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AgeCommit message (Expand)Author
2023-04-27spockalicious (#2751)briaguya
2023-04-25Implement built in Extractor for Windows (#2730)louist103
2023-04-20dinner room (#2729)briaguya
2023-04-18fix tts crash pause menu with any cursor position (#2719)Adam Bird
2023-04-14chore: move asset header generation to new ExtractAssetsHeaders target (#2705)Adam Bird
2023-04-13fix soh otr asset building not detecting textures (#2702)Adam Bird
2023-04-12build/package/ship `soh.otr` (#2699)briaguya
2023-04-11fix: process roms in consistent order (#2696)briaguya
2023-03-07bump lus + resolve lus conflicts (#2598)briaguya
2023-03-02[Accessibility] Text to Speech (#2487)David Chavez
2023-03-01[Resources] Properly encode soh textures and remove raw load (#2548)David Chavez
2023-02-15SoH now uses the multithreaded resource manager. (#2467)Kenix3
2023-01-18Merge remote-tracking branch 'origin/develop-bradley' into bradmergebriaguya
2023-01-17changes to the asset extraction script (#2068)AltoXorg
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-08Cosmetic Editor v3 (#1898)Garrett Cox
2022-11-14Import libultraship as a submodule (#1943)briaguya
2022-11-02Adds in-game menu for selecting a dungeon quest/randomizer (#1863)Christopher Leggett
2022-10-23Ensures MQ and Vanilla title Logos are saved with different names. (#1788)Christopher Leggett
2022-10-20Chest size and texture matches contents (#1778)Garrett Cox
2022-10-16Dual OTR MQ and Vanilla Support (#1694)Christopher Leggett
2022-10-12[#1671] Re-create textures from scratch to fix format issues (#1702)Garrett Cox
2022-10-01[OTR] Initial support for PNG textures (#1634)Garrett Cox
2022-09-29Master Quest (#3) (#1632)4.0.0briaguya
2022-09-19Bugfix/version file creation (#1475)Dan Lilja
2022-09-19Add hack to load bss texture in ovl_En_Jsjutan (fixes #69) (#1482)Rozelette
2022-08-16[cmake] Improve OTRExporter asset extraction script, Lower required CMake to ...Zaxus125
2022-08-05Move to cmake across all platforms (#363)th-2021
2022-07-27Big-endian support (#909)GaryOderNichts
2022-07-25Nintendo switch support (#935)KiritoDev
2022-07-25allow roms with spaces to be extracted (#868)Jeffrey Crowell
2022-07-18Include game version in linux otr builds (#826)GaryOderNichts
2022-07-10add support for clang compiler (#592)Jeffrey Crowell
2022-06-22DPad itemsrozlette
2022-06-22Add Support for macOS (#441)David Chavez
2022-06-17Merge branch 'develop' into z64-devmergebriaguya
2022-06-16Merge branch 'zapd_audio_support' into zelda64Kevin Alexis Contreras
2022-06-16fix audioexporter signedness comparison issuebriaguya
2022-06-16Additional fixesNicholas Estelami
2022-06-16Updated sequence file format and updated resource version to RachaelNicholas Estelami
2022-06-16Added names for the soundfonts.Nicholas Estelami
2022-06-16Fixed last remaining audio bugsNicholas Estelami
2022-06-16Audio support nearly complete.Nicholas Estelami
2022-06-16Replaced StormLib .lib files with source code.Nicholas Estelami
2022-06-16Audio decompiled and WIP custom sample supportNicholas Estelami
2022-06-16Additional fixesNicholas Estelami
2022-06-15Updated sequence file format and updated resource version to RachaelNicholas Estelami
2022-06-15Added names for the soundfonts.Nicholas Estelami
2022-06-15Fixed last remaining audio bugsNicholas Estelami
2022-06-15Audio support nearly complete.Nicholas Estelami