomize button. (#2219)
Christopher Leggett
2022-12-21
Fix AdpcmBook allocations (#2214)
GaryOderNichts
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