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AgeCommit message (Expand)Author
2025-11-13"Assignable Tunic and Boots" setting now allows shields also (#5953)Jordan Longstaff
2025-11-03Implement logger changes (#5914)Malkierian
2025-10-28Modularize Pause Warp hook (#5869)Jordan Longstaff
2025-10-09update lus includes for new LUS file structure (#5820)briaguya
2025-08-13Boss Rush cleanup (#5652)Pepe20129
2025-06-27Backport 2ship streamed audio (#5457)louist103
2025-06-19Japanese translation for Better Debug Warp Screen (#5491)nclok1405
2025-06-19replace MT RNG with PCG (#4973)Philip Dubé
2025-06-11Convert actor health bars to use ObjectExtension (#5565)Rozelette
2025-05-29Convert `RandomizerInf` to the dynamic `#define` model to allow for automatic...Malkierian
2025-05-19Merge pull request #5517 from HarbourMasters/develop-blairMalkierian
2025-05-18fix incorrect `__VA_ARGS__` use in `lusprintf` version of `osSyncPrintf` (#5510)briaguya
2025-05-16Merge pull request #5497 from HarbourMasters/develop-blairMalkierian
2025-05-17reapply changes needed for C23 build on develop (#5467)Pepper0ni
2025-05-06VBify Crawl Speed Enhancement and Add Exlcude Glitch-Aiding Crawlspace Option...Eric Hoey
2025-04-17fix TODO_TRANSLATE language replacement in cases where the text is already fo...Pepper0ni
2025-04-07Fix shop translations and unify untranslated message alerts. (#5312)Pepper0ni
2025-03-31Fix messages crashing when no ntsc game is loaded (#5259)Archez
2025-03-30Replace old methods with ShipUtils (#5151)Archez
2025-03-30NTSC Support (N64) (#4198)inspectredc
2025-03-24bump lus (#5187)briaguya
2025-03-15Modern Menu (#5116)Malkierian
2025-02-25Trade cleanup (#4971)Pepe20129
2025-02-17Added and implemented TrailType enum (#5059)Miles Acquaviva
2025-02-14Autosave Overhaul (#5022)aMannus
2025-02-12Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)Archez
2025-02-03pull in `startMode` docs (#4988)briaguya
2025-02-02better soft reset (#4984)briaguya
2025-01-24rework "Authentic Logo Screen" and "Fast File Select" (#4939)briaguya
2025-01-16Update Actor Flags to decomp (#4822)Pepper0ni
2025-01-15Rename Business Scrub functions/flags from decomp (#4776)Jordan Longstaff
2025-01-15Organize ship specific save context additions (#4597)Pepe20129
2025-01-05Introduce in-game Randomizer Settings menu, remove plando mode (#4804)aMannus
2024-12-22Freestanding Rupees/Hearts Shuffle (#4686)Pepper0ni
2024-12-20Rename `code_80043480.c` from decomp (#4731)Jordan Longstaff
2024-12-19Rename all instances of "Training Grounds" to "Training Ground" to match the ...Malkierian
2024-12-16bump lus/support lus changes (#4701)briaguya
2024-12-14Rename a lot of actor movement-related functions from decomp (#4680)Jordan Longstaff
2024-12-13Rename two Actor functions from decomp (#4674)Jordan Longstaff
2024-12-13[RANDO] Shuffle Pots (#4592)aMannus
2024-12-09Name alpha-distance update function from decomp (#4658)Jordan Longstaff
2024-12-02VBify Ruto (#4602)Garrett Cox
2024-11-19OTRGlobals cleanup (#4251)Pepe20129
2024-11-11Clean `__osMalloc.c` (#4351)Pepe20129
2024-11-09Port over decomp updates for vis* and reimplement vismono fb (#4533)Archez
2024-11-08Update SFX symbols from decomp (#4531)Jordan Longstaff
2024-11-07pull in decomp updates for z_play (#4522)Archez
2024-10-30Entrance Enum and Name Refactor (#4484)Malkierian
2024-10-28Small Warnings Refactor (#4477)Malkierian
2024-10-17`z_player` documentation 2024-10-11 (#4407)Pepe20129