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path: root/soh/include/functions.h
AgeCommit message (Expand)Author
2025-05-18fix incorrect `__VA_ARGS__` use in `lusprintf` version of `osSyncPrintf` (#5510)briaguya
2025-03-31Fix messages crashing when no ntsc game is loaded (#5259)Archez
2025-03-30Replace old methods with ShipUtils (#5151)Archez
2025-03-30NTSC Support (N64) (#4198)inspectredc
2025-02-14Autosave Overhaul (#5022)aMannus
2025-02-12Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)Archez
2024-12-20Rename `code_80043480.c` from decomp (#4731)Jordan Longstaff
2024-12-14Rename a lot of actor movement-related functions from decomp (#4680)Jordan Longstaff
2024-12-13Rename two Actor functions from decomp (#4674)Jordan Longstaff
2024-12-09Name alpha-distance update function from decomp (#4658)Jordan Longstaff
2024-11-11Clean `__osMalloc.c` (#4351)Pepe20129
2024-11-09Port over decomp updates for vis* and reimplement vismono fb (#4533)Archez
2024-11-08Update SFX symbols from decomp (#4531)Jordan Longstaff
2024-11-07pull in decomp updates for z_play (#4522)Archez
2024-10-17`z_player` documentation 2024-10-11 (#4407)Pepe20129
2024-08-14Merge remote-tracking branch 'origin/develop' into develop->develop-randoArchez
2024-08-13Merge remote-tracking branch 'origin/develop' into macready-golf-mergeArchez
2024-08-12Tweak: Implement better extended culling options (#4285)Archez
2024-08-05Custom Skeleton Fixes for various bosses and enemies (#3436)Nicholas Estelami
2024-05-27Framebuffer clear and bump LUS (#4187)Lywx
2024-05-08Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-6Malkierian
2024-05-08get soh working with latest lus (#4132)briaguya
2024-04-09vb treasure chest game (#103)briaguya
2024-04-08Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipw...Garrett Cox
2024-04-08Merge pull request #4045 from HarbourMasters/developGarrett Cox
2024-04-04Support for new ucode loading patterns (#4038)Archez
2024-04-03pull in docs (#97)briaguya
2024-02-21Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipw...Garrett Cox
2024-02-20Merge commit '3187564f5b4120e159f5e506b4a3db88716b56aa' into rando-dev-merge-febAdam Bird
2024-02-15Pause Warp Enhancement (#3223)mckinlee
2024-02-02Vanilla Behavior OverhaulGarrett Cox
2024-02-02Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-01-14Rando: Shuffle Beehives (Rando V3) (#3763)Pepe20129
2024-01-08Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304)Eric Hoey
2023-12-26docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471)briaguya
2023-11-19Entrance Docs (#3332)inspectredc
2023-11-19Transition docs (#3322)inspectredc
2023-10-21Rando: Master Sword Shuffle (#2981)Ralphie Morell
2023-10-19magic (#3278)inspectredc
2023-09-26Removed hardcoded skeleton types in actor draw code. (#2979)Nicholas Estelami
2023-09-15Some documentation changes for zplayer (#3172)Garrett Cox
2023-08-20Actor Nametag System (#3083)Adam Bird
2023-06-27Add an error for implicit functions (#3017)louist103
2023-06-20Flags stuff (#3014)Garrett Cox
2023-06-01[Feature] Boss Rush (#2923)aMannus
2023-06-01Dynamic Actor IDs (#1729)Rozelette
2023-05-30[Feature] In-game gameplay stats timer (#2910)aMannus
2023-05-30[Rando] Adds Greg options to the Bridge and LACS reward options (#2663)Patrick12115
2023-04-27spockalicious (#2751)briaguya
2023-02-28Rando version warning on different builds (#2420)Adam Bird