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Ship of Harkinian: Ocarina of Time PC port
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functions.h
Age
Commit message (
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Author
2023-10-21
Rando: Master Sword Shuffle (#2981)
Ralphie Morell
2023-10-19
magic (#3278)
inspectredc
2023-09-26
Removed hardcoded skeleton types in actor draw code. (#2979)
Nicholas Estelami
2023-09-15
Some documentation changes for zplayer (#3172)
Garrett Cox
2023-08-20
Actor Nametag System (#3083)
Adam Bird
2023-06-27
Add an error for implicit functions (#3017)
louist103
2023-06-20
Flags stuff (#3014)
Garrett Cox
2023-06-01
[Feature] Boss Rush (#2923)
aMannus
2023-06-01
Dynamic Actor IDs (#1729)
Rozelette
2023-05-30
[Feature] In-game gameplay stats timer (#2910)
aMannus
2023-05-30
[Rando] Adds Greg options to the Bridge and LACS reward options (#2663)
Patrick12115
2023-04-27
spockalicious (#2751)
briaguya
2023-02-28
Rando version warning on different builds (#2420)
Adam Bird
2023-02-16
exclude audio from shuffle (#2411)
briaguya
2023-02-14
Option for link's models reflect the projectile weapon he's holding (Bow/Slin...
Cardboy777
2023-01-25
Implement GameInteractor & move CrowdControl and console commands to it (#2358)
aMannus
2023-01-19
documentation: use `NpcInteractInfo` from zret (#2370)
briaguya
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-06
Merge branch 'develop-flynn' into flynn-to-dev
briaguya
2022-12-06
[Feature] Rando: Enemy Randomizer V1 (#1781)
aMannus
2022-12-05
Fix Ganondorf title card (#2082)
Amaro MartÃnez
2022-11-30
[docs] Pull upstream updates: SetupDL (#2048)
Garrett Cox
2022-11-22
[Enhancement] Add fix camera drift option to fixes menu (#1983)
frizzle101101
2022-11-14
Import libultraship as a submodule (#1943)
briaguya
2022-11-06
Use PlayState instead of GlobalContext (#1927)
Garrett Cox
2022-11-05
fix: add `ShouldAdvanceSilent` to `functions.h` (#1920)
briaguya
2022-10-20
Implement LACS settings for ganons boss key (#1802)
Garrett Cox
2022-10-03
Add heart line length adjustment and modified magic meter anchoring (#965)
Andrew Van Caem
2022-09-29
Master Quest (#3) (#1632)
4.0.0
briaguya
2022-09-27
Feature: Crowd Control Integration (#1568)
David Chavez
2022-09-25
assert __THROW fix for Linux (#1575)
RaelCappra
2022-09-21
Randomizer v2 (#1065)
briaguya
2022-09-20
Removes console from Windows release builds. (#1536)
Kenix3
2022-09-20
[Bugfix + Enhancement] Sword Trail fixes and enhancements (#1473)
MoriyaFaith
2022-09-20
Autosave improvements (#1247)
Josh Bodner
2022-08-31
Linux crash handler (#1209)
louist103
2022-08-23
Rework Get Item Table to be more flexible for adding custom items (#1050)
Christopher Leggett
2022-08-16
[zret] Port some documentation changes (#1164)
David Chavez
2022-08-14
Wii U support (#1097)
GaryOderNichts
2022-08-05
Move to cmake across all platforms (#363)
th-2021
2022-08-05
Automatically save after every scene transition (#984)
Josh Bodner
2022-07-25
Nintendo switch support (#935)
KiritoDev
2022-07-13
Controller Configuration UI and JSON Config (#760)
KiritoDev
2022-07-11
testing out item replacement (#416)
briaguya
2022-07-10
Fix develop
Sirius902
2022-06-22
Add Support for macOS (#441)
David Chavez
2022-06-21
Merge branch 'develop' into zelda64
Kenix3
2022-06-20
Versioned saves (#423)
Rozelette
2022-05-16
Audio code converted to uintptr_t
Kenix
2022-05-15
64-bit early draft - no audio yet
Emil Lenngren
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