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path: root/soh/include/functions.h
AgeCommit message (Expand)Author
2023-10-21Rando: Master Sword Shuffle (#2981)Ralphie Morell
2023-10-19magic (#3278)inspectredc
2023-09-26Removed hardcoded skeleton types in actor draw code. (#2979)Nicholas Estelami
2023-09-15Some documentation changes for zplayer (#3172)Garrett Cox
2023-08-20Actor Nametag System (#3083)Adam Bird
2023-06-27Add an error for implicit functions (#3017)louist103
2023-06-20Flags stuff (#3014)Garrett Cox
2023-06-01[Feature] Boss Rush (#2923)aMannus
2023-06-01Dynamic Actor IDs (#1729)Rozelette
2023-05-30[Feature] In-game gameplay stats timer (#2910)aMannus
2023-05-30[Rando] Adds Greg options to the Bridge and LACS reward options (#2663)Patrick12115
2023-04-27spockalicious (#2751)briaguya
2023-02-28Rando version warning on different builds (#2420)Adam Bird
2023-02-16exclude audio from shuffle (#2411)briaguya
2023-02-14Option for link's models reflect the projectile weapon he's holding (Bow/Slin...Cardboy777
2023-01-25Implement GameInteractor & move CrowdControl and console commands to it (#2358)aMannus
2023-01-19documentation: use `NpcInteractInfo` from zret (#2370)briaguya
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-06Merge branch 'develop-flynn' into flynn-to-devbriaguya
2022-12-06[Feature] Rando: Enemy Randomizer V1 (#1781)aMannus
2022-12-05Fix Ganondorf title card (#2082)Amaro Martínez
2022-11-30[docs] Pull upstream updates: SetupDL (#2048)Garrett Cox
2022-11-22[Enhancement] Add fix camera drift option to fixes menu (#1983)frizzle101101
2022-11-14Import libultraship as a submodule (#1943)briaguya
2022-11-06Use PlayState instead of GlobalContext (#1927)Garrett Cox
2022-11-05fix: add `ShouldAdvanceSilent` to `functions.h` (#1920)briaguya
2022-10-20Implement LACS settings for ganons boss key (#1802)Garrett Cox
2022-10-03Add heart line length adjustment and modified magic meter anchoring (#965)Andrew Van Caem
2022-09-29Master Quest (#3) (#1632)4.0.0briaguya
2022-09-27Feature: Crowd Control Integration (#1568)David Chavez
2022-09-25assert __THROW fix for Linux (#1575)RaelCappra
2022-09-21Randomizer v2 (#1065)briaguya
2022-09-20Removes console from Windows release builds. (#1536)Kenix3
2022-09-20[Bugfix + Enhancement] Sword Trail fixes and enhancements (#1473)MoriyaFaith
2022-09-20Autosave improvements (#1247)Josh Bodner
2022-08-31Linux crash handler (#1209)louist103
2022-08-23Rework Get Item Table to be more flexible for adding custom items (#1050)Christopher Leggett
2022-08-16[zret] Port some documentation changes (#1164)David Chavez
2022-08-14Wii U support (#1097)GaryOderNichts
2022-08-05Move to cmake across all platforms (#363)th-2021
2022-08-05Automatically save after every scene transition (#984)Josh Bodner
2022-07-25Nintendo switch support (#935)KiritoDev
2022-07-13Controller Configuration UI and JSON Config (#760)KiritoDev
2022-07-11testing out item replacement (#416)briaguya
2022-07-10Fix developSirius902
2022-06-22Add Support for macOS (#441)David Chavez
2022-06-21Merge branch 'develop' into zelda64Kenix3
2022-06-20Versioned saves (#423)Rozelette
2022-05-16Audio code converted to uintptr_tKenix
2022-05-1564-bit early draft - no audio yetEmil Lenngren