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path: root/soh/include/functions.h
AgeCommit message (Expand)Author
2026-03-17Enemy rando cleanup (#6327)Pepe20129
2026-02-26Port Scrolling Texture Interpolation over from 2Ship (#6224)Christopher Leggett
2026-02-17hookify additional reticles (#6278)A Green Spoon
2026-01-15fix build and run on OpenBSD (#6050)Fabien Romano
2026-01-10Add Roc's Feather (custom item) to Rando Item Pool (#6035)aMannus
2026-01-08Decomp import: rename timer-related functions and variables (#5896)Jordan Longstaff
2025-11-03Implement logger changes (#5914)Malkierian
2025-10-28Modularize Pause Warp hook (#5869)Jordan Longstaff
2025-10-09update lus includes for new LUS file structure (#5820)briaguya
2025-05-29Convert `RandomizerInf` to the dynamic `#define` model to allow for automatic...Malkierian
2025-05-19Merge pull request #5517 from HarbourMasters/develop-blairMalkierian
2025-05-18fix incorrect `__VA_ARGS__` use in `lusprintf` version of `osSyncPrintf` (#5510)briaguya
2025-05-17reapply changes needed for C23 build on develop (#5467)Pepper0ni
2025-05-06VBify Crawl Speed Enhancement and Add Exlcude Glitch-Aiding Crawlspace Option...Eric Hoey
2025-03-31Fix messages crashing when no ntsc game is loaded (#5259)Archez
2025-03-30Replace old methods with ShipUtils (#5151)Archez
2025-03-30NTSC Support (N64) (#4198)inspectredc
2025-02-14Autosave Overhaul (#5022)aMannus
2025-02-12Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)Archez
2024-12-20Rename `code_80043480.c` from decomp (#4731)Jordan Longstaff
2024-12-14Rename a lot of actor movement-related functions from decomp (#4680)Jordan Longstaff
2024-12-13Rename two Actor functions from decomp (#4674)Jordan Longstaff
2024-12-09Name alpha-distance update function from decomp (#4658)Jordan Longstaff
2024-11-11Clean `__osMalloc.c` (#4351)Pepe20129
2024-11-09Port over decomp updates for vis* and reimplement vismono fb (#4533)Archez
2024-11-08Update SFX symbols from decomp (#4531)Jordan Longstaff
2024-11-07pull in decomp updates for z_play (#4522)Archez
2024-10-17`z_player` documentation 2024-10-11 (#4407)Pepe20129
2024-08-14Merge remote-tracking branch 'origin/develop' into develop->develop-randoArchez
2024-08-13Merge remote-tracking branch 'origin/develop' into macready-golf-mergeArchez
2024-08-12Tweak: Implement better extended culling options (#4285)Archez
2024-08-05Custom Skeleton Fixes for various bosses and enemies (#3436)Nicholas Estelami
2024-05-27Framebuffer clear and bump LUS (#4187)Lywx
2024-05-08Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-6Malkierian
2024-05-08get soh working with latest lus (#4132)briaguya
2024-04-09vb treasure chest game (#103)briaguya
2024-04-08Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipw...Garrett Cox
2024-04-08Merge pull request #4045 from HarbourMasters/developGarrett Cox
2024-04-04Support for new ucode loading patterns (#4038)Archez
2024-04-03pull in docs (#97)briaguya
2024-02-21Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipw...Garrett Cox
2024-02-20Merge commit '3187564f5b4120e159f5e506b4a3db88716b56aa' into rando-dev-merge-febAdam Bird
2024-02-15Pause Warp Enhancement (#3223)mckinlee
2024-02-02Vanilla Behavior OverhaulGarrett Cox
2024-02-02Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-01-14Rando: Shuffle Beehives (Rando V3) (#3763)Pepe20129
2024-01-08Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304)Eric Hoey
2023-12-26docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471)briaguya
2023-11-19Entrance Docs (#3332)inspectredc
2023-11-19Transition docs (#3322)inspectredc