index
:
Shipwright
develop
develop-ackbar
develop-blair
develop-copper
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
soh
/
include
Age
Commit message (
Expand
)
Author
2023-03-12
Makes sequenceMap and seqLoadStatus a dynamic size (#2610)
Christopher Leggett
2023-02-28
Rando version warning on different builds (#2420)
Adam Bird
2023-02-24
Greg Hint + Hint cleanup (#2537)
briaguya
2023-02-16
exclude audio from shuffle (#2411)
briaguya
2023-02-15
SoH now uses the multithreaded resource manager. (#2467)
Kenix3
2023-02-14
Option for link's models reflect the projectile weapon he's holding (Bow/Slin...
Cardboy777
2023-02-14
Save skipped checks (#2476)
Garrett Cox
2023-01-31
Change gPauseAnyCursor into combobox (#2423)
aMannus
2023-01-25
Add manual seed input for rando generation (#2057)
Adam Bird
2023-01-25
Implement GameInteractor & move CrowdControl and console commands to it (#2358)
aMannus
2023-01-25
Enhancement: Better Farore's Wind (#2374)
Ralphie Morell
2023-01-24
fix wrong flag name for zeldas letter define (#2390)
Adam Bird
2023-01-23
ADD: Debug Warp Restoration + Translations (#2386)
PurpleHato
2023-01-23
fix mido spawn for dungeon entrance rando (#2384)
Adam Bird
2023-01-19
Rando: Misc. Hints (#1947)
Ralphie Morell
2023-01-19
documentation: use `NpcInteractInfo` from zret (#2370)
briaguya
2023-01-17
Merge branch 'develop' into bradmerge
briaguya
2023-01-17
Disable BEL char by default when terminal attached (#2306)
Amaro MartÃnez
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-21
Fix AdpcmBook allocations (#2214)
GaryOderNichts
2022-12-20
Rando - Fix ice traps & get item logic (#2210)
aMannus
2022-12-13
Always use authentic cache policy for replaced seqs (#2176)
Christopher Leggett
2022-12-11
Rando: Add Lake Hylia water control system (#2108)
Adam Bird
2022-12-10
Don't autosave immediately after purchasing from a shop (#2079)
Josh Bodner
2022-12-08
Custom Sequences (#2066)
Christopher Leggett
2022-12-06
Rando: Entrance Tracker v1 (#2005)
Adam Bird
2022-12-06
Merge branch 'develop-flynn' into flynn-to-dev
briaguya
2022-12-07
[Feature] Entrance Rando v2 (#2071)
Adam Bird
2022-12-06
[Feature] Rando: Enemy Randomizer V1 (#1781)
aMannus
2022-12-05
Fix Ganondorf title card (#2082)
Amaro MartÃnez
2022-11-30
[docs] Pull upstream updates: SetupDL (#2048)
Garrett Cox
2022-11-30
[docs] Upstream updates 1 (#1955)
Garrett Cox
2022-11-22
Gameplay Stat Tracker V1 (#1986)
Sarge-117
2022-11-22
[Enhancement] Add fix camera drift option to fixes menu (#1983)
frizzle101101
2022-11-14
Entrance Rando (#1760)
Adam Bird
2022-11-14
Import libultraship as a submodule (#1943)
briaguya
2022-11-06
Use PlayState instead of GlobalContext (#1927)
Garrett Cox
2022-11-05
fix: add `ShouldAdvanceSilent` to `functions.h` (#1920)
briaguya
2022-11-02
Track keys, heart pieces, and heart containers collected (#1849)
Garrett Cox
2022-11-02
Adds in-game menu for selecting a dungeon quest/randomizer (#1863)
Christopher Leggett
2022-10-21
Enable MQ Dungeons in Randomizer (#1828)
Garrett Cox
2022-10-21
Add cheat for removing age restrictions on items (#1644)
Cardboy777
2022-10-20
Add toggle option for walk speed modifiers (#1783)
Josh Bodner
2022-10-20
Implement LACS settings for ganons boss key (#1802)
Garrett Cox
2022-10-20
Use macros for max key count (#1818)
Garrett Cox
2022-10-20
Merge pull request #1807 from HarbourMasters/develop-zhora
briaguya
2022-10-19
Cuts down on excess rando lookups in `z_en_item00` (#1805)
Christopher Leggett
2022-10-16
Dual OTR MQ and Vanilla Support (#1694)
Christopher Leggett
2022-10-12
Merge pull request #1758 from HarbourMasters/develop-zhora
briaguya
2022-10-11
Fix endianness, of a sort, of CS lighting command (#1735)
Rozelette
[next]