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AgeCommit message (Expand)Author
2023-01-19documentation: use `NpcInteractInfo` from zret (#2370)briaguya
2023-01-18Bump version5.1.4David Chavez
2023-01-18Fix CC connection bugs (#2367)aMannus
2023-01-18bradley -> dev #2365 briaguya
2023-01-18Merge remote-tracking branch 'origin/develop-bradley' into bradmergebriaguya
2023-01-18update LUS submodule (#2363)briaguya
2023-01-17sdl windowed fullscreen (#2351)briaguya
2023-01-17Moves SoH mixer to SoH from LUS. (#2361)Kenix3
2023-01-17workaround for vanilla save check tracker crash (#2359)briaguya
2023-01-17fix: default cvar values before applying presets (#2357)briaguya
2023-01-17Set LSApplicationCategoryType to gamesUltraHDR
2023-01-17changes to the asset extraction script (#2068)AltoXorg
2023-01-17brad -> devbriaguya
2023-01-17Merge branch 'develop' into bradmergebriaguya
2023-01-17fix top left dungeon entrance icon in graveyard (#2303)briaguya
2023-01-17fix wrong entrances in epona check handler (#2352)Adam Bird
2023-01-17add missing medigoron hint text (#2339)Adam Bird
2023-01-17Fix exiting courtyard at night not taking link to castle grounds in dungeon e...Adam Bird
2023-01-17Disable BEL char by default when terminal attached (#2306)Amaro Martínez
2023-01-17fix one-way entrances making some entrances disappear from the overrides (#2318)Adam Bird
2023-01-17Fix: Remove MQ Spirit Temple silver block for child to guarantee access to th...Adam Bird
2023-01-17Rando: Adjust locked door logic for temples and give starting keys for MQ Spi...Adam Bird
2023-01-17Fix: Reset waterbox collisions in Lake Hylia and Morphas room (#2346)Adam Bird
2023-01-17Altered save flag docs concerning events in Mido's house (#2311)Andrew Van Caem
2023-01-17Fix Ganon Boss Key for MQ only otrs (#2295)Garrett Cox
2023-01-17Remove repeated preset entries (#2294)Amaro Martínez
2023-01-17fix: properly randomize mirror shield and silver gaunts chests when using onl...briaguya
2023-01-17FIX: Equip now message (#2286)PurpleHato
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-27chore: bump sdl version in appimage (#2288)briaguya
2022-12-27Merge pull request #2233 from HarbourMasters/develop-bradleybriaguya
2022-12-26fix: make fisherman rumble text work (#2279)briaguya
2022-12-24bump lus version (#2269)briaguya
2022-12-24bump version5.1.3briaguya
2022-12-24hi mom (#2261)briaguya
2022-12-23SFX: Support replaying the current BGM when changed (#2150)Adam Bird
2022-12-23fix: correct item ordering in kak potion shop (#2256)briaguya
2022-12-23Fix enemy rando flags (#2253)aMannus
2022-12-23Fix silver rupee room in GtG (#2252)aMannus
2022-12-23fix shopsanity spawning objects for actors (#2247)Adam Bird
2022-12-23Fix common enemy rando crashes (#2242)aMannus
2022-12-21version bump (#2232)5.1.2briaguya
2022-12-21Fix ice trap particles (#2229)aMannus
2022-12-21Fix particle regression (#2228)aMannus
2022-12-21Merge pull request #2227 from HarbourMasters/develop-bradleybriaguya
2022-12-21Fix crash on mac with custom sequences (#2226)Garrett Cox
2022-12-21fix: no longer leak memory, invalidate textures properly (#2223)briaguya
2022-12-21Enemy Rando Hyrule Field crash hotfix (#2222)aMannus
2022-12-21Small improvement to sfx randomize button. (#2219)Christopher Leggett
2022-12-21Fix AdpcmBook allocations (#2214)GaryOderNichts