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Ship of Harkinian: Ocarina of Time PC port
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Age
Commit message (
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Author
2025-11-13
"Assignable Tunic and Boots" setting now allows shields also (#5953)
Jordan Longstaff
2025-11-03
Implement logger changes (#5914)
Malkierian
2025-10-28
Modularize Pause Warp hook (#5869)
Jordan Longstaff
2025-10-09
update lus includes for new LUS file structure (#5820)
briaguya
2025-08-13
Boss Rush cleanup (#5652)
Pepe20129
2025-06-27
Backport 2ship streamed audio (#5457)
louist103
2025-06-19
Japanese translation for Better Debug Warp Screen (#5491)
nclok1405
2025-06-19
replace MT RNG with PCG (#4973)
Philip Dubé
2025-06-11
Convert actor health bars to use ObjectExtension (#5565)
Rozelette
2025-05-29
Convert `RandomizerInf` to the dynamic `#define` model to allow for automatic...
Malkierian
2025-05-19
Merge pull request #5517 from HarbourMasters/develop-blair
Malkierian
2025-05-18
fix incorrect `__VA_ARGS__` use in `lusprintf` version of `osSyncPrintf` (#5510)
briaguya
2025-05-16
Merge pull request #5497 from HarbourMasters/develop-blair
Malkierian
2025-05-17
reapply changes needed for C23 build on develop (#5467)
Pepper0ni
2025-05-06
VBify Crawl Speed Enhancement and Add Exlcude Glitch-Aiding Crawlspace Option...
Eric Hoey
2025-04-17
fix TODO_TRANSLATE language replacement in cases where the text is already fo...
Pepper0ni
2025-04-07
Fix shop translations and unify untranslated message alerts. (#5312)
Pepper0ni
2025-03-31
Fix messages crashing when no ntsc game is loaded (#5259)
Archez
2025-03-30
Replace old methods with ShipUtils (#5151)
Archez
2025-03-30
NTSC Support (N64) (#4198)
inspectredc
2025-03-24
bump lus (#5187)
briaguya
2025-03-15
Modern Menu (#5116)
Malkierian
2025-02-25
Trade cleanup (#4971)
Pepe20129
2025-02-17
Added and implemented TrailType enum (#5059)
Miles Acquaviva
2025-02-14
Autosave Overhaul (#5022)
aMannus
2025-02-12
Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)
Archez
2025-02-03
pull in `startMode` docs (#4988)
briaguya
2025-02-02
better soft reset (#4984)
briaguya
2025-01-24
rework "Authentic Logo Screen" and "Fast File Select" (#4939)
briaguya
2025-01-16
Update Actor Flags to decomp (#4822)
Pepper0ni
2025-01-15
Rename Business Scrub functions/flags from decomp (#4776)
Jordan Longstaff
2025-01-15
Organize ship specific save context additions (#4597)
Pepe20129
2025-01-05
Introduce in-game Randomizer Settings menu, remove plando mode (#4804)
aMannus
2024-12-22
Freestanding Rupees/Hearts Shuffle (#4686)
Pepper0ni
2024-12-20
Rename `code_80043480.c` from decomp (#4731)
Jordan Longstaff
2024-12-19
Rename all instances of "Training Grounds" to "Training Ground" to match the ...
Malkierian
2024-12-16
bump lus/support lus changes (#4701)
briaguya
2024-12-14
Rename a lot of actor movement-related functions from decomp (#4680)
Jordan Longstaff
2024-12-13
Rename two Actor functions from decomp (#4674)
Jordan Longstaff
2024-12-13
[RANDO] Shuffle Pots (#4592)
aMannus
2024-12-09
Name alpha-distance update function from decomp (#4658)
Jordan Longstaff
2024-12-02
VBify Ruto (#4602)
Garrett Cox
2024-11-19
OTRGlobals cleanup (#4251)
Pepe20129
2024-11-11
Clean `__osMalloc.c` (#4351)
Pepe20129
2024-11-09
Port over decomp updates for vis* and reimplement vismono fb (#4533)
Archez
2024-11-08
Update SFX symbols from decomp (#4531)
Jordan Longstaff
2024-11-07
pull in decomp updates for z_play (#4522)
Archez
2024-10-30
Entrance Enum and Name Refactor (#4484)
Malkierian
2024-10-28
Small Warnings Refactor (#4477)
Malkierian
2024-10-17
`z_player` documentation 2024-10-11 (#4407)
Pepe20129
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