index
:
Shipwright
develop
develop-ackbar
develop-blair
develop-copper
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
soh
/
assets
/
xml
Age
Commit message (
Expand
)
Author
2025-04-11
Fix boss key kaleido text for NTSC (#5389)
Archez
2025-04-08
Fix copyright tex for GC JP (#5324)
Archez
2025-04-04
Fix boss title card extraction for NTSC; Fix Morpha water (#5320)
Archez
2025-03-31
NTSC GC Support (#5254)
inspectredc
2025-03-30
NTSC Support (N64) (#4198)
inspectredc
2025-03-25
Add OOB texture fix entry for Arrow heads (#5207)
Archez
2025-01-15
Rename Business Scrub functions/flags from decomp (#4776)
Jordan Longstaff
2024-10-10
Fix how the gMtxClear is extracted and used by the Jabu scene DLs (#4375)
Archez
2024-06-02
update to latest LUS main (#4202)
briaguya
2023-11-28
Change declaration of Morpha tentacle verts to combine them all and avoid ove...
rozlette
2023-11-28
Fix: Missing TextIDs for MQ PAL and change lava size (#3449)
Adam Bird
2023-10-21
fix triforce transition offset values (#3285)
Adam Bird
2023-10-13
redicle -> reticle (#3257)
Adam Bird
2023-10-13
typo on asset attribute for pal1.1 (#3264)
Adam Bird
2023-10-04
N64 PAL 1.0 support (#3182)
Adam Bird
2023-09-19
GC PAL MQ Retail support (#3167)
Adam Bird
2023-09-10
add xml definitions for all textures (#3161)
Adam Bird
2023-09-10
Sync asset names with decomp documentation (#3153)
Adam Bird
2023-09-10
support for pal 1.1 change language option (#3124)
Adam Bird
2023-08-20
Use a different color when aiming at hookshotable collision (#3105)
louist103
2023-07-03
fix: various pal gc asset offset issues (#3052)
Adam Bird
2023-07-03
Fix: Various PAL1.1 asset offsets and Main Menu options screen (#3045)
Adam Bird
2023-06-05
N64 PAL 1.1 Support (#2773)
Nicholas Estelami
2023-04-27
spockalicious (#2751)
briaguya
2023-04-24
fix: update xml resolution for FireTempleBigVerticalFlame to match dlist reso...
briaguya
2023-04-23
Implement patches for authentic texture overflows (#2737)
Adam Bird
2023-03-14
Fixes some XML texture size and offeset errors. (#2621)
Christopher Leggett
2022-12-17
[#361] Fix ganon boss offset on retail rom (#2190)
Garrett Cox
2022-12-17
[#1803] Fix hookshot target offset on retail rom (#2189)
Garrett Cox
2022-12-05
Fix Ganondorf title card (#2082)
Amaro MartÃnez
2022-10-01
fix MQ forest
louis
2022-09-29
Master Quest (#3) (#1632)
4.0.0
briaguya
2022-09-18
Update XMLs from upstream (#1448)
louist103
2022-06-17
Merge branch 'develop' into z64-devmerge
briaguya
2022-06-16
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-16
GC PAL Audio XML
Nicholas Estelami
2022-06-16
Added XML attributes and fixed odd crash
Nicholas Estelami
2022-06-16
Added names for the soundfonts.
Nicholas Estelami
2022-06-16
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-16
Fixed crackling issues
Nicholas Estelami
2022-06-16
Audio support nearly complete.
Nicholas Estelami
2022-06-16
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-15
GC PAL Audio XML
Nicholas Estelami
2022-06-15
Added XML attributes and fixed odd crash
Nicholas Estelami
2022-06-15
Added names for the soundfonts.
Nicholas Estelami
2022-06-15
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-15
Fixed crackling issues
Nicholas Estelami
2022-06-15
Audio support nearly complete.
Nicholas Estelami
2022-06-15
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-15
Updated zapd_audio_support into zelda64
Kevin Alexis Contreras
[next]