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Ship of Harkinian: Ocarina of Time PC port
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soh
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z64audio.h
Age
Commit message (
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Author
2025-10-09
update lus includes for new LUS file structure (#5820)
briaguya
2025-06-27
Backport 2ship streamed audio (#5457)
louist103
2023-12-26
docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471)
briaguya
2023-03-12
Makes sequenceMap and seqLoadStatus a dynamic size (#2610)
Christopher Leggett
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-21
Fix AdpcmBook allocations (#2214)
GaryOderNichts
2022-12-13
Always use authentic cache policy for replaced seqs (#2176)
Christopher Leggett
2022-12-08
Custom Sequences (#2066)
Christopher Leggett
2022-11-14
Import libultraship as a submodule (#1943)
briaguya
2022-09-03
Phase 1: Separate ImGui Drawing From LUS (#1310)
David Chavez
2022-08-16
Add window to customize specific controls (#1122)
lilDavid
2022-07-27
Big-endian support (#909)
GaryOderNichts
2022-07-25
Nintendo switch support (#935)
KiritoDev
2022-07-11
Removed legacy audio mode and fixed ganon sound bug (#657)
Nicholas Estelami
2022-06-16
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-15
Added names for the soundfonts.
Nicholas Estelami
2022-06-15
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-15
Fixed resample and corrupt audio bug. Minor documentation updates.
Nicholas Estelami
2022-06-15
Audio support nearly complete.
Nicholas Estelami
2022-06-15
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-15
Updated zapd_audio_support into zelda64
Kevin Alexis Contreras
2022-06-14
Added names for the soundfonts.
Nicholas Estelami
2022-06-14
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-14
Fixed resample and corrupt audio bug. Minor documentation updates.
Nicholas Estelami
2022-06-14
Audio support nearly complete.
Nicholas Estelami
2022-06-14
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-13
Fixed ocarina loop points
Kevin Alexis Contreras
2022-06-13
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-13
Updated zapd_audio_support on zelda64
Kevin Alexis Contreras
2022-06-10
Fixed resample and corrupt audio bug. Minor documentation updates.
Nicholas Estelami
2022-06-10
Audio support nearly complete.
Nicholas Estelami
2022-06-04
change OSMesg definition and fix memory corruptions
Random06457
2022-06-01
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-01
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-05-16
Audio code converted to uintptr_t
Kenix
2022-03-22
git subrepo clone https://github.com/HarbourMasters/soh.git
M4xw