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path: root/soh/include
AgeCommit message (Expand)Author
2023-06-13Mirrored world enhancement (#1569)Garrett Cox
2023-06-03build soh with LUS 1.0.0 (#2881)briaguya
2023-06-02Improvement: Additional Spoiler Hint Info (#2727)Malkierian
2023-06-01Fix: Better debug warp MQ detection and other warp menu bugs (#2932)Adam Bird
2023-06-01[Feature] Boss Rush (#2923)aMannus
2023-06-01Dynamic Actor IDs (#1729)Rozelette
2023-05-30[Feature] In-game gameplay stats timer (#2910)aMannus
2023-05-30Docs: Update Player/Actor Flags (#2765)Ralphie Morell
2023-05-30[Rando] Adds Greg options to the Bridge and LACS reward options (#2663)Patrick12115
2023-05-30Enhancement: Better Debug Warp MQ toggle (#2876)Ralphie Morell
2023-05-28Improve Controller LED Control (#2864)Malkierian
2023-05-24What a nightmare that was.Malkierian
2023-05-23Merge pull request #2906 from HarbourMasters/develop-spockChristopher Leggett
2023-05-21Cleanup gameplay stats code/UI and support RTA timing (#2862)Garrett Cox
2023-05-21Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY...Malkierian
2023-05-15Modified sectional saving to utilize an integer ID for calling specific secti...Malkierian
2023-05-07Bump LUS (#2855)Kenix3
2023-05-05Move Game Saving to Separate Thread (#2820)Malkierian
2023-04-27spockalicious (#2751)briaguya
2023-04-11chore: move rando savefile setup and document flags (#2697)Adam Bird
2023-04-11fix death mountain cloud in rando (#2691)Adam Bird
2023-04-07khan -> devbriaguya
2023-04-07Fix: Goron Link's text in randomizer and have Big rolling goron continue roll...Adam Bird
2023-04-03Enhancement: Room/Scene Timers (#2478)Ralphie Morell
2023-04-01Cleanup of ImGui code (#2576)Josh Bodner
2023-04-01Merge branch 'develop-khan' into khan-to-devbriaguya
2023-03-31fix mido blocking pathway when link has kokiri emerald (#2653)Adam Bird
2023-03-14Merge remote-tracking branch 'hm/develop-khan' into khan-to-devbriaguya
2023-03-12Makes sequenceMap and seqLoadStatus a dynamic size (#2610)Christopher Leggett
2023-03-12[GI] Item_Give and OnReceiveItem updates (#2580)Malkierian
2023-03-02Simplify Asset Headers (#2474)Amaro Martínez
2023-02-28Rando version warning on different builds (#2420)Adam Bird
2023-02-24Greg Hint + Hint cleanup (#2537)briaguya
2023-02-16exclude audio from shuffle (#2411)briaguya
2023-02-15SoH now uses the multithreaded resource manager. (#2467)Kenix3
2023-02-14Option for link's models reflect the projectile weapon he's holding (Bow/Slin...Cardboy777
2023-02-14Save skipped checks (#2476)Garrett Cox
2023-01-31Change gPauseAnyCursor into combobox (#2423)aMannus
2023-01-25Add manual seed input for rando generation (#2057)Adam Bird
2023-01-25Implement GameInteractor & move CrowdControl and console commands to it (#2358)aMannus
2023-01-25Enhancement: Better Farore's Wind (#2374)Ralphie Morell
2023-01-24fix wrong flag name for zeldas letter define (#2390)Adam Bird
2023-01-23ADD: Debug Warp Restoration + Translations (#2386)PurpleHato
2023-01-23fix mido spawn for dungeon entrance rando (#2384)Adam Bird
2023-01-19Rando: Misc. Hints (#1947)Ralphie Morell
2023-01-19documentation: use `NpcInteractInfo` from zret (#2370)briaguya
2023-01-17Merge branch 'develop' into bradmergebriaguya
2023-01-17Disable BEL char by default when terminal attached (#2306)Amaro Martínez
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-21Fix AdpcmBook allocations (#2214)GaryOderNichts