index
:
Shipwright
Caladius-patch-1
develop
develop-ackbar
develop-blair
develop-copper
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
soh
/
assets
/
xml
/
GC_NMQ_D
Age
Commit message (
Expand
)
Author
2025-06-27
Backport 2ship streamed audio (#5457)
louist103
2025-03-30
NTSC Support (N64) (#4198)
inspectredc
2025-03-25
Add OOB texture fix entry for Arrow heads (#5207)
Archez
2025-01-15
Rename Business Scrub functions/flags from decomp (#4776)
Jordan Longstaff
2024-10-10
Fix how the gMtxClear is extracted and used by the Jabu scene DLs (#4375)
Archez
2024-06-02
update to latest LUS main (#4202)
briaguya
2023-11-28
Change declaration of Morpha tentacle verts to combine them all and avoid ove...
rozlette
2023-11-28
Fix: Missing TextIDs for MQ PAL and change lava size (#3449)
Adam Bird
2023-10-21
fix triforce transition offset values (#3285)
Adam Bird
2023-10-13
redicle -> reticle (#3257)
Adam Bird
2023-10-04
N64 PAL 1.0 support (#3182)
Adam Bird
2023-09-19
GC PAL MQ Retail support (#3167)
Adam Bird
2023-09-10
add xml definitions for all textures (#3161)
Adam Bird
2023-09-10
Sync asset names with decomp documentation (#3153)
Adam Bird
2023-08-20
Use a different color when aiming at hookshotable collision (#3105)
louist103
2023-04-27
spockalicious (#2751)
briaguya
2023-04-24
fix: update xml resolution for FireTempleBigVerticalFlame to match dlist reso...
briaguya
2023-04-23
Implement patches for authentic texture overflows (#2737)
Adam Bird
2023-03-14
Fixes some XML texture size and offeset errors. (#2621)
Christopher Leggett
2022-12-05
Fix Ganondorf title card (#2082)
Amaro MartÃnez
2022-09-18
Update XMLs from upstream (#1448)
louist103
2022-06-17
Merge branch 'develop' into z64-devmerge
briaguya
2022-06-16
Added XML attributes and fixed odd crash
Nicholas Estelami
2022-06-16
Added names for the soundfonts.
Nicholas Estelami
2022-06-16
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-16
Fixed crackling issues
Nicholas Estelami
2022-06-16
Audio support nearly complete.
Nicholas Estelami
2022-06-16
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-15
Updated zapd_audio_support into zelda64
Kevin Alexis Contreras
2022-06-14
Added XML attributes and fixed odd crash
Nicholas Estelami
2022-06-14
Added names for the soundfonts.
Nicholas Estelami
2022-06-14
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-14
Fixed crackling issues
Nicholas Estelami
2022-06-14
Audio support nearly complete.
Nicholas Estelami
2022-06-14
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-13
Fixed ocarina loop points
Kevin Alexis Contreras
2022-06-13
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-13
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-13
Fixed crackling issues
Nicholas Estelami
2022-06-13
Updated zapd_audio_support on zelda64
Kevin Alexis Contreras
2022-06-13
Merge branch 'develop' into zelda64
KiritoDev
2022-06-10
Audio support nearly complete.
Nicholas Estelami
2022-06-05
sasatest
louist103
2022-06-05
cleanup
louist103
2022-06-01
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-05-12
add new files (#308)
louist103
2022-04-29
Combined message table xmls
Nicholas Estelami
2022-04-29
Implemented PAL language support.
Nicholas Estelami
2022-04-03
Update staff_message_data_static.xml
MegaMech
2022-04-03
Update nes_message_data_static.xml
MegaMech
[next]